Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RaptorRogel
Amaterasu
Level 149
God Stats
15W - 2L
1,770 SR
Queue Stats
167W - 122L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shalíra
Morgan Le Fay
Level 37
God Stats
174W - 159L
1,498 SR
Queue Stats
317W - 306L
1,425 Elo+
Party 1
Ymir
Ymir
TheMindSculptor1
Ymir
Level 29
God Stats
4W - 5L
1,296 SR
Queue Stats
143W - 161L
1,376 Elo+
Party 1
Lancelot
Lancelot
Zarachthustra
Lancelot
Level 69
God Stats
32W - 24L
1,636 SR
Queue Stats
410W - 395L
1,438 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,461 Elo+

VS

Team Averages
Level 53
1,501 SR
1,473 Elo+
Bellona
Bellona
AlphaWolfKing
Bellona
Level 39
God Stats
1W - 2L
1,519 SR
Queue Stats
146W - 145L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
Gstormrider
Cliodhna
Level 65
God Stats
30W - 24L
1,690 SR
Queue Stats
294W - 281L
1,502 Elo+
Party 3
Ra
Ra
JNStormRider
Ra
Level 24
God Stats
0W - 4L
1,185 SR
Queue Stats
82W - 81L
1,390 Elo+
Party 3
Thanatos
Thanatos
TimonK1995
Thanatos
Level 49
God Stats
3W - 5L
1,613 SR
Queue Stats
103W - 92L
1,498 Elo+
Party 2
Sol
Sol
xHolum
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 4
7,498
500
6,795
7,037
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
RaptorRogel
Amaterasu
17
4 / 0 / 0
10,030
669
10,728
13,320
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Shalíra
Morgan Le Fay
15
2 / 0 / 1
8,141
543
4,987
7,534
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 4
8,240
549
2,620
13,373
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Zarachthustra
Lancelot
12
1 / 3 / 6
7,298
487
5,563
9,142
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 1 / 0
6,563
438
6,952
13,082
12,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Gstormrider
Cliodhna
11
1 / 1 / 0
6,657
444
4,178
10,139
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 0
7,241
483
2,933
7,318
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TimonK1995
Thanatos
9
0 / 5 / 1
5,493
366
2,694
9,206
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
xHolum
Sol
11
2 / 4 / 0
6,969
465
8,781
10,468
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
4
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Bellona
0
1
0
0
L
Cliodhna
Gstormrider
Cliodhna
1
1
0
1
L
0
3
0
0
W
Amaterasu
RaptorRogel
Amaterasu
4
0
0
4
W
Morgan Le Fay
Shalíra
Morgan Le Fay
2
0
1
2.5
W
4
1
4
6
L
Thanatos
TimonK1995
Thanatos
0
5
1
0.1
W
Lancelot
Zarachthustra
Lancelot
1
3
6
1.33
L
Sol
xHolum
Sol
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
25,538
50,406
Taken
50,213
33,344
Mitigated
29,879
24,836
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,795
2,466
0
3,506
7,037
2,649
1,987
2,351
4,686
0
48,825
L
Bellona
6,952
2,777
0
4,742
13,082
12,550
0
1,656
11,426
0
50,513
L
Cliodhna
Gstormrider
Cliodhna
4,178
498
0
1,142
10,139
3,952
0
654
9,485
0
51,320
L
2,933
262
0
1,597
7,318
3,197
700
2,844
4,474
56,339
0
W
Amaterasu
RaptorRogel
Amaterasu
10,728
4,067
0
9,545
13,320
11,298
102
0
13,320
0
97,367
W
Morgan Le Fay
Shalíra
Morgan Le Fay
4,987
764
0
3,275
7,534
3,397
134
2,314
5,032
69,734
0
W
2,620
435
283
4,206
13,373
12,232
309
5,351
8,022
25,003
0
L
Thanatos
TimonK1995
Thanatos
2,694
450
0
3,816
9,206
6,752
0
839
8,367
0
18,731
W
Lancelot
Zarachthustra
Lancelot
5,563
1,215
0
4,021
9,142
3,768
0
1,456
7,632
0
49,010
L
Sol
xHolum
Sol
8,781
4,602
0
4,078
10,468
3,428
0
1,614
8,854
55,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
32,923
488
Minions Killed
409
0
Camps Cleared
0
1,480,801
Distance Traveled
1,451,710
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,498
500
71
5
0
252,030
2
L
Bellona
6,563
438
83
6
0
314,914
0
L
Cliodhna
6,657
444
93
6
0
333,155
2
L
Ra
7,241
483
111
7
0
284,615
3
W
Amaterasu
10,030
669
192
13
0
310,853
5
W
Morgan Le Fay
8,141
543
101
7
0
302,961
10
W
Ymir
8,240
549
45
3
0
270,106
2
L
Thanatos
5,493
366
31
2
0
276,188
3
W
Lancelot
7,298
487
79
5
0
344,851
3
L
Sol
6,969
465
91
6
0
242,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role