Player Matchup

Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deceptorxd
Sol
Level 109
God Stats
3W - 0L
1,894 SR
Queue Stats
91W - 81L
1,609 Elo+
Party 2
Ymir
Ymir
InuyashaBEG69
Ymir
Level 18
God Stats
2W - 0L
1,847 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2
Team Averages
Level 71
1,747 SR
1,548 Elo+

VS

Team Averages
Level 79
1,466 SR
1,318 Elo+
Neith
Neith
Alfredo70e20
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 1
Agni
Agni
Luizl01
Agni
Level 105
God Stats
1W - 2L
1,369 SR
Queue Stats
40W - 39L
1,471 Elo+
Party 1
Horus
Horus
PRADÖS
Horus
Level 126
God Stats
8W - 11L
1,528 SR
Queue Stats
84W - 102L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 5
6,224
778
3,039
4,328
1,874
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 0
7,241
905
9,326
6,470
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 5
7,153
894
3,456
8,754
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,963
620
4,133
3,533
1,535
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
Luizl01
Agni
9
0 / 2 / 0
5,169
646
5,588
6,508
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
PRADÖS
Horus
9
0 / 2 / 0
4,970
621
1,542
9,177
7,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
5
2.5
L
0
1
0
0
W
5
0
0
5
W
0
0
5
2.5
L
Agni
Luizl01
Agni
0
2
0
0
L
Horus
PRADÖS
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
11,263
19,552
Taken
19,218
13,765
Mitigated
11,824
9,086
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,039
2,031
0
1,769
4,328
1,874
313
1,199
3,129
0
17,623
L
4,133
2,581
0
608
3,533
1,535
0
2,344
1,189
0
7,599
W
9,326
3,147
0
3,472
6,470
3,143
2,314
2,982
3,488
31,313
2,864
W
3,456
1,017
0
3,845
8,754
8,748
206
2,132
6,622
14,984
0
L
Agni
Luizl01
Agni
5,588
135
0
1,000
6,508
2,874
0
3,815
2,693
18,097
0
L
Horus
PRADÖS
Horus
1,542
611
1,061
2,614
9,177
7,415
0
5,831
3,346
0
6,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,618
Gold Earned
15,102
110
Minions Killed
40
7
Camps Cleared
1
467,766
Distance Traveled
360,540
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,224
778
30
4
1
151,482
2
L
Neith
4,963
620
10
1
0
94,372
1
W
Sol
7,241
905
65
8
4
154,089
1
W
Ymir
7,153
894
15
2
2
162,195
0
L
Agni
5,169
646
26
3
1
129,586
3
L
Horus
4,970
621
4
1
0
136,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role