Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AmusingTyler
Chang'e
Level 95
God Stats
24W - 8L
1,924 SR
Queue Stats
107W - 116L
1,436 Elo+
Party 3
Charybdis
Charybdis
CreamyySocks
Charybdis
Level 49
God Stats
10W - 8L
1,462 SR
Queue Stats
70W - 84L
1,773 Elo+
Party 2
Tyr
Tyr
DJ_AfroNinja57
Tyr
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 79L
1,592 Elo+
Party 2
Da Ji
Da Ji
SpartasWolf
Da Ji
Level 116
God Stats
26W - 37L
1,486 SR
Queue Stats
284W - 304L
1,369 Elo+
Party 3
Team Averages
Level 84
1,574 SR
1,534 Elo+

VS

Team Averages
Level 63
1,441 SR
1,387 Elo+
King Arthur
King Arthur
Banme9777
King Arthur
Level 41
God Stats
3W - 12L
1,290 SR
Queue Stats
305W - 313L
1,392 Elo+
Party 1
Fenrir
Fenrir
Free smoke3584
Fenrir
Level 29
God Stats
3W - 3L
1,290 SR
Queue Stats
66W - 95L
1,267 Elo+
Party 1
Raijin
Raijin
Guggernauta
Raijin
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
40W - 40L
1,384 Elo+
Solo
Xing Tian
Xing Tian
Raven8219
Xing Tian
Level 128
God Stats
3W - 5L
1,388 SR
Queue Stats
50W - 48L
1,438 Elo+
Solo
Izanami
Izanami
Show Me Rock
Izanami
Level 46
God Stats
41W - 20L
1,978 SR
Queue Stats
242W - 227L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 3
6,248
446
3,899
7,209
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
AmusingTyler
Chang'e
14
2 / 1 / 0
7,880
563
5,325
10,514
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CreamyySocks
Charybdis
12
3 / 2 / 2
6,764
483
7,930
8,896
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 2
7,575
541
7,297
10,794
11,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 2
7,965
569
6,965
10,165
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banme9777
King Arthur
13
2 / 3 / 0
7,670
548
9,873
15,723
9,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
5,244
375
604
8,433
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
0 / 2 / 1
7,091
507
4,888
8,167
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Raven8219
Xing Tian
10
0 / 1 / 2
6,586
470
4,064
10,827
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Show Me Rock
Izanami
11
2 / 4 / 0
7,107
508
5,939
10,672
4,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
W
Chang'e
AmusingTyler
Chang'e
2
1
0
2
L
King Arthur
Banme9777
King Arthur
2
3
0
0.67
W
Charybdis
CreamyySocks
Charybdis
3
2
2
2
W
2
1
2
3
L
0
6
1
0.08
L
Raijin
0
2
1
0.25
L
Xing Tian
Raven8219
Xing Tian
0
1
2
1
L
Izanami
Show Me Rock
Izanami
2
4
0
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
25,368
47,578
Taken
53,822
29,981
Mitigated
30,260
22,612
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,899
1,181
1,832
1,307
7,209
5,714
64
793
6,416
20,765
5,342
W
Chang'e
AmusingTyler
Chang'e
5,325
214
0
6,166
10,514
4,695
679
5,842
4,672
58,222
0
L
King Arthur
Banme9777
King Arthur
9,873
1,641
0
5,844
15,723
9,728
0
433
15,290
0
54,059
W
Charybdis
CreamyySocks
Charybdis
7,930
5,074
1
3,860
8,896
3,293
357
1,826
7,070
0
43,450
W
7,297
1,488
0
3,384
10,794
11,991
637
0
10,794
0
48,230
L
604
236
0
1,882
8,433
2,704
0
42
8,391
0
17,265
L
Raijin
4,888
888
0
1,551
8,167
3,444
0
3,607
4,560
68,413
0
L
Xing Tian
Raven8219
Xing Tian
4,064
294
0
2,309
10,827
10,356
0
2,689
8,138
16,677
0
L
Izanami
Show Me Rock
Izanami
5,939
3,175
0
2,692
10,672
4,028
1,288
1,981
8,691
0
58,316
W
6,965
1,265
2
6,060
10,165
4,288
0
491
9,674
0
54,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
33,698
388
Minions Killed
358
0
Camps Cleared
0
1,316,886
Distance Traveled
1,256,174
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,248
446
40
3
0
256,108
2
W
Chang'e
7,880
563
104
7
0
248,099
2
L
King Arthur
7,670
548
96
7
0
288,306
2
W
Charybdis
6,764
483
64
5
0
240,170
3
W
Tyr
7,575
541
81
6
0
267,759
1
L
Fenrir
5,244
375
39
3
0
188,736
1
L
Raijin
7,091
507
104
7
0
251,886
3
L
Xing Tian
6,586
470
16
1
0
294,209
4
L
Izanami
7,107
508
103
7
0
233,037
1
W
Da Ji
7,965
569
99
7
0
304,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role