Player Matchup

Medusa
Medusa
DavidBlackMusik
Medusa
Level 98
God Stats
2W - 3L
1,568 SR
Queue Stats
61W - 87L
1,413 Elo+
Party 1
Zeus
Zeus
agus_12777
Zeus
Level 128
God Stats
3W - 2L
1,474 SR
Queue Stats
249W - 252L
1,529 Elo+
Party 1
Odin
Odin
rudy14temedme
Odin
Level 69
God Stats
3W - 3L
1,178 SR
Queue Stats
82W - 133L
1,271 Elo+
Party 1
Team Averages
Level 98
1,407 SR
1,404 Elo+

VS

Team Averages
Level 120
1,505 SR
1,400 Elo+
Sol
Sol
Nozvel
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 84L
1,369 Elo+
Party 2
Thor
Thor
chrisnero13
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
x REaPeRZz I
Guan Yu
Level 118
God Stats
2W - 6L
1,515 SR
Queue Stats
91W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
12,832
713
19,033
12,065
6,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 8
12,962
720
20,254
10,672
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 7
13,320
740
9,715
16,194
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nozvel
Sol
16
4 / 4 / 2
11,715
651
15,069
18,373
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 7 / 2
11,573
643
6,848
17,163
8,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
x REaPeRZz I
Guan Yu
16
0 / 3 / 6
11,655
648
7,620
22,913
31,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Sol
Nozvel
Sol
4
4
2
1.25
W
5
3
8
3
L
2
7
2
0.43
W
3
1
7
6.5
L
Guan Yu
x REaPeRZz I
Guan Yu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
29,537
38,931
Taken
58,449
32,544
Mitigated
48,790
6,666
Healing
21,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,033
9,166
0
2,144
12,065
6,134
1,551
4,670
7,395
0
56,673
L
Sol
Nozvel
Sol
15,069
4,779
0
7,797
18,373
9,145
1,689
5,812
12,561
46,294
5,253
W
20,254
2,398
0
756
10,672
4,887
733
3,997
6,675
75,480
0
L
6,848
823
0
1,411
17,163
8,143
1,329
6,285
10,878
0
31,759
W
9,715
1,099
0
3,766
16,194
21,523
342
5,418
10,776
690
24,485
L
Guan Yu
x REaPeRZz I
Guan Yu
7,620
763
3,476
8,748
22,913
31,502
138
9,539
13,374
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
34,943
203
Minions Killed
155
8
Camps Cleared
9
1,034,136
Distance Traveled
971,388
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,832
713
77
4
3
337,097
3
L
Sol
11,715
651
71
4
6
307,961
3
W
Zeus
12,962
720
95
5
4
311,591
4
L
Thor
11,573
643
36
2
1
293,822
2
W
Odin
13,320
740
31
2
1
385,448
2
L
Guan Yu
11,655
648
48
3
2
369,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role