Player Matchup

Chang'e
Chang'e
BE BURN FC
Chang'e
Level 153
God Stats
5W - 9L
1,475 SR
Queue Stats
400W - 431L
1,511 Elo+
Party 1
Rama
Rama
KannedKewchi
Rama
Level 64
God Stats
3W - 1L
1,771 SR
Queue Stats
219W - 251L
1,478 Elo+
Solo
Amaterasu
Amaterasu
sevigny05w
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,499 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,496 Elo+

VS

Team Averages
Level 122
1,548 SR
1,502 Elo+
Cupid
Cupid
AristotleDavila
Cupid
Level 104
God Stats
4W - 2L
1,753 SR
Queue Stats
29W - 35L
1,534 Elo+
Solo
Chang'e
Chang'e
High Is Flyy
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,643 Elo+
Solo
Lancelot
Lancelot
reacko
Lancelot
Level 160
God Stats
32W - 52L
1,392 SR
Queue Stats
199W - 292L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BE BURN FC
Chang'e
16
1 / 3 / 10
11,203
659
16,153
16,785
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 2 / 9
11,335
667
13,306
14,026
6,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
sevigny05w
Amaterasu
19
12 / 1 / 2
13,154
774
20,208
24,715
25,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,256
603
19,490
18,639
7,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
High Is Flyy
Chang'e
15
3 / 6 / 2
10,535
620
15,392
21,414
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
reacko
Lancelot
15
1 / 4 / 3
10,291
605
9,641
17,967
10,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Chang'e
BE BURN FC
Chang'e
1
3
10
2
L
Chang'e
High Is Flyy
Chang'e
3
6
2
0.67
W
1
2
9
2.75
L
Lancelot
reacko
Lancelot
1
4
3
0.63
W
Amaterasu
sevigny05w
Amaterasu
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,667
Damage
44,523
55,526
Taken
58,020
39,285
Mitigated
26,446
23,153
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,490
12,397
725
2,706
18,639
7,322
96
4,689
13,188
0
44,845
W
Chang'e
BE BURN FC
Chang'e
16,153
840
2,852
7,472
16,785
7,632
315
5,441
11,344
55,776
0
L
Chang'e
High Is Flyy
Chang'e
15,392
985
4,179
7,422
21,414
8,504
38
4,648
16,104
38,670
0
W
13,306
11,167
0
2,832
14,026
6,020
64
4,047
9,979
0
46,287
L
Lancelot
reacko
Lancelot
9,641
1,882
709
2,329
17,967
10,620
0
6,204
10,962
4,373
29,652
W
Amaterasu
sevigny05w
Amaterasu
20,208
7,755
774
9,223
24,715
25,633
156
7,687
17,028
0
40,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
31,082
196
Minions Killed
162
12
Camps Cleared
3
980,788
Distance Traveled
938,096
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,256
603
71
4
1
284,560
4
W
Chang'e
11,203
659
85
5
3
321,460
4
L
Chang'e
10,535
620
50
3
0
320,843
2
W
Rama
11,335
667
71
4
5
309,235
4
L
Lancelot
10,291
605
41
2
2
332,693
4
W
Amaterasu
13,154
774
40
2
4
350,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role