Player Matchup

Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LuciARex REI
Cthulhu
Level 21
God Stats
0W - 1L
1,791 SR
Queue Stats
38W - 26L
1,506 Elo+
Party 2
Thoth
Thoth
RaGe 1cE
Thoth
Level 64
God Stats
1W - 2L
1,168 SR
Queue Stats
63W - 78L
1,396 Elo+
Party 3
Fenrir
Fenrir
RaGe Rhyme
Fenrir
Level 26
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 10L
1,200 Elo+
Party 3
Mercury
Mercury
Xabuco
Mercury
Level 124
God Stats
0W - 1L
1,491 SR
Queue Stats
27W - 29L
1,544 Elo+
Party 2
Team Averages
Level 75
1,429 SR
1,429 Elo+

VS

Team Averages
Level 71
1,543 SR
1,580 Elo+
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BluePraetor
Charybdis
Level 36
God Stats
3W - 1L
1,623 SR
Queue Stats
255W - 136L
1,678 Elo+
Party 1
Cabrakan
Cabrakan
Goofyharro
Cabrakan
Level 24
God Stats
29W - 27L
1,592 SR
Queue Stats
64W - 59L
1,633 Elo+
Solo
Cliodhna
Cliodhna
Mr Kodak10
Cliodhna
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 77L
1,428 Elo+
Solo
Sol
Sol
Tess09
Sol
Level 67
God Stats
13W - 2L
1,500 SR
Queue Stats
166W - 83L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 0 / 2
12,919
760
24,034
13,624
7,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LuciARex REI
Cthulhu
17
0 / 4 / 5
10,286
605
16,637
22,822
29,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
RaGe 1cE
Thoth
16
0 / 7 / 1
10,214
601
9,238
19,018
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RaGe Rhyme
Fenrir
16
1 / 6 / 0
9,859
580
2,112
16,896
8,431
Mercury
Xabuco
Mercury
18
2 / 6 / 3
11,030
649
13,930
24,618
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
4 / 2 / 11
12,407
730
24,606
25,742
26,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
BluePraetor
Charybdis
20
4 / 5 / 4
12,793
753
13,777
12,687
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Goofyharro
Cabrakan
19
3 / 2 / 4
11,795
694
4,973
13,704
10,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mr Kodak10
Cliodhna
20
6 / 0 / 5
12,355
727
12,472
14,743
7,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Tess09
Sol
20
5 / 1 / 10
12,752
750
20,880
14,090
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
22
23
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
0
2
8
W
Shiva
 
Shiva
4
2
11
4.75
W
Charybdis
BluePraetor
Charybdis
4
5
4
1.2
W
Cabrakan
Goofyharro
Cabrakan
3
2
4
2.5
L
Cthulhu
LuciARex REI
Cthulhu
0
4
5
0.63
W
Cliodhna
Mr Kodak10
Cliodhna
6
0
5
8.5
L
Thoth
RaGe 1cE
Thoth
0
7
1
0.07
L
Fenrir
RaGe Rhyme
Fenrir
1
6
0
0.17
W
Sol
Tess09
Sol
5
1
10
10
L
Mercury
Xabuco
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,951
Damage
76,708
96,978
Taken
80,966
64,010
Mitigated
57,253
11,348
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
24,034
17,449
0
5,525
13,624
7,194
160
3,523
9,895
0
75,852
W
Shiva
 
Shiva
24,606
4,392
792
5,774
25,742
26,080
200
7,187
17,993
0
49,305
W
Charybdis
BluePraetor
Charybdis
13,777
9,249
0
1,595
12,687
6,100
5,914
3,411
9,021
0
66,222
W
Cabrakan
Goofyharro
Cabrakan
4,973
895
0
697
13,704
10,414
2,548
3,686
9,737
21,413
0
L
Cthulhu
LuciARex REI
Cthulhu
16,637
301
967
1,000
22,822
29,542
0
4,818
17,937
35,730
0
W
Cliodhna
Mr Kodak10
Cliodhna
12,472
380
0
4,209
14,743
7,781
0
4,945
9,660
0
44,643
L
Thoth
RaGe 1cE
Thoth
9,238
796
643
948
19,018
7,832
289
4,833
14,103
48,409
0
L
Fenrir
RaGe Rhyme
Fenrir
2,112
116
392
681
16,896
8,431
36
5,835
11,061
0
7,233
W
Sol
Tess09
Sol
20,880
8,131
0
6,183
14,090
6,878
2,123
5,308
8,680
63,741
0
L
Mercury
Xabuco
Mercury
13,930
6,153
0
1,192
24,618
11,011
0
6,445
18,129
0
38,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
62,102
293
Minions Killed
357
0
Camps Cleared
0
1,639,680
Distance Traveled
1,799,878
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,919
760
121
7
0
343,475
2
W
Shiva
12,407
730
64
4
0
392,636
1
W
Charybdis
12,793
753
115
7
0
302,795
2
W
Cabrakan
11,795
694
35
2
0
345,806
2
L
Cthulhu
10,286
605
49
3
0
357,536
0
W
Cliodhna
12,355
727
59
3
0
381,082
1
L
Thoth
10,214
601
65
4
0
280,861
4
L
Fenrir
9,859
580
11
1
0
277,270
0
W
Sol
12,752
750
84
5
0
377,559
2
L
Mercury
11,030
649
47
3
0
380,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role