Player Matchup

Mercury
Mercury
CascaELMalo_
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 198L
1,515 Elo+
Solo
Achilles
Achilles
ELBENDECIDO_1
Achilles
Level 122
God Stats
11W - 20L
1,439 SR
Queue Stats
439W - 543L
1,399 Elo+
Party 2
Yemoja
Yemoja
Heidern77
Yemoja
Level 60
God Stats
6W - 8L
1,356 SR
Queue Stats
55W - 57L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SebiSaavedra16
Ah Muzen Cab
Level 129
God Stats
22W - 25L
1,577 SR
Queue Stats
552W - 679L
1,428 Elo+
Party 2
Vulcan
Vulcan
leandro_ty
Vulcan
Level 98
God Stats
29W - 24L
1,617 SR
Queue Stats
678W - 723L
1,484 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,460 Elo+

VS

Team Averages
Level 56
1,481 SR
1,382 Elo+
Mulan
Mulan
Corujas
Mulan
Level 36
God Stats
3W - 2L
1,395 SR
Queue Stats
17W - 24L
1,404 Elo+
Solo
Bakasura
Bakasura
DesTiny yDcP
Bakasura
Level 65
God Stats
3W - 2L
1,507 SR
Queue Stats
130W - 160L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
RIPLilSho
Jing Wei
Level 28
God Stats
5W - 4L
1,504 SR
Queue Stats
96W - 120L
1,349 Elo+
Party 1
Khepri
Khepri
killerwhale31
Khepri
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 113L
1,382 Elo+
Party 1
Ra
Ra
yung_paulinho69
Ra
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CascaELMalo_
Mercury
19
6 / 2 / 2
11,782
536
16,612
17,663
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
ELBENDECIDO_1
Achilles
15
1 / 7 / 0
9,700
441
7,429
21,234
17,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Heidern77
Yemoja
15
0 / 3 / 7
9,841
447
5,417
17,325
15,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
SebiSaavedra16
Ah Muzen Cab
19
3 / 2 / 2
11,653
530
14,746
12,300
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
leandro_ty
Vulcan
16
0 / 3 / 4
9,943
452
14,249
9,672
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Corujas
Mulan
18
8 / 1 / 3
12,371
562
23,426
22,837
20,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
DesTiny yDcP
Bakasura
19
8 / 3 / 1
12,302
559
13,207
24,142
12,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
RIPLilSho
Jing Wei
16
1 / 4 / 4
10,127
460
7,228
15,345
7,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 4
9,554
434
5,556
21,689
23,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 1 / 1
10,822
492
5,882
9,044
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
17
17
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
CascaELMalo_
Mercury
6
2
2
3.5
W
Mulan
Corujas
Mulan
8
1
3
9.5
W
Bakasura
DesTiny yDcP
Bakasura
8
3
1
2.83
L
Achilles
ELBENDECIDO_1
Achilles
1
7
0
0.14
L
Yemoja
Heidern77
Yemoja
0
3
7
1.17
W
Jing Wei
RIPLilSho
Jing Wei
1
4
4
0.75
L
Ah Muzen Cab
SebiSaavedra16
Ah Muzen Cab
3
2
2
2
W
0
1
4
2
L
Vulcan
leandro_ty
Vulcan
0
3
4
0.67
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,453
Damage
55,299
78,194
Taken
93,057
52,141
Mitigated
69,128
17,596
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CascaELMalo_
Mercury
16,612
10,141
2
405
17,663
8,064
0
2,808
14,015
0
129,234
W
Mulan
Corujas
Mulan
23,426
4,936
0
14,261
22,837
20,745
577
5,145
17,692
0
93,178
W
Bakasura
DesTiny yDcP
Bakasura
13,207
8,995
0
6,855
24,142
12,262
413
2,437
21,705
0
112,025
L
Achilles
ELBENDECIDO_1
Achilles
7,429
2,064
190
4,984
21,234
17,465
0
820
20,209
0
51,129
L
Yemoja
Heidern77
Yemoja
5,417
1,801
5,528
2,825
17,325
15,738
260
4,765
11,926
25,025
0
W
Jing Wei
RIPLilSho
Jing Wei
7,228
5,452
0
4,415
15,345
7,873
1,634
883
14,462
0
67,020
L
Ah Muzen Cab
SebiSaavedra16
Ah Muzen Cab
14,746
4,417
2
1,614
12,300
6,134
0
1,240
10,290
0
129,450
W
5,556
369
56
5,642
21,689
23,714
82
7,233
14,456
42,639
0
L
Vulcan
leandro_ty
Vulcan
14,249
6,910
0
2,046
9,672
4,740
0
2,115
7,029
92,213
0
W
5,882
1,213
433
3,724
9,044
4,534
1,158
3,968
5,076
99,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
55,176
635
Minions Killed
724
0
Camps Cleared
0
2,143,034
Distance Traveled
2,072,338
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,782
536
161
7
0
519,569
6
W
Mulan
12,371
562
163
7
0
396,054
1
W
Bakasura
12,302
559
175
8
0
490,332
6
L
Achilles
9,700
441
73
3
0
426,369
3
L
Yemoja
9,841
447
43
2
0
399,261
0
W
Jing Wei
10,127
460
155
7
0
393,738
0
L
Ah Muzen Cab
11,653
530
220
10
0
391,088
0
W
Khepri
9,554
434
47
2
0
398,526
3
L
Vulcan
9,943
452
138
6
0
406,747
6
W
Ra
10,822
492
184
8
0
393,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role