Player Matchup

Heimdallr
Heimdallr
Cynical CF
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 74L
1,420 Elo+
Party 1
Freya
Freya
JelpOG
Freya
Level 111
God Stats
1W - 1L
1,685 SR
Queue Stats
115W - 77L
1,496 Elo+
Party 1
Shiva
Shiva
TheM1k3y
Shiva
Level 134
God Stats
41W - 46L
1,553 SR
Queue Stats
452W - 519L
1,442 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,453 Elo+

VS

Team Averages
Level 71
1,798 SR
1,630 Elo+
Da Ji
Da Ji
Grim_Reaper69529
Da Ji
Level 99
God Stats
3W - 1L
1,752 SR
Queue Stats
262W - 185L
1,610 Elo+
Party 2
Yu Huang
Yu Huang
Noahbear55
Yu Huang
Level 89
God Stats
2W - 2L
1,838 SR
Queue Stats
294W - 147L
1,661 Elo+
Party 2
Ymir
Ymir
Yard Surfer6460
Ymir
Level 26
God Stats
3W - 0L
1,804 SR
Queue Stats
69W - 35L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cynical CF
Heimdallr
14
2 / 8 / 3
10,179
636
7,691
15,041
6,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
JelpOG
Freya
14
3 / 8 / 2
9,862
616
14,029
19,898
7,917
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
TheM1k3y
Shiva
12
3 / 7 / 3
9,290
581
14,517
22,655
13,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 6
13,150
822
17,795
16,690
19,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Noahbear55
Yu Huang
17
7 / 7 / 13
12,058
754
22,848
16,820
9,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 21
12,303
769
6,689
18,549
23,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
23
23
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cynical CF
Heimdallr
2
8
3
0.44
W
15
0
6
18
L
Freya
JelpOG
Freya
3
8
2
0.5
W
Yu Huang
Noahbear55
Yu Huang
7
7
13
1.93
L
Shiva
TheM1k3y
Shiva
3
7
3
0.64
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
47,332
57,594
Taken
52,059
27,683
Mitigated
52,184
7,022
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cynical CF
Heimdallr
7,691
3,077
0
543
15,041
6,300
0
8,831
5,880
0
26,813
W
17,795
4,670
0
500
16,690
19,511
426
4,240
12,450
0
45,815
L
Freya
JelpOG
Freya
14,029
5,063
0
4,351
19,898
7,917
0
8,574
10,946
40,821
0
W
Yu Huang
Noahbear55
Yu Huang
22,848
2,756
138
3,338
16,820
9,016
1,384
3,993
12,827
57,818
0
L
Shiva
TheM1k3y
Shiva
14,517
2,588
0
2,128
22,655
13,466
0
11,181
11,076
0
26,981
W
6,689
759
380
5,807
18,549
23,657
348
6,300
12,249
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
37,511
117
Minions Killed
179
2
Camps Cleared
11
774,803
Distance Traveled
898,115
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,179
636
31
2
0
259,953
0
W
Da Ji
13,150
822
58
4
9
340,906
1
L
Freya
9,862
616
67
4
2
242,054
4
W
Yu Huang
12,058
754
79
5
2
257,562
0
L
Shiva
9,290
581
19
1
0
272,796
0
W
Ymir
12,303
769
42
3
0
299,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role