Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
I ACZiN0 I
Zhong Kui
Level 87
God Stats
5W - 4L
1,270 SR
Queue Stats
438W - 509L
1,324 Elo+
Solo
Ymir
Ymir
LadyWeed27787
Ymir
Level 155
God Stats
11W - 2L
1,963 SR
Queue Stats
699W - 728L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
ZmaineventC
Kuzenbo
Level 47
God Stats
2W - 0L
1,670 SR
Queue Stats
192W - 201L
1,351 Elo+
Solo
Vamana
Vamana
x6Soul6Reaper6
Vamana
Level 89
God Stats
5W - 4L
1,390 SR
Queue Stats
199W - 206L
1,347 Elo+
Solo
Team Averages
Level 95
1,559 SR
1,391 Elo+

VS

Team Averages
Level 72
1,505 SR
1,378 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AKPDV-
Horus
Level 86
God Stats
0W - 1L
1,720 SR
Queue Stats
167W - 173L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Gattsu1999
Ah Puch
Level 81
God Stats
7W - 5L
1,306 SR
Queue Stats
518W - 583L
1,367 Elo+
Solo
Poseidon
Poseidon
Snajper669
Poseidon
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 60L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bengixp99
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 14
10,126
723
2,485
11,590
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
I ACZiN0 I
Zhong Kui
18
9 / 4 / 9
11,289
806
19,378
16,429
14,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 11
10,174
727
10,961
20,942
26,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
ZmaineventC
Kuzenbo
18
4 / 3 / 11
10,652
761
9,045
16,173
22,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 5 / 13
11,207
801
18,649
22,353
35,875
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 4 / 11
9,221
659
10,962
15,389
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
AKPDV-
Horus
16
4 / 4 / 8
9,630
688
7,835
15,191
13,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Puch
Gattsu1999
Ah Puch
18
4 / 3 / 12
10,335
738
23,836
14,178
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Snajper669
Poseidon
14
2 / 8 / 11
9,056
647
11,586
12,637
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
bengixp99
Tsukuyomi
15
5 / 7 / 7
9,904
707
12,445
15,351
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
67
26
Kills
18
18
Deaths
26
58
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
14
8
L
Fenrir
 
Fenrir
3
4
11
2.13
L
Horus
AKPDV-
Horus
4
4
8
2
L
Ah Puch
Gattsu1999
Ah Puch
4
3
12
3.33
W
Zhong Kui
I ACZiN0 I
Zhong Kui
9
4
9
3.38
W
4
5
11
1.9
L
Poseidon
Snajper669
Poseidon
2
8
11
0.94
W
Kuzenbo
ZmaineventC
Kuzenbo
4
3
11
3.17
L
Tsukuyomi
bengixp99
Tsukuyomi
5
7
7
1.21
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
66,664
87,487
Taken
72,746
110,886
Mitigated
44,441
34,248
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,485
976
4,016
4,982
11,590
11,954
470
4,255
7,157
0
5,051
L
Fenrir
 
Fenrir
10,962
3,954
1,934
4,257
15,389
11,113
651
8,166
6,973
0
15,429
L
Horus
AKPDV-
Horus
7,835
3,065
3,921
4,847
15,191
13,070
112
8,225
6,614
0
15,256
L
Ah Puch
Gattsu1999
Ah Puch
23,836
2,684
947
4,560
14,178
7,792
322
4,226
9,776
44,015
0
W
Zhong Kui
I ACZiN0 I
Zhong Kui
19,378
2,281
1,718
3,890
16,429
14,102
3,130
5,420
10,966
33,020
0
W
10,961
1,214
734
3,696
20,942
26,041
892
9,754
11,019
27,381
0
L
Poseidon
Snajper669
Poseidon
11,586
2,163
564
1,211
12,637
5,029
396
8,806
3,539
21,914
0
W
Kuzenbo
ZmaineventC
Kuzenbo
9,045
3,495
1,594
2,410
16,173
22,914
1,329
6,023
9,935
21,771
0
L
Tsukuyomi
bengixp99
Tsukuyomi
12,445
4,952
690
1,759
15,351
7,437
0
8,697
6,460
0
18,460
W
18,649
12,452
2,624
8,584
22,353
35,875
894
9,970
12,124
0
34,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
48,146
134
Minions Killed
95
0
Camps Cleared
0
1,269,872
Distance Traveled
1,124,832
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,126
723
11
1
0
259,261
0
L
Fenrir
9,221
659
14
1
0
215,153
0
L
Horus
9,630
688
19
1
0
229,227
0
L
Ah Puch
10,335
738
32
2
0
233,142
1
W
Zhong Kui
11,289
806
33
2
0
231,725
0
W
Ymir
10,174
727
34
2
0
234,775
0
L
Poseidon
9,056
647
21
2
0
208,026
0
W
Kuzenbo
10,652
761
30
2
0
267,549
2
L
Tsukuyomi
9,904
707
9
1
0
239,284
0
W
Vamana
11,207
801
26
2
0
276,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role