Player Matchup

Medusa
Medusa
Hirnverlust
Medusa
Level 79
God Stats
1W - 2L
1,555 SR
Queue Stats
62W - 93L
1,385 Elo+
Party 1
Bacchus
Bacchus
PaLuRaPanda
Bacchus
Level 108
God Stats
0W - 1L
1,706 SR
Queue Stats
34W - 52L
1,358 Elo+
Party 1
Persephone
Persephone
Unown King
Persephone
Level 64
God Stats
13W - 11L
1,588 SR
Queue Stats
231W - 273L
1,374 Elo+
Solo
Team Averages
Level 84
1,616 SR
1,372 Elo+

VS

Team Averages
Level 108
1,510 SR
1,461 Elo+
Camazotz
Camazotz
Jamarru
Camazotz
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,487 Elo+
Solo
Bacchus
Bacchus
ThatOldGuy94
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,450 Elo+
Party 2
Chang'e
Chang'e
ThatOneSloth04
Chang'e
Level 81
God Stats
4W - 4L
1,530 SR
Queue Stats
94W - 93L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 6 / 1
10,116
595
12,786
18,991
8,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
PaLuRaPanda
Bacchus
15
3 / 5 / 3
11,791
694
10,244
22,042
28,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Unown King
Persephone
18
4 / 3 / 3
13,415
789
24,919
10,978
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jamarru
Camazotz
18
8 / 4 / 3
12,285
723
12,362
21,723
10,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
ThatOldGuy94
Bacchus
17
4 / 2 / 10
13,055
768
16,286
22,529
24,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 9
11,588
682
10,466
19,594
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
14
14
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
1
0.25
W
Camazotz
Jamarru
Camazotz
8
4
3
2.38
L
Bacchus
PaLuRaPanda
Bacchus
3
5
3
0.9
W
Bacchus
ThatOldGuy94
Bacchus
4
2
10
4.5
W
2
2
9
3.25
L
Persephone
Unown King
Persephone
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,949
Damage
39,114
52,011
Taken
63,846
40,975
Mitigated
44,080
13,500
Healing
33,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,786
6,885
0
4,388
18,991
8,052
563
10,929
8,062
0
38,835
W
Camazotz
Jamarru
Camazotz
12,362
3,646
0
6,777
21,723
10,731
1,034
12,477
9,246
0
27,138
L
Bacchus
PaLuRaPanda
Bacchus
10,244
1,039
760
6,886
22,042
28,244
196
9,483
12,559
20,093
0
W
Bacchus
ThatOldGuy94
Bacchus
16,286
2,733
890
7,944
22,529
24,958
638
10,018
12,511
43,893
0
W
10,466
961
7,703
10,216
19,594
8,391
744
12,997
6,597
46,410
0
L
Persephone
Unown King
Persephone
24,919
426
0
1,466
10,978
4,679
300
7,129
3,846
77,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
36,928
170
Minions Killed
145
8
Camps Cleared
3
880,172
Distance Traveled
953,363
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,116
595
38
2
6
280,480
1
W
Camazotz
12,285
723
19
1
0
311,996
0
L
Bacchus
11,791
694
15
1
1
293,190
4
W
Bacchus
13,055
768
45
3
1
308,302
1
W
Chang'e
11,588
682
81
5
2
333,065
2
L
Persephone
13,415
789
117
7
1
306,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role