Player Matchup

Bacchus
Bacchus
Goink_
Bacchus
Level 149
God Stats
2W - 0L
1,808 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 1
Vulcan
Vulcan
The-Big-Meatus
Vulcan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,514 Elo+
Party 1
Apollo
Apollo
poxypringle57
Apollo
Level 160
God Stats
1W - 1L
1,540 SR
Queue Stats
26W - 14L
1,699 Elo+
Party 1
Team Averages
Level 150
1,616 SR
1,579 Elo+

VS

Team Averages
Level 85
1,449 SR
1,342 Elo+
Anubis
Anubis
Luniiick
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 90L
1,210 Elo+
Party 2
Janus
Janus
OBSPHYLER
Janus
Level 127
God Stats
10W - 24L
1,319 SR
Queue Stats
184W - 327L
1,282 Elo+
Party 2
Shiva
Shiva
SpeZ Prodigy
Shiva
Level 109
God Stats
11W - 12L
1,527 SR
Queue Stats
265W - 270L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goink_
Bacchus
11
2 / 0 / 6
7,717
772
4,434
9,205
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 4
8,127
813
10,436
4,918
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 7
7,128
713
5,526
6,201
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Luniiick
Anubis
10
0 / 4 / 0
5,588
559
1,864
7,399
3,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
OBSPHYLER
Janus
8
1 / 5 / 0
5,795
580
3,037
6,551
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,487
649
5,059
9,618
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Goink_
Bacchus
2
0
6
5
L
Anubis
Luniiick
Anubis
0
4
0
0
L
Janus
OBSPHYLER
Janus
1
5
0
0.2
L
0
1
1
0.5
W
6
1
4
8
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
9,960
20,324
Taken
23,568
13,882
Mitigated
12,242
5,249
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Goink_
Bacchus
4,434
308
253
2,579
9,205
9,238
0
1,994
7,211
8,660
0
L
Anubis
Luniiick
Anubis
1,864
262
0
1,132
7,399
3,530
0
5,288
2,111
9,922
0
L
Janus
OBSPHYLER
Janus
3,037
232
0
0
6,551
2,544
0
4,260
2,291
14,084
0
L
5,059
790
120
2,363
9,618
6,168
0
5,592
4,026
0
16,169
W
10,436
4,541
0
799
4,918
2,112
606
878
4,040
29,945
0
W
5,526
2,864
0
1,618
6,201
2,532
1,035
2,309
3,892
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
17,870
106
Minions Killed
63
6
Camps Cleared
1
549,535
Distance Traveled
439,074
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,717
772
9
1
0
164,639
3
L
Anubis
5,588
559
14
1
0
171,416
2
L
Janus
5,795
580
26
3
1
109,896
1
L
Shiva
6,487
649
23
2
0
157,762
1
W
Vulcan
8,127
813
41
4
1
207,356
1
W
Apollo
7,128
713
56
6
5
177,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role