Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AllawiJCakes
Hou Yi
Level 126
God Stats
3W - 1L
1,798 SR
Queue Stats
153W - 124L
1,509 Elo+
Party 3
Cerberus
Cerberus
Fat Chibi
Cerberus
Level 68
God Stats
10W - 11L
1,511 SR
Queue Stats
78W - 61L
1,483 Elo+
Party 3
Khepri
Khepri
Hatoboreika
Khepri
Level 122
God Stats
2W - 4L
1,724 SR
Queue Stats
115W - 76L
1,519 Elo+
Party 3
Janus
Janus
Zoro XF
Janus
Level 126
God Stats
9W - 8L
1,507 SR
Queue Stats
228W - 196L
1,488 Elo+
Party 3
Team Averages
Level 120
1,608 SR
1,499 Elo+

VS

Team Averages
Level 61
1,573 SR
1,491 Elo+
Danzaburou
Danzaburou
Ghost_KnightIII
Danzaburou
Level 24
God Stats
4W - 1L
1,778 SR
Queue Stats
38W - 39L
1,428 Elo+
Party 1
Ratatoskr
Ratatoskr
OriginalTJH
Ratatoskr
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 60L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
Rengdeng-
Cthulhu
Level 73
God Stats
8W - 5L
1,513 SR
Queue Stats
74W - 91L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
RoleFillOnly
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,574 Elo+
Party 2
Zeus
Zeus
xXnico97
Zeus
Level 83
God Stats
27W - 26L
1,573 SR
Queue Stats
85W - 107L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 6 / 1
7,599
447
11,996
21,600
16,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
4 / 2 / 1
9,111
536
9,219
13,142
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Fat Chibi
Cerberus
12
1 / 4 / 5
7,824
460
4,769
16,332
16,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
14
0 / 1 / 1
7,799
459
2,527
11,691
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Zoro XF
Janus
14
2 / 3 / 1
8,324
490
5,181
7,446
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghost_KnightIII
Danzaburou
14
1 / 2 / 2
8,657
509
6,270
10,197
3,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
OriginalTJH
Ratatoskr
15
6 / 2 / 0
9,473
557
4,647
13,698
5,470
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Rengdeng-
Cthulhu
13
0 / 4 / 5
7,672
451
8,046
12,455
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
RoleFillOnly
Xing Tian
16
3 / 0 / 6
9,572
563
13,772
19,342
18,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
17
6 / 0 / 1
9,554
562
13,159
6,424
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
16
16
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
1
0.25
L
Hou Yi
4
2
1
2.25
L
Cerberus
Fat Chibi
Cerberus
1
4
5
0.88
W
Danzaburou
Ghost_KnightIII
Danzaburou
1
2
2
1
L
Khepri
0
1
1
0.5
W
Ratatoskr
OriginalTJH
Ratatoskr
6
2
0
3
W
Cthulhu
Rengdeng-
Cthulhu
0
4
5
0.63
W
Xing Tian
RoleFillOnly
Xing Tian
3
0
6
6
L
Janus
Zoro XF
Janus
2
3
1
0.83
W
Zeus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
45,894
70,211
Taken
62,116
46,489
Mitigated
36,118
17,526
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,996
4,258
0
6,095
21,600
16,180
0
11,041
9,701
0
58,129
L
Hou Yi
9,219
4,875
0
6,260
13,142
5,490
61
1,996
10,920
0
79,159
L
Cerberus
Fat Chibi
Cerberus
4,769
249
490
2,722
16,332
16,360
0
9,485
5,869
20,287
0
W
Danzaburou
Ghost_KnightIII
Danzaburou
6,270
3,124
0
4,741
10,197
3,757
1,632
1,185
8,981
0
57,986
L
Khepri
2,527
185
0
520
11,691
5,727
0
4,605
6,699
61,658
0
W
Ratatoskr
OriginalTJH
Ratatoskr
4,647
1,594
0
5,814
13,698
5,470
72
2,099
11,403
0
67,685
W
Cthulhu
Rengdeng-
Cthulhu
8,046
578
515
2,502
12,455
6,364
0
4,192
8,133
40,554
0
W
Xing Tian
RoleFillOnly
Xing Tian
13,772
1,864
0
3,992
19,342
18,051
0
2,593
16,595
65,880
0
L
Janus
Zoro XF
Janus
5,181
423
0
1,439
7,446
2,732
26
4,939
2,045
67,873
0
W
Zeus
13,159
1,483
0
2,042
6,424
2,476
25
1,785
4,527
81,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
44,928
496
Minions Killed
547
0
Camps Cleared
0
1,559,770
Distance Traveled
1,698,026
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,599
447
76
4
0
283,688
1
L
Hou Yi
9,111
536
129
8
0
262,222
3
L
Cerberus
7,824
460
31
2
0
334,508
5
W
Danzaburou
8,657
509
104
6
0
324,899
4
L
Khepri
7,799
459
116
7
0
360,998
2
W
Ratatoskr
9,473
557
130
8
0
390,371
2
W
Cthulhu
7,672
451
62
4
0
344,531
1
W
Xing Tian
9,572
563
110
6
0
304,873
7
L
Janus
8,324
490
144
8
0
318,354
7
W
Zeus
9,554
562
141
8
0
333,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role