Player Matchup

Baron Samedi
Baron Samedi
JetCylinder
Baron Samedi
Level 79
God Stats
32W - 41L
1,459 SR
Queue Stats
394W - 525L
1,495 Elo+
Solo
Fenrir
Fenrir
NajemnikArmy
Fenrir
Level 86
God Stats
7W - 4L
1,924 SR
Queue Stats
159W - 186L
1,617 Elo+
Solo
Anubis
Anubis
Tututata
Anubis
Level 146
God Stats
4W - 1L
1,733 SR
Queue Stats
645W - 892L
1,483 Elo+
Solo
Team Averages
Level 104
1,705 SR
1,532 Elo+

VS

Team Averages
Level 25
1,372 SR
1,353 Elo+
Artio
Artio
ElYesh
Artio
Level 46
God Stats
19W - 25L
1,520 SR
Queue Stats
152W - 228L
1,435 Elo+
Party 1
Neith
Neith
Jordanthefiend
Neith
Level 5
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 7L
1,109 Elo+
Party 1
Kukulkan
Kukulkan
Tookwithboos
Kukulkan
Level 23
God Stats
4W - 2L
1,323 SR
Queue Stats
85W - 97L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JetCylinder
Baron Samedi
17
7 / 1 / 4
11,972
748
16,527
13,574
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
2 / 0 / 8
11,653
728
11,857
14,348
19,034
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Tututata
Anubis
15
4 / 1 / 4
10,612
663
12,645
11,633
7,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ElYesh
Artio
13
0 / 4 / 2
9,715
607
5,486
23,803
29,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 0
9,402
588
4,759
9,796
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
Tookwithboos
Kukulkan
13
0 / 5 / 1
8,855
553
11,142
13,742
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
1
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
ElYesh
Artio
0
4
2
0.25
W
Baron Samedi
JetCylinder
Baron Samedi
7
1
4
9
L
1
4
0
0.25
W
Fenrir
2
0
8
6
L
Kukulkan
Tookwithboos
Kukulkan
0
5
1
0.1
W
Anubis
Tututata
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
21,387
39,555
Taken
47,341
34,752
Mitigated
40,064
18,287
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ElYesh
Artio
5,486
948
1,186
5,428
23,803
29,246
0
13,651
9,633
11,517
0
W
Baron Samedi
JetCylinder
Baron Samedi
16,527
693
2,355
6,763
13,574
8,531
144
5,758
7,816
59,913
0
L
4,759
2,524
0
1,005
9,796
4,207
0
6,426
3,144
0
25,128
W
Fenrir
11,857
2,733
0
3,432
14,348
19,034
436
4,814
9,534
0
23,641
L
Kukulkan
Tookwithboos
Kukulkan
11,142
914
0
596
13,742
6,611
0
8,479
5,039
44,026
0
W
Anubis
Tututata
Anubis
12,645
720
0
5,737
11,633
7,187
990
6,763
4,870
62,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
27,972
202
Minions Killed
133
12
Camps Cleared
2
827,745
Distance Traveled
740,292
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,715
607
10
1
0
253,468
3
W
Baron Samedi
11,972
748
119
7
3
233,670
3
L
Neith
9,402
588
45
3
1
243,778
0
W
Fenrir
11,653
728
17
1
2
322,996
2
L
Kukulkan
8,855
553
78
5
1
243,046
5
W
Anubis
10,612
663
66
4
7
271,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role