Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
revinjarnak
Nox
Level 52
God Stats
7W - 5L
1,423 SR
Queue Stats
7W - 8L
1,310 Elo+
Solo
Bellona
Bellona
tycollier12
Bellona
Level 29
God Stats
1W - 0L
1,163 SR
Queue Stats
171W - 111L
1,575 Elo+
Party 1
Team Averages
Level 43
1,362 SR
1,462 Elo+

VS

Team Averages
Level 38
1,476 SR
1,435 Elo+
Hel
Hel
Kranska
Hel
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 11L
1,456 Elo+
Party 2
Mulan
Mulan
Lmd4lyfe
Mulan
Level 15
God Stats
4W - 5L
1,644 SR
Queue Stats
5W - 10L
1,349 Elo+
Party 2
Neith
Neith
johnjawx
Neith
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 6
8,301
692
8,761
9,282
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 0 / 5
8,875
740
5,863
4,517
2,074
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
tycollier12
Bellona
13
3 / 1 / 6
8,837
736
8,575
10,583
8,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 5 / 0
6,873
573
5,732
12,073
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Lmd4lyfe
Mulan
12
2 / 3 / 0
7,958
663
8,504
12,260
7,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
johnjawx
Neith
10
0 / 2 / 2
7,157
596
2,383
4,460
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
6
5
L
Hel
0
5
0
0
L
Mulan
Lmd4lyfe
Mulan
2
3
0
0.67
L
Neith
johnjawx
Neith
0
2
2
0.5
W
5
0
5
7.5
W
Bellona
tycollier12
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
16,619
24,382
Taken
28,793
13,915
Mitigated
14,679
8,442
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,761
2,533
0
4,394
9,282
3,701
1,881
2,558
6,724
32,179
0
L
Hel
5,732
499
2,192
3,134
12,073
5,173
0
5,641
6,432
21,337
0
L
Mulan
Lmd4lyfe
Mulan
8,504
845
265
2,113
12,260
7,423
0
6,545
5,715
0
24,180
L
Neith
johnjawx
Neith
2,383
1,180
0
180
4,460
2,083
0
2,851
1,609
0
12,158
W
5,863
482
0
1,242
4,517
2,074
297
1,647
2,870
22,773
0
W
Bellona
tycollier12
Bellona
8,575
2,808
237
2,569
10,583
8,140
44
1,946
8,637
0
30,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
21,988
135
Minions Killed
90
6
Camps Cleared
3
615,518
Distance Traveled
491,209
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,301
692
59
5
1
189,450
0
L
Hel
6,873
573
33
3
2
199,042
3
L
Mulan
7,958
663
35
3
1
166,490
3
L
Neith
7,157
596
22
2
0
125,677
0
W
Nox
8,875
740
36
3
1
206,176
1
W
Bellona
8,837
736
40
3
4
219,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role