Player Matchup

Gilgamesh
Gilgamesh
ItsOmii
Gilgamesh
Level 122
God Stats
4W - 2L
1,712 SR
Queue Stats
364W - 304L
1,469 Elo+
Party 1
Lancelot
Lancelot
Rozunaito
Lancelot
Level 148
God Stats
8W - 8L
1,381 SR
Queue Stats
692W - 678L
1,518 Elo+
Party 1
Merlin
Merlin
Whitechapel1886
Merlin
Level 107
God Stats
22W - 18L
1,671 SR
Queue Stats
261W - 222L
1,532 Elo+
Party 1
Team Averages
Level 126
1,588 SR
1,506 Elo+

VS

Team Averages
Level 115
1,410 SR
1,494 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
High Is Flyy
Poseidon
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 14L
1,733 Elo+
Solo
Cthulhu
Cthulhu
StolenHarbor
Cthulhu
Level 116
God Stats
0W - 3L
1,231 SR
Queue Stats
226W - 350L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsOmii
Gilgamesh
13
1 / 1 / 7
9,073
698
6,752
14,023
10,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Rozunaito
Lancelot
13
2 / 3 / 4
8,661
666
7,825
12,281
4,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 3
10,124
779
13,673
7,381
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 2 / 2
8,955
689
7,632
9,221
4,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
High Is Flyy
Poseidon
13
2 / 4 / 2
8,566
659
7,763
8,544
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
StolenHarbor
Cthulhu
13
0 / 3 / 4
8,088
622
6,647
13,208
5,880
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
2
2
L
Poseidon
High Is Flyy
Poseidon
2
4
2
0.75
W
Gilgamesh
ItsOmii
Gilgamesh
1
1
7
4.5
W
Lancelot
Rozunaito
Lancelot
2
3
4
1.33
L
Cthulhu
StolenHarbor
Cthulhu
0
3
4
0.67
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
22,042
33,685
Taken
30,973
18,335
Mitigated
13,099
5,943
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,632
2,181
887
1,369
9,221
4,195
0
5,743
3,455
0
27,670
L
Poseidon
High Is Flyy
Poseidon
7,763
574
0
730
8,544
3,024
0
1,291
7,253
35,384
0
W
Gilgamesh
ItsOmii
Gilgamesh
6,752
1,580
1,007
1,783
14,023
10,564
791
6,643
7,380
0
14,045
W
Lancelot
Rozunaito
Lancelot
7,825
1,483
0
2,628
12,281
4,829
469
4,747
7,534
0
25,145
L
Cthulhu
StolenHarbor
Cthulhu
6,647
328
304
1,499
13,208
5,880
0
7,306
5,902
20,111
0
W
13,673
308
0
525
7,381
2,942
590
3,477
3,904
51,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
25,609
154
Minions Killed
157
8
Camps Cleared
5
776,647
Distance Traveled
724,781
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,955
689
53
4
1
229,254
1
L
Poseidon
8,566
659
78
6
3
229,442
3
W
Gilgamesh
9,073
698
16
1
1
246,547
4
W
Lancelot
8,661
666
50
4
2
266,904
1
L
Cthulhu
8,088
622
26
2
1
266,085
6
W
Merlin
10,124
779
88
7
5
263,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role