Player Matchup

Hel
Hel
John_Doe070
Hel
Level 26
God Stats
0W - 3L
1,511 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 2
Fenrir
Fenrir
Nonolbestio
Fenrir
Level 151
God Stats
2W - 4L
1,583 SR
Queue Stats
53W - 57L
1,421 Elo+
Solo
Bellona
Bellona
mrRawit
Bellona
Level 49
God Stats
9W - 4L
1,772 SR
Queue Stats
33W - 45L
1,367 Elo+
Party 2
Medusa
Medusa
sjveld04
Medusa
Level 6
God Stats
0W - 4L
1,372 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 2
Chaac
Chaac
tycho070
Chaac
Level 43
God Stats
10W - 17L
1,345 SR
Queue Stats
12W - 25L
1,315 Elo+
Party 2
Team Averages
Level 55
1,516 SR
1,324 Elo+

VS

Team Averages
Level 105
1,576 SR
1,433 Elo+
Nox
Nox
Fl4sh3st
Nox
Level 43
God Stats
1W - 2L
1,223 SR
Queue Stats
140W - 151L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
GER MR Drischa
Jormungandr
Level 145
God Stats
30W - 26L
1,595 SR
Queue Stats
212W - 243L
1,367 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KraKz_Frt
Ah Muzen Cab
Level 99
God Stats
3W - 0L
1,824 SR
Queue Stats
38W - 31L
1,530 Elo+
Party 1
Ares
Ares
Monkey888
Ares
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 116L
1,373 Elo+
Party 3
Pele
Pele
lmUnIucky_
Pele
Level 107
God Stats
2W - 0L
1,738 SR
Queue Stats
41W - 36L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,154
429
8,552
10,788
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 5 / 0
7,423
391
5,273
18,965
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
mrRawit
Bellona
13
0 / 4 / 1
7,763
409
5,756
17,907
16,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
sjveld04
Medusa
12
0 / 3 / 0
6,522
343
2,544
8,477
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
tycho070
Chaac
13
1 / 4 / 0
7,714
406
7,581
16,094
6,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,505
500
5,396
5,369
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GER MR Drischa
Jormungandr
18
7 / 0 / 7
12,043
634
14,016
13,344
12,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KraKz_Frt
Ah Muzen Cab
17
6 / 0 / 5
10,497
552
20,985
12,486
6,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
3 / 1 / 8
10,189
536
6,378
19,092
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 8
10,374
546
7,037
18,250
7,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
19
19
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Jormungandr
GER MR Drischa
Jormungandr
7
0
7
10.5
L
0
3
1
0.17
W
Ah Muzen Cab
KraKz_Frt
Ah Muzen Cab
6
0
5
8.5
W
Ares
3
1
8
7
L
Fenrir
2
5
0
0.4
W
2
1
8
6
L
Bellona
mrRawit
Bellona
0
4
1
0.13
L
Medusa
sjveld04
Medusa
0
3
0
0
L
Chaac
tycho070
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
53,812
72,231
Taken
68,541
37,861
Mitigated
48,687
23,471
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,396
768
0
1,518
5,369
2,734
3,478
2,140
3,229
59,278
0
W
Jormungandr
GER MR Drischa
Jormungandr
14,016
5,909
0
2,525
13,344
12,295
3,450
2,711
10,633
95,833
0
L
8,552
317
2,565
4,837
10,788
4,799
0
5,459
5,329
62,527
0
W
Ah Muzen Cab
KraKz_Frt
Ah Muzen Cab
20,985
7,976
457
3,620
12,486
6,039
2,632
1,260
11,226
0
107,012
W
Ares
6,378
181
682
6,266
19,092
19,711
464
1,344
17,748
36,074
0
L
Fenrir
5,273
1,293
0
6,000
18,965
7,850
0
6,925
12,040
0
41,403
W
7,037
768
0
8,468
18,250
7,908
0
1,573
16,374
0
107,969
L
Bellona
mrRawit
Bellona
5,756
1,408
0
4,613
17,907
16,154
0
10,219
7,688
0
53,359
L
Medusa
sjveld04
Medusa
2,544
1,823
0
640
8,477
2,773
0
1,476
7,001
0
30,780
L
Chaac
tycho070
Chaac
7,581
178
0
4,816
16,094
6,285
0
1,711
14,383
0
56,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
52,608
458
Minions Killed
639
0
Camps Cleared
0
1,831,561
Distance Traveled
1,786,509
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,505
500
123
6
0
347,024
2
W
Jormungandr
12,043
634
184
10
0
337,139
1
L
Hel
8,154
429
113
6
0
359,633
2
W
Ah Muzen Cab
10,497
552
140
7
0
348,786
4
W
Ares
10,189
536
56
3
0
379,079
5
L
Fenrir
7,423
391
65
3
0
371,866
0
W
Pele
10,374
546
136
7
0
374,481
0
L
Bellona
7,763
409
108
6
0
366,699
6
L
Medusa
6,522
343
63
3
0
360,723
0
L
Chaac
7,714
406
109
6
0
372,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role