Player Matchup

Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Fortney19
Ne Zha
Level 105
God Stats
27W - 14L
1,696 SR
Queue Stats
386W - 351L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
KingJewz
Zhong Kui
Level 128
God Stats
0W - 1L
1,602 SR
Queue Stats
32W - 35L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
Krulx
Xing Tian
Level 68
God Stats
1W - 1L
1,836 SR
Queue Stats
197W - 211L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
MistaMojoRising
Xbalanque
Level 156
God Stats
1W - 2L
1,569 SR
Queue Stats
102W - 106L
1,447 Elo+
Party 1
Team Averages
Level 105
1,641 SR
1,521 Elo+

VS

Team Averages
Level 114
1,595 SR
1,508 Elo+
Fenrir
Fenrir
Ajking__OGN
Fenrir
Level 124
God Stats
8W - 3L
1,855 SR
Queue Stats
76W - 56L
1,606 Elo+
Solo
Cupid
Cupid
Clintodactyl
Cupid
Level 94
God Stats
2W - 4L
1,427 SR
Queue Stats
251W - 273L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
CottonCandyD87
Baron Samedi
Level 69
God Stats
7W - 3L
1,480 SR
Queue Stats
140W - 181L
1,398 Elo+
Party 3
Erlang Shen
Erlang Shen
Masax117
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
gitdonkeypunched
Cabrakan
Level 157
God Stats
11W - 7L
1,712 SR
Queue Stats
604W - 636L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 2
7,144
714
5,602
5,417
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Fortney19
Ne Zha
14
0 / 3 / 8
7,079
708
9,057
13,340
6,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
KingJewz
Zhong Kui
14
3 / 4 / 4
7,572
757
11,163
11,941
8,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Krulx
Xing Tian
14
4 / 1 / 3
7,601
760
5,989
12,675
13,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
MistaMojoRising
Xbalanque
13
0 / 6 / 5
6,935
694
9,069
12,401
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 4 / 6
7,895
790
10,901
16,482
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 5
8,401
840
11,343
5,974
3,066
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CottonCandyD87
Baron Samedi
15
4 / 0 / 6
8,367
837
7,519
8,988
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Masax117
Erlang Shen
14
1 / 2 / 11
7,503
750
10,318
13,878
9,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 11
7,719
772
6,928
14,021
17,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
8
Kills
17
17
Deaths
9
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
2
0.67
W
Fenrir
6
4
6
2.25
W
4
0
5
6.5
W
Baron Samedi
CottonCandyD87
Baron Samedi
4
0
6
7
L
Ne Zha
Fortney19
Ne Zha
0
3
8
1.33
L
Zhong Kui
KingJewz
Zhong Kui
3
4
4
1.25
L
Xing Tian
Krulx
Xing Tian
4
1
3
5.5
W
Erlang Shen
Masax117
Erlang Shen
1
2
11
3.25
L
Xbalanque
MistaMojoRising
Xbalanque
0
6
5
0.42
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
47,009
55,774
Taken
59,343
37,147
Mitigated
48,412
10,722
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,602
198
0
410
5,417
2,736
0
2,414
2,886
19,302
0
W
Fenrir
10,901
2,115
0
1,875
16,482
13,632
0
5,270
11,212
0
18,314
W
11,343
4,500
2,048
2,912
5,974
3,066
1,251
1,641
4,333
0
40,932
W
Baron Samedi
CottonCandyD87
Baron Samedi
7,519
1,096
2,063
1,572
8,988
4,864
442
3,167
5,821
30,969
0
L
Ne Zha
Fortney19
Ne Zha
9,057
2,735
0
4,619
13,340
6,906
0
1,859
11,355
0
26,752
L
Zhong Kui
KingJewz
Zhong Kui
11,163
556
0
3,382
11,941
8,308
0
4,724
7,119
27,399
0
L
Xing Tian
Krulx
Xing Tian
5,989
1,375
0
841
12,675
13,683
0
2,988
9,663
18,720
0
W
Erlang Shen
Masax117
Erlang Shen
10,318
5,720
0
4,349
13,878
9,718
810
6,625
7,253
0
18,459
L
Xbalanque
MistaMojoRising
Xbalanque
9,069
3,166
0
1,470
12,401
5,514
0
2,462
9,671
0
26,216
W
6,928
1,165
1,002
2,598
14,021
17,132
189
6,051
7,970
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
39,885
186
Minions Killed
188
0
Camps Cleared
0
958,180
Distance Traveled
1,042,025
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,144
714
40
4
0
167,600
3
W
Fenrir
7,895
790
23
2
0
230,423
1
W
Cupid
8,401
840
72
7
0
218,351
2
W
Baron Samedi
8,367
837
56
6
0
201,986
7
L
Ne Zha
7,079
708
29
3
0
208,523
2
L
Zhong Kui
7,572
757
47
5
0
195,893
2
L
Xing Tian
7,601
760
26
3
0
200,814
0
W
Erlang Shen
7,503
750
28
3
0
218,679
0
L
Xbalanque
6,935
694
44
4
0
185,350
1
W
Cabrakan
7,719
772
9
1
0
172,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role