Player Matchup

Medusa
Medusa
ASAP798
Medusa
Level 109
God Stats
4W - 1L
1,417 SR
Queue Stats
203W - 231L
1,467 Elo+
Party 1
Hera
Hera
Frostt33
Hera
Level 17
God Stats
1W - 1L
1,753 SR
Queue Stats
19W - 31L
1,400 Elo+
Solo
Merlin
Merlin
HelperSyndrome
Merlin
Level 35
God Stats
4W - 4L
1,591 SR
Queue Stats
46W - 45L
1,520 Elo+
Solo
Serqet
Serqet
Monk1144
Serqet
Level 108
God Stats
35W - 30L
1,558 SR
Queue Stats
278W - 260L
1,532 Elo+
Party 1
Hercules
Hercules
Semir Dragoo
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,534 Elo+
Solo
Team Averages
Level 58
1,564 SR
1,491 Elo+

VS

Team Averages
Level 131
1,651 SR
1,675 Elo+
Cthulhu
Cthulhu
Croidetsu
Cthulhu
Level 160
God Stats
8W - 1L
1,664 SR
Queue Stats
651W - 424L
1,726 Elo+
Party 2
Aphrodite
Aphrodite
Gynkgo
Aphrodite
Level 160
God Stats
11W - 3L
1,796 SR
Queue Stats
581W - 377L
1,729 Elo+
Party 2
Odin
Odin
Zeus993
Odin
Level 33
God Stats
6W - 3L
1,653 SR
Queue Stats
346W - 189L
1,712 Elo+
Party 2
Neith
Neith
leonNight67
Neith
Level 142
God Stats
3W - 5L
1,369 SR
Queue Stats
40W - 55L
1,436 Elo+
Solo
King Arthur
King Arthur
shiro686
King Arthur
Level 160
God Stats
2W - 0L
1,773 SR
Queue Stats
440W - 229L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASAP798
Medusa
19
3 / 12 / 5
12,363
687
16,849
30,325
16,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
17
2 / 8 / 6
11,554
642
13,832
19,618
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 6 / 8
13,864
770
31,010
22,007
12,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Monk1144
Serqet
19
6 / 9 / 1
12,194
677
12,756
25,096
16,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Semir Dragoo
Hercules
19
1 / 5 / 10
12,172
676
7,837
30,244
47,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Croidetsu
Cthulhu
20
7 / 4 / 16
14,192
788
33,409
28,339
16,395
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Gynkgo
Aphrodite
20
10 / 4 / 12
14,514
806
16,007
22,351
11,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Zeus993
Odin
20
7 / 2 / 10
14,089
783
12,630
20,720
23,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 15
14,453
803
18,819
16,204
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
shiro686
King Arthur
20
6 / 5 / 14
13,728
763
30,363
31,391
27,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
17
Kills
40
40
Deaths
17
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASAP798
Medusa
3
12
5
0.46
W
Cthulhu
Croidetsu
Cthulhu
7
4
16
3.75
L
Hera
2
8
6
0.63
W
Aphrodite
Gynkgo
Aphrodite
10
4
12
4
L
5
6
8
1.5
L
Serqet
Monk1144
Serqet
6
9
1
0.72
L
Hercules
Semir Dragoo
Hercules
1
5
10
1.2
W
Odin
Zeus993
Odin
7
2
10
6
W
10
2
15
8.75
W
King Arthur
shiro686
King Arthur
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,284
Damage
111,228
127,290
Taken
119,005
103,036
Mitigated
85,950
14,301
Healing
40,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASAP798
Medusa
16,849
8,071
0
4,425
30,325
16,049
0
10,218
19,217
0
54,434
W
Cthulhu
Croidetsu
Cthulhu
33,409
1,924
1,008
1,277
28,339
16,395
884
9,573
18,470
64,028
0
L
Hera
13,832
3,494
81
279
19,618
9,626
0
8,619
10,547
40,269
0
W
Aphrodite
Gynkgo
Aphrodite
16,007
1,544
12,816
12,986
22,351
11,361
658
9,743
12,224
59,821
0
L
31,010
1,369
0
3,777
22,007
12,950
41
7,319
14,103
68,430
0
L
Serqet
Monk1144
Serqet
12,756
4,088
0
994
25,096
16,731
0
9,605
14,944
0
31,367
L
Hercules
Semir Dragoo
Hercules
7,837
1,098
0
4,745
30,244
47,680
0
11,310
17,588
4,345
18,670
W
Odin
Zeus993
Odin
12,630
3,077
0
2,317
20,720
23,538
788
5,651
14,021
0
36,571
W
18,819
8,041
0
3,733
16,204
7,552
2,463
9,431
6,773
0
64,929
W
King Arthur
shiro686
King Arthur
30,363
2,487
0
6,366
31,391
27,104
890
11,589
19,223
0
82,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,147
Gold Earned
70,976
268
Minions Killed
350
0
Camps Cleared
0
1,516,706
Distance Traveled
1,941,857
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,363
687
57
3
0
261,861
2
W
Cthulhu
14,192
788
57
3
0
444,836
0
L
Hera
11,554
642
46
3
0
258,449
0
W
Aphrodite
14,514
806
84
5
0
380,612
0
L
Merlin
13,864
770
92
5
0
349,312
0
L
Serqet
12,194
677
43
2
0
321,824
1
L
Hercules
12,172
676
30
2
0
325,260
3
W
Odin
14,089
783
63
4
0
396,297
1
W
Neith
14,453
803
70
4
0
330,862
2
W
King Arthur
13,728
763
76
4
0
389,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role