Player Matchup

Xing Tian
Xing Tian
Mr_Kozak1
Xing Tian
Level 13
God Stats
2W - 2L
1,280 SR
Queue Stats
27W - 39L
1,363 Elo+
Party 1
Skadi
Skadi
Mrazzerhood
Skadi
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 41L
1,080 Elo+
Party 1
Zhong Kui
Zhong Kui
UAOtaman
Zhong Kui
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
36W - 48L
1,080 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,175 Elo+

VS

Team Averages
Level 52
1,341 SR
1,267 Elo+
Scylla
Scylla
Cedalodon
Scylla
Level 35
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 28L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
ExoticCobalt464
Danzaburou
Level 95
God Stats
0W - 2L
1,301 SR
Queue Stats
9W - 16L
1,322 Elo+
Solo
Geb
Geb
xristosko31yolo
Geb
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
12W - 24L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr_Kozak1
Xing Tian
16
0 / 3 / 14
13,281
664
8,055
25,349
29,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 6 / 8
14,519
726
23,672
20,183
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
UAOtaman
Zhong Kui
19
9 / 3 / 7
15,277
764
30,103
22,173
15,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cedalodon
Scylla
16
6 / 9 / 4
12,936
647
17,067
19,191
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ExoticCobalt464
Danzaburou
19
6 / 5 / 2
14,580
729
29,528
23,618
12,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 3 / 9
12,677
634
8,417
24,747
32,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
12
12
Deaths
17
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cedalodon
Scylla
6
9
4
0.89
L
Danzaburou
ExoticCobalt464
Danzaburou
6
5
2
1.4
W
Xing Tian
Mr_Kozak1
Xing Tian
0
3
14
2.33
W
8
6
8
2
W
Zhong Kui
UAOtaman
Zhong Kui
9
3
7
4.17
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,830
Damage
55,012
67,705
Taken
67,556
52,813
Mitigated
54,824
14,713
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cedalodon
Scylla
17,067
1,907
0
140
19,191
8,890
0
10,673
8,518
37,889
0
L
Danzaburou
ExoticCobalt464
Danzaburou
29,528
13,591
0
7,951
23,618
12,994
2,554
12,514
11,104
0
84,141
W
Xing Tian
Mr_Kozak1
Xing Tian
8,055
694
308
2,364
25,349
29,673
114
9,984
14,766
19,689
0
W
23,672
9,049
0
2,928
20,183
7,993
847
7,774
12,257
0
70,641
W
Zhong Kui
UAOtaman
Zhong Kui
30,103
1,462
256
8,857
22,173
15,147
842
6,997
14,832
78,851
0
L
8,417
1,474
0
5,152
24,747
32,940
112
15,633
9,114
21,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
40,193
203
Minions Killed
170
6
Camps Cleared
8
1,048,700
Distance Traveled
1,011,171
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,936
647
40
2
3
320,339
3
L
Danzaburou
14,580
729
122
6
4
344,948
3
W
Xing Tian
13,281
664
20
1
1
364,799
0
W
Skadi
14,519
726
67
3
2
319,587
3
W
Zhong Kui
15,277
764
116
6
3
364,314
1
L
Geb
12,677
634
8
0
1
345,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role