Player Matchup

Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PHEN12M
Sol
Level 101
God Stats
16W - 22L
1,425 SR
Queue Stats
488W - 497L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
Phoxyte
Nu Wa
Level 81
God Stats
131W - 129L
1,508 SR
Queue Stats
482W - 531L
1,465 Elo+
Party 2
Bakasura
Bakasura
nic666
Bakasura
Level 157
God Stats
177W - 159L
1,514 SR
Queue Stats
305W - 308L
1,404 Elo+
Solo
Geb
Geb
xarti55
Geb
Level 78
God Stats
3W - 0L
1,748 SR
Queue Stats
64W - 44L
1,547 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,473 Elo+

VS

Team Averages
Level 63
1,569 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KunAbdel
Chaac
Level 40
God Stats
1W - 1L
1,732 SR
Queue Stats
15W - 18L
1,402 Elo+
Solo
He Bo
He Bo
PODHUN
He Bo
Level 86
God Stats
3W - 3L
1,368 SR
Queue Stats
299W - 287L
1,493 Elo+
Solo
Cupid
Cupid
Ragefire91
Cupid
Level 32
God Stats
4W - 5L
1,540 SR
Queue Stats
92W - 103L
1,542 Elo+
Party 1
Sobek
Sobek
ZeusDrinksWater
Sobek
Level 45
God Stats
1W - 1L
1,704 SR
Queue Stats
13W - 8L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 0 / 1
7,368
526
7,303
7,262
3,430
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
15
4 / 0 / 2
8,705
622
12,301
8,727
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Phoxyte
Nu Wa
13
2 / 1 / 2
7,612
544
5,498
5,371
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
nic666
Bakasura
12
3 / 2 / 3
7,283
520
6,567
13,341
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
12
1 / 0 / 3
7,720
551
5,149
6,626
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 1
7,062
504
4,655
10,496
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
KunAbdel
Chaac
11
0 / 3 / 0
5,991
428
5,591
15,776
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
PODHUN
He Bo
10
1 / 3 / 0
6,286
449
4,185
8,625
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 4 / 0
5,019
359
2,783
6,872
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
6,079
434
2,014
11,308
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
1
3.5
L
Mercury
 
Mercury
1
2
1
0.75
L
Chaac
KunAbdel
Chaac
0
3
0
0
W
Sol
4
0
2
5
L
He Bo
PODHUN
He Bo
1
3
0
0.33
W
Nu Wa
Phoxyte
Nu Wa
2
1
2
3
L
Cupid
0
4
0
0
L
1
1
0
1
W
Bakasura
nic666
Bakasura
3
2
3
2.25
W
Geb
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
19,228
41,327
Taken
53,077
21,654
Mitigated
28,561
17,190
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,303
3,034
0
4,114
7,262
3,430
0
1,050
6,212
64,672
0
L
Mercury
 
Mercury
4,655
1,398
0
1,618
10,496
3,670
0
3,479
6,807
0
64,627
L
Chaac
KunAbdel
Chaac
5,591
1,301
0
6,855
15,776
9,621
0
9,859
5,847
0
43,753
W
Sol
12,301
5,103
0
6,052
8,727
3,801
4,456
237
8,474
64,113
10,157
L
He Bo
PODHUN
He Bo
4,185
112
0
1,314
8,625
2,604
920
4,605
3,243
37,581
0
W
Nu Wa
Phoxyte
Nu Wa
5,498
1,958
0
120
5,371
2,049
735
1,426
3,829
51,919
0
L
Cupid
2,783
1,393
130
1,386
6,872
2,285
0
4,179
2,533
0
28,243
L
2,014
256
0
1,727
11,308
10,381
0
6,596
4,472
10,903
0
W
Bakasura
nic666
Bakasura
6,567
4,033
0
4,157
13,341
5,819
1,373
2,279
10,812
0
42,596
W
Geb
5,149
1,031
0
2,747
6,626
6,555
390
825
5,801
30,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
30,437
441
Minions Killed
306
0
Camps Cleared
0
1,351,972
Distance Traveled
1,222,186
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,368
526
112
8
0
275,200
0
L
Mercury
7,062
504
103
7
0
288,736
3
L
Chaac
5,991
428
66
5
0
264,572
2
W
Sol
8,705
622
114
8
0
237,056
2
L
He Bo
6,286
449
72
5
0
246,582
3
W
Nu Wa
7,612
544
87
6
0
234,799
7
L
Cupid
5,019
359
53
4
0
182,478
0
L
Sobek
6,079
434
12
1
0
239,818
0
W
Bakasura
7,283
520
92
7
0
306,425
1
W
Geb
7,720
551
36
3
0
298,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role