Player Matchup

Chernobog
Chernobog
Hackus12
Chernobog
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 196L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Knenksen
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 285L
1,441 Elo+
Party 2
Erlang Shen
Erlang Shen
Noozpick
Erlang Shen
Level 151
God Stats
4W - 2L
1,473 SR
Queue Stats
335W - 348L
1,510 Elo+
Solo
Shiva
Shiva
Sippi-Seppi
Shiva
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 153L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
ixVisiT
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,494 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,474 Elo+

VS

Team Averages
Level 96
1,510 SR
1,448 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KoenieswaMayhem
Izanami
Level 124
God Stats
6W - 2L
1,735 SR
Queue Stats
291W - 332L
1,400 Elo+
Party 1
Pele
Pele
Meditacia
Pele
Level 64
God Stats
2W - 2L
1,263 SR
Queue Stats
193W - 185L
1,485 Elo+
Solo
Hera
Hera
Reztor
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,415 Elo+
Solo
Shiva
Shiva
jappiemayhem
Shiva
Level 155
God Stats
3W - 1L
1,549 SR
Queue Stats
353W - 372L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hackus12
Chernobog
16
3 / 6 / 3
9,746
696
19,071
15,551
7,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Knenksen
Cthulhu
19
3 / 3 / 4
10,286
735
29,424
27,307
25,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
Noozpick
Erlang Shen
15
1 / 6 / 2
9,457
676
9,650
17,458
15,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 5
9,121
652
12,444
29,951
17,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
ixVisiT
Hun Batz
12
0 / 6 / 2
7,681
549
9,855
12,281
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 1 / 24
11,157
797
12,677
34,957
34,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 2 / 10
11,742
839
28,725
16,736
9,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
18
12 / 2 / 7
11,292
807
18,289
17,153
9,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Reztor
Hera
18
2 / 1 / 19
10,532
752
23,588
11,077
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 18
9,913
708
11,894
21,551
23,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
7
Kills
25
25
Deaths
7
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
24
12
L
Chernobog
Hackus12
Chernobog
3
6
3
0.75
L
Cthulhu
Knenksen
Cthulhu
3
3
4
1.67
W
10
2
10
7.5
W
Pele
12
2
7
7.75
L
Erlang Shen
Noozpick
Erlang Shen
1
6
2
0.33
W
Hera
Reztor
Hera
2
1
19
11.5
L
0
4
5
0.63
L
Hun Batz
ixVisiT
Hun Batz
0
6
2
0.17
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,444
Damage
95,173
102,548
Taken
101,474
72,200
Mitigated
83,190
39,630
Healing
48,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,677
2,490
3,226
15,288
34,957
34,496
340
7,741
26,860
28,590
0
L
Chernobog
Hackus12
Chernobog
19,071
8,947
1,772
2,455
15,551
7,396
0
5,019
10,532
0
30,810
L
Cthulhu
Knenksen
Cthulhu
29,424
397
1,227
9,382
27,307
25,210
0
9,895
17,412
59,890
0
W
28,725
17,151
2,866
5,152
16,736
9,648
3,532
6,742
9,934
0
49,967
W
Pele
18,289
4,481
2,474
5,866
17,153
9,866
1,371
3,918
13,207
0
24,210
L
Erlang Shen
Noozpick
Erlang Shen
9,650
3,316
2,421
3,335
17,458
15,374
0
7,191
10,267
0
17,678
W
Hera
Reztor
Hera
23,588
6,217
1,193
764
11,077
5,728
1,799
4,270
6,739
45,859
0
L
12,444
920
4,604
12,663
29,951
17,837
0
9,857
20,094
0
19,715
L
Hun Batz
ixVisiT
Hun Batz
9,855
1,163
140
1,631
12,281
6,383
0
4,303
7,978
0
15,032
W
11,894
1,277
6,683
5,178
21,551
23,452
396
6,753
14,602
0
23,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
54,636
140
Minions Killed
155
0
Camps Cleared
0
1,192,886
Distance Traveled
1,294,953
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,157
797
29
2
0
235,873
5
L
Chernobog
9,746
696
35
3
0
212,137
2
L
Cthulhu
10,286
735
69
5
0
270,956
0
W
Izanami
11,742
839
53
4
0
244,114
0
W
Pele
11,292
807
15
1
0
305,491
1
L
Erlang Shen
9,457
676
9
1
0
249,833
1
W
Hera
10,532
752
38
3
0
247,428
0
L
Shiva
9,121
652
16
1
0
244,636
0
L
Hun Batz
7,681
549
11
1
0
215,324
0
W
Shiva
9,913
708
20
1
0
262,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role