Player Matchup

Cabrakan
Cabrakan
Platinum I
Gearzay
Cabrakan
Platinum I
Level 154
God Stats
3W - 1L
1,622 SR
Queue Stats
94W - 75L
1,943 MMR
Party 1
Odin
Odin
Gold II
Granaatje
Odin
Gold II
Level 69
God Stats
1W - 0L
1,979 SR
Queue Stats
42W - 23L
1,805 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
Phaetje
Yu Huang
Platinum I
Level 154
God Stats
8W - 1L
1,679 SR
Queue Stats
100W - 85L
1,855 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,760 SR
1,868 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,483 SR
1,507 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Vesty94
Bacchus
Gold III
Level 48
God Stats
7W - 6L
1,570 SR
Queue Stats
43W - 65L
1,506 MMR
Solo
Neith
Neith
Silver I
freshprince200
Neith
Silver I
Level 160
God Stats
0W - 2L
1,378 SR
Queue Stats
32W - 48L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gearzay
Cabrakan
15
2 / 1 / 9
10,581
814
4,493
13,355
21,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
15
5 / 1 / 10
9,973
767
8,373
11,256
10,888
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Phaetje
Yu Huang
15
7 / 0 / 5
9,870
759
13,725
7,064
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabAresSobekThothBaron Samedi

VS

Bans
BastetXing TianAchillesAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 8 / 0
7,918
609
3,969
12,057
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Vesty94
Bacchus
12
1 / 3 / 1
8,655
666
5,959
13,594
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 2
8,184
630
8,489
10,506
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
W
Cabrakan
Gearzay
Cabrakan
2
1
9
6.5
W
Odin
5
1
10
10
W
Yu Huang
Phaetje
Yu Huang
7
0
5
9.5
L
Bacchus
Vesty94
Bacchus
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
18,417
31,675
Taken
36,157
36,411
Mitigated
26,022
4,407
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,969
608
0
490
12,057
4,485
0
6,304
5,480
21,203
0
W
Cabrakan
Gearzay
Cabrakan
4,493
801
0
2,022
13,355
21,838
623
3,631
9,724
19,514
0
W
Odin
8,373
1,415
331
1,186
11,256
10,888
282
3,962
7,294
0
31,654
W
Yu Huang
Phaetje
Yu Huang
13,725
1,123
109
759
7,064
3,685
1,800
3,279
3,785
51,865
0
L
Bacchus
Vesty94
Bacchus
5,959
814
0
1,312
13,594
16,757
0
5,971
7,288
15,826
0
L
8,489
4,061
0
1,965
10,506
4,780
0
5,153
5,105
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
24,757
180
Minions Killed
111
10
Camps Cleared
1
753,860
Distance Traveled
542,560
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,918
609
27
2
0
153,299
2
W
Cabrakan
10,581
814
34
3
1
247,758
2
W
Odin
9,973
767
49
4
6
249,738
2
W
Yu Huang
9,870
759
97
7
3
256,364
3
L
Bacchus
8,655
666
13
1
0
205,696
4
L
Neith
8,184
630
71
5
1
183,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role