Player Matchup

He Bo
He Bo
MaukeD
He Bo
Level 68
God Stats
3W - 0L
1,716 SR
Queue Stats
40W - 38L
1,585 Elo+
Party 3
Ganesha
Ganesha
Monkeymenn
Ganesha
Level 121
God Stats
1W - 0L
1,307 SR
Queue Stats
112W - 99L
1,581 Elo+
Party 1
Ra
Ra
RamonRenders
Ra
Level 139
God Stats
2W - 0L
1,518 SR
Queue Stats
56W - 58L
1,558 Elo+
Party 1
Rama
Rama
Thedawwg
Rama
Level 152
God Stats
6W - 2L
1,653 SR
Queue Stats
226W - 228L
1,575 Elo+
Solo
Mercury
Mercury
bruce6655
Mercury
Level 121
God Stats
60W - 47L
1,588 SR
Queue Stats
93W - 77L
1,552 Elo+
Party 3
Team Averages
Level 120
1,556 SR
1,570 Elo+

VS

Team Averages
Level 92
1,636 SR
1,560 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BronzieSlayer
Atlas
Level 5
God Stats
1W - 1L
1,822 SR
Queue Stats
6W - 2L
1,753 Elo+
Solo
Anhur
Anhur
LordStingray
Anhur
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,489 Elo+
Party 2
Agni
Agni
XaosPro
Agni
Level 105
God Stats
1W - 1L
1,857 SR
Queue Stats
44W - 36L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MaukeD
He Bo
17
4 / 3 / 9
10,156
725
9,876
12,002
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Monkeymenn
Ganesha
17
0 / 3 / 19
10,910
779
8,251
20,968
27,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 4 / 7
10,514
751
13,301
12,015
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
19
6 / 2 / 6
11,093
792
14,438
17,559
9,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
bruce6655
Mercury
19
11 / 3 / 4
11,964
855
12,175
12,281
6,496
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
5 / 8 / 7
10,535
753
11,115
20,068
14,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
 
Merlin
16
0 / 5 / 4
9,601
686
8,888
9,573
4,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 6
11,408
815
14,187
20,502
26,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 7
9,168
655
8,541
11,607
5,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
XaosPro
Agni
17
4 / 3 / 3
10,345
739
15,475
8,785
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
24
Kills
13
15
Deaths
24
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
8
7
1.06
L
Merlin
 
Merlin
0
5
4
0.4
L
4
2
6
3.5
L
0
6
7
0.58
W
He Bo
MaukeD
He Bo
4
3
9
2.83
W
Ganesha
Monkeymenn
Ganesha
0
3
19
3.17
W
3
4
7
1.63
W
Rama
6
2
6
4.5
L
Agni
XaosPro
Agni
4
3
3
1.83
W
Mercury
bruce6655
Mercury
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,041
Damage
58,206
74,825
Taken
70,535
57,138
Mitigated
55,466
21,615
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,115
959
0
2,942
20,068
14,383
0
7,790
12,278
0
24,338
L
Merlin
 
Merlin
8,888
839
0
40
9,573
4,472
105
4,688
4,885
51,691
0
L
14,187
3,902
0
5,204
20,502
26,670
190
8,866
11,636
34,841
0
L
8,541
4,057
0
1,576
11,607
5,755
720
6,536
5,071
0
26,537
W
He Bo
MaukeD
He Bo
9,876
727
254
1,484
12,002
5,952
0
4,305
7,697
30,318
0
W
Ganesha
Monkeymenn
Ganesha
8,251
1,406
611
3,602
20,968
27,300
220
11,831
9,137
16,409
0
W
13,301
1,385
3,387
3,662
12,015
7,582
594
6,602
5,413
53,722
0
W
Rama
14,438
11,321
0
7,365
17,559
9,808
4,000
10,239
7,320
0
49,493
L
Agni
XaosPro
Agni
15,475
791
0
546
8,785
4,186
4
3,548
5,237
41,151
0
W
Mercury
bruce6655
Mercury
12,175
6,433
0
1,250
12,281
6,496
988
5,573
6,708
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
51,057
285
Minions Killed
277
0
Camps Cleared
0
1,436,993
Distance Traveled
1,337,331
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,535
753
29
2
0
275,327
3
L
Merlin
9,601
686
92
7
0
242,798
0
L
Atlas
11,408
815
36
3
0
289,158
2
L
Anhur
9,168
655
48
3
0
252,756
2
W
He Bo
10,156
725
40
3
0
274,141
1
W
Ganesha
10,910
779
0
0
0
286,963
0
W
Ra
10,514
751
97
7
0
281,265
3
W
Rama
11,093
792
80
6
0
266,992
1
L
Agni
10,345
739
72
5
0
277,292
3
W
Mercury
11,964
855
68
5
0
327,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role