Player Matchup

Olorun
Olorun
Fleshed63
Olorun
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
386W - 402L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
MF997
Sun Wukong
Level 112
God Stats
9W - 2L
1,947 SR
Queue Stats
344W - 342L
1,480 Elo+
Party 2
Fafnir
Fafnir
xXDR AlvarezXx
Fafnir
Level 108
God Stats
3W - 0L
1,751 SR
Queue Stats
219W - 203L
1,551 Elo+
Party 2
Team Averages
Level 103
1,732 SR
1,516 Elo+

VS

Team Averages
Level 111
1,316 SR
1,285 Elo+
Nu Wa
Nu Wa
Ghostyrella
Nu Wa
Level 86
God Stats
2W - 6L
1,310 SR
Queue Stats
9W - 24L
1,195 Elo+
Party 1
Horus
Horus
J-Kidd777
Horus
Level 148
God Stats
10W - 19L
1,345 SR
Queue Stats
320W - 406L
1,365 Elo+
Solo
Aphrodite
Aphrodite
Lilyrella
Aphrodite
Level 98
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fleshed63
Olorun
13
1 / 2 / 6
8,445
650
8,698
7,855
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MF997
Sun Wukong
15
5 / 0 / 3
9,681
745
13,751
11,297
5,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 4
9,148
704
4,433
9,409
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,620
586
10,478
8,972
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
J-Kidd777
Horus
12
0 / 3 / 2
7,564
582
5,490
12,960
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Lilyrella
Aphrodite
13
1 / 3 / 1
7,908
608
7,656
11,889
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
Fleshed63
Olorun
1
2
6
2
L
1
2
1
0.75
L
Horus
J-Kidd777
Horus
0
3
2
0.33
L
Aphrodite
Lilyrella
Aphrodite
1
3
1
0.5
W
Sun Wukong
MF997
Sun Wukong
5
0
3
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,882
Damage
23,624
28,561
Taken
33,821
18,624
Mitigated
16,326
10,454
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Fleshed63
Olorun
8,698
3,378
729
2,518
7,855
3,883
1,206
6,221
1,634
34,693
2,409
L
10,478
3,594
0
70
8,972
3,208
95
3,142
5,830
27,787
0
L
Horus
J-Kidd777
Horus
5,490
3,077
1,338
2,828
12,960
7,375
54
5,395
7,565
0
23,991
L
Aphrodite
Lilyrella
Aphrodite
7,656
1,060
3,854
5,606
11,889
5,743
44
4,350
7,539
33,530
0
W
Sun Wukong
MF997
Sun Wukong
13,751
2,321
0
4,993
11,297
5,723
549
6,166
5,131
0
47,471
W
4,433
1,834
0
2,214
9,409
9,018
557
6,269
3,140
15,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
23,092
163
Minions Killed
140
6
Camps Cleared
6
642,962
Distance Traveled
687,505
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,445
650
56
4
3
198,037
1
L
Nu Wa
7,620
586
35
3
1
229,385
2
L
Horus
7,564
582
40
3
5
231,564
7
L
Aphrodite
7,908
608
65
5
0
226,556
0
W
Sun Wukong
9,681
745
91
7
2
255,377
4
W
Fafnir
9,148
704
16
1
1
189,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role