Player Matchup

Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
M9VD3R
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
alohaigroman1337
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,418 Elo+
Party 1
Cliodhna
Cliodhna
proze7
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,492 Elo+

VS

Team Averages
Level 116
1,472 SR
1,463 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Lusioo
He Bo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 42L
1,497 Elo+
Party 3
Chiron
Chiron
Obscene-Reality
Chiron
Level 159
God Stats
5W - 4L
1,286 SR
Queue Stats
336W - 363L
1,405 Elo+
Party 4
Agni
Agni
RaxusLP
Agni
Level 108
God Stats
2W - 6L
1,468 SR
Queue Stats
93W - 98L
1,506 Elo+
Party 3
Tiamat
Tiamat
Titchieee
Tiamat
Level 158
God Stats
8W - 3L
1,605 SR
Queue Stats
367W - 405L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 6 / 9
9,454
727
20,965
18,874
9,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
 
Raijin
13
2 / 7 / 5
8,426
648
11,905
13,958
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
M9VD3R
Osiris
16
2 / 5 / 9
9,949
765
8,669
21,293
24,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 10
8,316
640
7,449
24,090
29,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
proze7
Cliodhna
17
5 / 5 / 9
9,503
731
12,720
20,303
11,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 4 / 25
10,019
771
12,379
18,958
15,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Lusioo
He Bo
16
4 / 4 / 17
9,821
755
12,755
10,537
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 2 / 11
11,617
894
30,277
17,353
8,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
RaxusLP
Agni
19
8 / 2 / 17
10,600
815
25,073
13,630
5,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Titchieee
Tiamat
15
3 / 4 / 12
9,772
752
12,857
16,571
17,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
14
Kills
31
31
Deaths
16
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
9
1.58
L
Raijin
 
Raijin
2
7
5
0.64
W
Nemesis
 
Nemesis
2
4
25
3.63
W
He Bo
Lusioo
He Bo
4
4
17
3.13
L
Osiris
M9VD3R
Osiris
2
5
9
1.3
W
14
2
11
9.75
W
Agni
RaxusLP
Agni
8
2
17
8.25
W
Tiamat
Titchieee
Tiamat
3
4
12
2.25
L
0
8
10
0.63
L
Cliodhna
proze7
Cliodhna
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,708
Damage
93,341
98,518
Taken
77,049
81,123
Mitigated
52,082
21,900
Healing
38,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,965
9,027
2,820
3,418
18,874
9,630
0
10,668
8,206
0
42,519
L
Raijin
 
Raijin
11,905
598
768
877
13,958
6,475
0
5,556
8,402
17,412
0
W
Nemesis
 
Nemesis
12,379
4,312
1,736
4,862
18,958
15,813
1,013
4,558
14,400
0
19,097
W
He Bo
Lusioo
He Bo
12,755
1,183
1,285
1,140
10,537
4,379
1,288
3,944
6,593
19,172
0
L
Osiris
M9VD3R
Osiris
8,669
2,697
2,007
2,555
21,293
24,295
0
10,331
10,962
0
21,177
W
30,277
13,356
5,203
10,210
17,353
8,110
3,437
4,259
13,094
0
51,876
W
Agni
RaxusLP
Agni
25,073
2,719
2,770
3,602
13,630
5,861
2,267
3,265
10,365
48,842
0
W
Tiamat
Titchieee
Tiamat
12,857
1,560
2,697
4,908
16,571
17,919
1,093
3,328
13,243
25,954
0
L
7,449
450
988
1,967
24,090
29,566
0
13,380
10,710
13,112
0
L
Cliodhna
proze7
Cliodhna
12,720
1,383
1,535
4,965
20,303
11,157
0
10,750
9,553
0
21,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
51,829
138
Minions Killed
145
0
Camps Cleared
0
1,028,795
Distance Traveled
1,234,668
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,454
727
61
5
0
184,924
3
L
Raijin
8,426
648
8
1
0
192,461
0
W
Nemesis
10,019
771
15
1
0
257,701
1
W
He Bo
9,821
755
17
1
0
237,203
0
L
Osiris
9,949
765
32
2
0
231,149
1
W
Chiron
11,617
894
51
4
0
263,161
1
W
Agni
10,600
815
41
3
0
239,877
0
W
Tiamat
9,772
752
21
2
0
236,726
2
L
Cabrakan
8,316
640
12
1
0
190,685
1
L
Cliodhna
9,503
731
25
2
0
229,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role