Player Matchup

Medusa
Medusa
BrandonBeahm-
Medusa
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 37L
1,115 Elo+
Party 2
Jormungandr
Jormungandr
CookieCrumblerr
Jormungandr
Level 86
God Stats
0W - 4L
1,193 SR
Queue Stats
18W - 61L
1,205 Elo+
Party 2
Baron Samedi
Baron Samedi
I Was Zulu
Baron Samedi
Level 69
God Stats
3W - 12L
1,398 SR
Queue Stats
205W - 305L
1,247 Elo+
Solo
Team Averages
Level 58
1,364 SR
1,189 Elo+

VS

Team Averages
Level 78
1,426 SR
1,281 Elo+
Janus
Janus
DeadlyVengeance7
Janus
Level 154
God Stats
16W - 15L
1,465 SR
Queue Stats
77W - 63L
1,552 Elo+
Solo
Ymir
Ymir
HandsomeMax69
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,173 Elo+
Party 1
Susano
Susano
Yomomsjuice
Susano
Level 13
God Stats
1W - 2L
1,313 SR
Queue Stats
34W - 36L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,413
641
2,225
7,127
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
CookieCrumblerr
Jormungandr
12
5 / 2 / 2
7,912
791
8,491
9,452
7,419
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
I Was Zulu
Baron Samedi
12
2 / 3 / 5
7,288
729
6,396
6,153
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,199
720
7,116
6,040
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 8
6,859
686
3,146
9,044
9,236
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
12
7 / 3 / 2
7,990
799
8,540
6,933
3,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
9
9
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Jormungandr
CookieCrumblerr
Jormungandr
5
2
2
3
W
1
1
8
5
W
1
3
8
1.67
L
Baron Samedi
I Was Zulu
Baron Samedi
2
3
5
1.5
W
Susano
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,112
Damage
18,802
22,732
Taken
22,017
14,061
Mitigated
15,714
2,370
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,225
1,068
0
79
7,127
3,272
0
3,231
3,896
0
9,347
L
Jormungandr
CookieCrumblerr
Jormungandr
8,491
2,423
0
250
9,452
7,419
0
4,805
4,647
26,496
0
W
7,116
1,480
0
3,961
6,040
3,391
525
4,570
1,470
29,392
0
W
3,146
627
0
0
9,044
9,236
288
5,694
3,350
11,585
0
L
Baron Samedi
I Was Zulu
Baron Samedi
6,396
1,220
906
1,135
6,153
3,370
100
2,673
3,480
18,200
0
W
Susano
8,540
1,070
0
720
6,933
3,087
633
4,761
2,172
0
13,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,613
Gold Earned
22,048
87
Minions Killed
91
4
Camps Cleared
2
497,780
Distance Traveled
450,197
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,413
641
27
3
1
166,504
3
L
Jormungandr
7,912
791
35
4
2
179,422
2
W
Janus
7,199
720
60
6
1
155,141
5
W
Ymir
6,859
686
12
1
0
147,831
0
L
Baron Samedi
7,288
729
25
3
1
151,854
1
W
Susano
7,990
799
19
2
1
147,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role