Player Matchup

Janus
Janus
Disciplinarian
Janus
Level 41
God Stats
0W - 3L
1,160 SR
Queue Stats
33W - 54L
1,393 Elo+
Solo
Ganesha
Ganesha
MANSAGER 8D
Ganesha
Level 120
God Stats
7W - 14L
1,468 SR
Queue Stats
27W - 32L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Nirokux
Gilgamesh
Level 57
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 15L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
RedCoat_Revenger
Baron Samedi
Level 105
God Stats
3W - 7L
1,571 SR
Queue Stats
72W - 105L
1,470 Elo+
Solo
Neith
Neith
WillettEverStop
Neith
Level 147
God Stats
1W - 3L
1,252 SR
Queue Stats
252W - 273L
1,481 Elo+
Solo
Team Averages
Level 94
1,350 SR
1,452 Elo+

VS

Team Averages
Level 115
1,522 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BaByNaTē
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 1
Cliodhna
Cliodhna
McGovern
Cliodhna
Level 142
God Stats
15W - 11L
1,551 SR
Queue Stats
83W - 97L
1,516 Elo+
Party 1
Osiris
Osiris
Scof22
Osiris
Level 126
God Stats
5W - 3L
1,525 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSTORM321
Ah Muzen Cab
Level 116
God Stats
9W - 7L
1,536 SR
Queue Stats
171W - 180L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 3
11,902
744
7,967
9,239
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
MANSAGER 8D
Ganesha
17
0 / 3 / 11
11,295
706
12,317
24,178
31,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Nirokux
Gilgamesh
16
1 / 6 / 7
10,223
639
10,835
21,126
20,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RedCoat_Revenger
Baron Samedi
19
9 / 3 / 5
11,755
735
18,311
19,481
10,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 7
11,294
706
11,291
13,133
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 5 / 10
10,808
676
13,363
16,999
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 3
10,484
655
10,980
15,558
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
McGovern
Cliodhna
20
6 / 2 / 3
12,494
781
19,390
19,903
10,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Osiris
Scof22
Osiris
17
2 / 5 / 8
10,851
678
10,617
22,280
22,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheSTORM321
Ah Muzen Cab
20
2 / 2 / 5
12,035
752
22,482
14,442
6,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
17
Kills
13
13
Deaths
19
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
5
10
1.2
W
2
5
3
0.7
L
2
0
3
3.5
L
Ganesha
MANSAGER 8D
Ganesha
0
3
11
1.83
W
Cliodhna
McGovern
Cliodhna
6
2
3
3.75
L
Gilgamesh
Nirokux
Gilgamesh
1
6
7
0.75
L
Baron Samedi
RedCoat_Revenger
Baron Samedi
9
3
5
3.83
W
Osiris
Scof22
Osiris
2
5
8
1.2
W
Ah Muzen Cab
TheSTORM321
Ah Muzen Cab
2
2
5
2.25
L
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,721
Damage
76,832
87,157
Taken
89,182
75,114
Mitigated
53,483
19,531
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,363
962
0
2,278
16,999
7,087
198
9,652
7,223
33,295
0
W
10,980
4,083
0
2,261
15,558
6,726
2,228
8,580
6,796
22,692
0
L
7,967
232
177
2,653
9,239
4,833
572
2,219
6,868
54,896
0
L
Ganesha
MANSAGER 8D
Ganesha
12,317
447
0
2,823
24,178
31,288
0
8,536
15,108
27,784
0
W
Cliodhna
McGovern
Cliodhna
19,390
2,457
0
7,572
19,903
10,123
910
4,884
14,935
0
70,444
L
Gilgamesh
Nirokux
Gilgamesh
10,835
1,927
0
1,891
21,126
20,803
135
6,700
14,277
0
26,412
L
Baron Samedi
RedCoat_Revenger
Baron Samedi
18,311
922
3,128
5,053
19,481
10,909
0
4,072
15,117
49,052
0
W
Osiris
Scof22
Osiris
10,617
2,471
886
3,907
22,280
22,698
847
8,049
14,111
0
27,572
W
Ah Muzen Cab
TheSTORM321
Ah Muzen Cab
22,482
6,604
0
3,209
14,442
6,849
1,983
6,842
7,522
0
82,689
L
11,291
2,064
0
3,806
13,133
7,281
1,090
2,450
10,643
0
54,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
56,672
342
Minions Killed
295
0
Camps Cleared
0
1,540,336
Distance Traveled
1,673,535
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,808
676
50
3
0
326,194
0
W
Sol
10,484
655
31
2
0
296,793
0
L
Janus
11,902
744
134
8
0
285,028
0
L
Ganesha
11,295
706
14
1
0
320,855
2
W
Cliodhna
12,494
781
71
4
0
368,902
2
L
Gilgamesh
10,223
639
43
3
0
320,393
4
L
Baron Samedi
11,755
735
66
4
0
307,387
6
W
Osiris
10,851
678
17
1
0
346,812
4
W
Ah Muzen Cab
12,035
752
126
8
0
334,834
1
L
Neith
11,294
706
85
5
0
306,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role