Player Matchup

Izanami
Izanami
D-wreck00
Izanami
Level 65
God Stats
21W - 23L
1,374 SR
Queue Stats
223W - 238L
1,302 Elo+
Solo
Hades
Hades
Icekingace89
Hades
Level 121
God Stats
3W - 5L
1,505 SR
Queue Stats
107W - 111L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
TheSpawnOfHades
Sun Wukong
Level 109
God Stats
17W - 18L
1,376 SR
Queue Stats
636W - 641L
1,274 Elo+
Solo
King Arthur
King Arthur
X Baracade X590
King Arthur
Level 101
God Stats
1W - 0L
1,477 SR
Queue Stats
4W - 1L
1,605 Elo+
Solo
Kali
Kali
XGN T0RNAD0
Kali
Level 55
God Stats
3W - 2L
1,276 SR
Queue Stats
14W - 18L
1,250 Elo+
Solo
Team Averages
Level 90
1,402 SR
1,355 Elo+

VS

Team Averages
Level 88
1,394 SR
1,317 Elo+
Thoth
Thoth
DiRtY-DuCk75
Thoth
Level 81
God Stats
0W - 4L
1,184 SR
Queue Stats
422W - 457L
1,358 Elo+
Solo
Ymir
Ymir
DosBlacNMild
Ymir
Level 120
God Stats
30W - 31L
1,426 SR
Queue Stats
353W - 395L
1,302 Elo+
Solo
Anubis
Anubis
GreatGrizzly91
Anubis
Level 62
God Stats
9W - 5L
1,690 SR
Queue Stats
10W - 8L
1,397 Elo+
Solo
Medusa
Medusa
pepetruenohot
Medusa
Level 59
God Stats
139W - 129L
1,456 SR
Queue Stats
316W - 357L
1,278 Elo+
Solo
Arachne
Arachne
raphaelkaine
Arachne
Level 118
God Stats
3W - 3L
1,217 SR
Queue Stats
5W - 7L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-wreck00
Izanami
15
5 / 3 / 2
9,484
527
12,662
14,384
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 4
9,153
509
10,382
17,288
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TheSpawnOfHades
Sun Wukong
17
3 / 0 / 1
10,161
565
7,528
18,804
14,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
X Baracade X590
King Arthur
15
3 / 0 / 5
8,352
464
8,740
12,332
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 5
9,364
520
5,684
13,127
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,052
392
7,601
10,201
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 0
7,561
420
8,493
14,535
14,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 3
8,592
477
12,310
15,127
7,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 0
7,774
432
6,217
9,193
3,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
raphaelkaine
Arachne
12
1 / 6 / 0
7,299
406
5,970
15,059
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
D-wreck00
Izanami
5
3
2
2
L
1
4
2
0.5
L
3
4
0
0.75
L
2
4
3
0.88
W
5
4
4
1.75
W
Sun Wukong
TheSpawnOfHades
Sun Wukong
3
0
1
3.5
W
King Arthur
X Baracade X590
King Arthur
3
0
5
5.5
W
3
0
5
5.5
L
0
3
0
0
L
Arachne
raphaelkaine
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
40,591
75,935
Taken
64,115
45,010
Mitigated
34,556
30,635
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
D-wreck00
Izanami
12,662
9,652
0
5,223
14,384
5,000
3,013
10,108
4,276
0
77,770
L
7,601
787
222
1,601
10,201
3,163
0
4,255
5,878
33,971
0
L
8,493
1,982
0
1,145
14,535
14,389
126
2,759
11,436
39,403
0
L
12,310
914
0
7,785
15,127
7,475
777
1,446
13,641
64,972
0
W
10,382
686
775
6,573
17,288
13,175
0
10,678
6,610
50,586
0
W
Sun Wukong
TheSpawnOfHades
Sun Wukong
7,528
2,461
0
9,786
18,804
14,625
335
0
18,804
0
85,457
W
King Arthur
X Baracade X590
King Arthur
8,740
1,426
335
3,045
12,332
6,812
0
6,107
6,225
0
54,542
W
5,684
4,114
0
4,898
13,127
5,398
11
1,511
11,616
0
71,980
L
6,217
3,212
0
2,578
9,193
3,945
1,056
0
9,193
0
64,324
L
Arachne
raphaelkaine
Arachne
5,970
4,810
0
1,595
15,059
5,584
0
1,922
13,061
0
47,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
38,278
550
Minions Killed
341
0
Camps Cleared
0
1,777,393
Distance Traveled
1,451,426
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,484
527
128
7
0
332,075
2
L
Thoth
7,052
392
49
3
0
294,124
0
L
Ymir
7,561
420
47
3
0
278,988
7
L
Anubis
8,592
477
101
6
0
277,408
3
W
Hades
9,153
509
94
5
0
321,148
3
W
Sun Wukong
10,161
565
147
8
0
333,165
7
W
King Arthur
8,352
464
66
4
0
360,181
4
W
Kali
9,364
520
115
6
0
430,824
3
L
Medusa
7,774
432
91
5
0
293,406
0
L
Arachne
7,299
406
53
3
0
307,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role