Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Dreadfang0
Tyr
Level 32
God Stats
47W - 34L
1,606 SR
Queue Stats
145W - 120L
1,526 Elo+
Party 1
Merlin
Merlin
ItzNVenombb
Merlin
Level 154
God Stats
22W - 18L
1,560 SR
Queue Stats
537W - 270L
1,650 Elo+
Party 2
Rama
Rama
LongShlongGiver
Rama
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 21L
1,827 Elo+
Party 2
Team Averages
Level 79
1,533 SR
1,601 Elo+

VS

Team Averages
Level 63
1,638 SR
1,567 Elo+
Yemoja
Yemoja
Alkarkres19
Yemoja
Level 89
God Stats
15W - 6L
1,894 SR
Queue Stats
117W - 79L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
MatoATuAbuela
Danzaburou
Level 41
God Stats
11W - 13L
1,894 SR
Queue Stats
89W - 81L
1,576 Elo+
Party 3
Olorun
Olorun
Ragefire91
Olorun
Level 32
God Stats
6W - 5L
1,693 SR
Queue Stats
92W - 103L
1,555 Elo+
Solo
Loki
Loki
ZeusDrinksWater
Loki
Level 45
God Stats
2W - 1L
1,429 SR
Queue Stats
13W - 8L
1,596 Elo+
Solo
Achilles
Achilles
brais2003
Achilles
Level 108
God Stats
1W - 3L
1,282 SR
Queue Stats
388W - 360L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 7
8,387
524
6,204
12,349
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
13
1 / 1 / 6
8,144
509
5,974
11,456
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 1 / 0
9,843
615
6,774
13,333
11,761
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
15
4 / 0 / 2
9,205
575
12,531
7,862
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 0
9,774
611
14,340
10,812
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 1
6,680
418
4,764
15,068
10,778
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MatoATuAbuela
Danzaburou
12
0 / 4 / 0
7,172
448
4,250
11,006
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Ragefire91
Olorun
10
0 / 5 / 1
6,106
382
5,054
12,515
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 0
6,740
421
3,171
10,620
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
brais2003
Achilles
13
1 / 1 / 0
8,040
503
11,332
16,690
11,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
7
4.5
W
Lancelot
 
Lancelot
1
1
6
4
L
Yemoja
0
2
1
0.25
W
0
1
0
0
W
Merlin
4
0
2
5
W
7
0
0
7
L
Danzaburou
MatoATuAbuela
Danzaburou
0
4
0
0
L
Olorun
Ragefire91
Olorun
0
5
1
0.1
L
0
2
0
0
L
Achilles
brais2003
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
28,571
55,812
Taken
65,899
36,870
Mitigated
34,943
30,219
Healing
21,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,204
1,661
4,241
5,764
12,349
11,519
699
3,997
8,352
22,254
0
W
Lancelot
 
Lancelot
5,974
1,952
0
5,878
11,456
5,039
201
841
10,615
0
53,764
L
Yemoja
4,764
1,230
3,172
3,163
15,068
10,778
0
5,964
9,104
26,159
0
W
6,774
1,731
0
7,053
13,333
11,761
728
0
13,333
0
83,013
W
Merlin
12,531
722
248
1,942
7,862
3,851
288
3,251
4,611
83,350
0
W
14,340
9,562
0
5,093
10,812
4,700
935
2,142
8,670
0
94,642
L
Danzaburou
MatoATuAbuela
Danzaburou
4,250
2,468
0
1,373
11,006
4,011
0
1,855
9,151
0
58,727
L
Olorun
Ragefire91
Olorun
5,054
2,362
454
2,448
12,515
4,830
0
7,465
5,050
42,934
0
L
3,171
851
0
3,184
10,620
3,570
0
1,672
8,948
0
56,994
L
Achilles
brais2003
Achilles
11,332
2,757
0
8,047
16,690
11,754
0
1,779
14,911
0
62,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
34,738
548
Minions Killed
430
0
Camps Cleared
0
1,520,615
Distance Traveled
1,408,668
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,387
524
38
2
0
305,263
3
W
Lancelot
8,144
509
89
6
0
346,877
1
L
Yemoja
6,680
418
39
2
0
278,619
4
W
Tyr
9,843
615
156
10
0
308,938
2
W
Merlin
9,205
575
122
8
0
285,968
2
W
Rama
9,774
611
143
9
0
273,569
1
L
Danzaburou
7,172
448
100
6
0
277,878
5
L
Olorun
6,106
382
70
4
0
235,363
0
L
Loki
6,740
421
107
7
0
307,725
1
L
Achilles
8,040
503
114
7
0
309,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role