Player Matchup

King Arthur
King Arthur
Adramallech
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Chiron
Chiron
Kombaticus
Chiron
Level 138
God Stats
5W - 4L
1,768 SR
Queue Stats
303W - 303L
1,535 Elo+
Solo
Thoth
Thoth
MonkeyMoo4269
Thoth
Level 50
God Stats
3W - 3L
1,628 SR
Queue Stats
118W - 141L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
Mr-Dab234
Kuzenbo
Level 107
God Stats
11W - 2L
1,789 SR
Queue Stats
138W - 144L
1,436 Elo+
Solo
Jormungandr
Jormungandr
fellreaver
Jormungandr
Level 109
God Stats
1W - 0L
1,724 SR
Queue Stats
23W - 19L
1,511 Elo+
Solo
Team Averages
Level 103
1,682 SR
1,447 Elo+

VS

Team Averages
Level 125
1,543 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkhunter36
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,505 SR
Queue Stats
171W - 215L
1,434 Elo+
Solo
Persephone
Persephone
Hydra_tobi1
Persephone
Level 89
God Stats
1W - 1L
1,604 SR
Queue Stats
80W - 88L
1,494 Elo+
Solo
Neith
Neith
Luridic
Neith
Level 135
God Stats
3W - 3L
1,493 SR
Queue Stats
320W - 337L
1,541 Elo+
Solo
Izanami
Izanami
Ruikia
Izanami
Level 83
God Stats
0W - 2L
1,615 SR
Queue Stats
42W - 56L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adramallech
King Arthur
15
1 / 3 / 7
8,627
719
5,296
12,724
12,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Kombaticus
Chiron
18
8 / 2 / 5
10,422
869
13,227
12,577
6,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 5
8,314
693
6,747
8,826
3,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Mr-Dab234
Kuzenbo
15
0 / 2 / 11
9,169
764
5,880
13,936
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
fellreaver
Jormungandr
18
7 / 2 / 8
10,099
842
16,137
15,278
12,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 2 / 9
9,646
804
11,324
7,133
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Darkhunter36
Morgan Le Fay
15
3 / 5 / 8
8,478
707
6,912
12,121
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Hydra_tobi1
Persephone
12
1 / 5 / 6
7,761
647
4,881
8,955
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Luridic
Neith
17
4 / 2 / 8
9,078
757
16,992
11,468
5,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Ruikia
Izanami
15
3 / 3 / 6
8,610
718
12,295
9,104
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
17
Kills
15
15
Deaths
17
36
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
9
4.25
W
King Arthur
Adramallech
King Arthur
1
3
7
1.5
L
Morgan Le Fay
Darkhunter36
Morgan Le Fay
3
5
8
1.4
L
Persephone
Hydra_tobi1
Persephone
1
5
6
0.8
W
Chiron
Kombaticus
Chiron
8
2
5
5.25
L
Neith
Luridic
Neith
4
2
8
4
W
1
6
5
0.58
W
Kuzenbo
Mr-Dab234
Kuzenbo
0
2
11
2.75
L
Izanami
Ruikia
Izanami
3
3
6
2
W
Jormungandr
fellreaver
Jormungandr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
52,404
63,341
Taken
48,781
53,134
Mitigated
23,651
22,002
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,324
422
1,674
1,341
7,133
3,894
0
4,156
2,977
29,761
0
W
King Arthur
Adramallech
King Arthur
5,296
418
660
1,026
12,724
12,418
212
4,638
8,086
0
15,153
L
Morgan Le Fay
Darkhunter36
Morgan Le Fay
6,912
660
565
1,818
12,121
6,038
0
6,334
5,787
13,128
0
L
Persephone
Hydra_tobi1
Persephone
4,881
164
1,135
1,364
8,955
3,792
0
5,352
3,598
9,845
0
W
Chiron
Kombaticus
Chiron
13,227
4,228
1,683
4,045
12,577
6,543
972
6,976
5,601
0
35,064
L
Neith
Luridic
Neith
16,992
6,335
634
5,085
11,468
5,643
0
6,885
4,583
0
31,236
W
6,747
117
464
600
8,826
3,341
0
3,056
5,770
12,031
0
W
Kuzenbo
Mr-Dab234
Kuzenbo
5,880
2,024
3,705
4,162
13,936
18,582
56
5,261
8,675
12,678
0
L
Izanami
Ruikia
Izanami
12,295
7,910
1,596
3,042
9,104
4,284
0
6,035
3,069
0
27,508
W
Jormungandr
fellreaver
Jormungandr
16,137
1,597
1,378
4,279
15,278
12,250
249
3,186
12,092
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
43,573
143
Minions Killed
149
0
Camps Cleared
0
1,123,052
Distance Traveled
1,030,868
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,646
804
51
4
0
196,098
0
W
King Arthur
8,627
719
31
3
0
234,962
0
L
Morgan Le Fay
8,478
707
17
1
0
183,846
0
L
Persephone
7,761
647
20
2
0
197,606
1
W
Chiron
10,422
869
59
5
0
230,958
0
L
Neith
9,078
757
29
2
0
235,921
4
W
Thoth
8,314
693
11
1
0
163,531
2
W
Kuzenbo
9,169
764
15
1
0
239,243
4
L
Izanami
8,610
718
32
3
0
217,397
0
W
Jormungandr
10,099
842
27
2
0
254,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role