Player Matchup

Amaterasu
Amaterasu
CLAYMORE_VII
Amaterasu
Level 129
God Stats
11W - 5L
1,358 SR
Queue Stats
235W - 246L
1,431 Elo+
Party 3
Agni
Agni
Fivehouze7
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,496 Elo+
Party 3
Achilles
Achilles
IVMelixdasVI
Achilles
Level 49
God Stats
24W - 6L
2,115 SR
Queue Stats
337W - 144L
1,724 Elo+
Party 2
Nemesis
Nemesis
Teddynator94
Nemesis
Level 128
God Stats
3W - 7L
1,489 SR
Queue Stats
431W - 374L
1,648 Elo+
Party 2
Skadi
Skadi
Terrormauszi
Skadi
Level 146
God Stats
24W - 21L
1,557 SR
Queue Stats
539W - 523L
1,582 Elo+
Party 2
Team Averages
Level 91
1,604 SR
1,576 Elo+

VS

Team Averages
Level 88
1,689 SR
1,677 Elo+
Merlin
Merlin
ChungusTubby
Merlin
Level 25
God Stats
2W - 1L
1,753 SR
Queue Stats
60W - 4L
1,808 Elo+
Party 1
Hercules
Hercules
GruleXy
Hercules
Level 49
God Stats
6W - 11L
1,553 SR
Queue Stats
63W - 68L
1,394 Elo+
Solo
Ravana
Ravana
OG Dooby42
Ravana
Level 46
God Stats
7W - 1L
1,593 SR
Queue Stats
53W - 37L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Sccoootttt
Kuzenbo
Level 160
God Stats
15W - 3L
1,783 SR
Queue Stats
657W - 260L
1,784 Elo+
Party 1
Xbalanque
Xbalanque
YaFkinSausage
Xbalanque
Level 160
God Stats
3W - 0L
1,761 SR
Queue Stats
536W - 142L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CLAYMORE_VII
Amaterasu
15
1 / 3 / 0
9,249
440
6,794
20,565
13,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 0
7,589
361
2,448
13,071
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
IVMelixdasVI
Achilles
14
1 / 3 / 4
9,267
441
11,745
21,404
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Teddynator94
Nemesis
16
1 / 3 / 1
9,536
454
5,858
15,315
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 1
9,453
450
9,004
13,643
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 1 / 6
12,091
576
10,912
10,977
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
GruleXy
Hercules
16
1 / 2 / 5
8,991
428
3,533
12,725
11,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
OG Dooby42
Ravana
17
4 / 1 / 8
10,948
521
10,414
8,658
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Sccoootttt
Kuzenbo
19
3 / 1 / 2
12,102
576
14,789
14,698
18,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
YaFkinSausage
Xbalanque
19
10 / 1 / 3
12,475
594
24,959
16,905
7,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
23
23
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CLAYMORE_VII
Amaterasu
1
3
0
0.33
W
Merlin
5
1
6
8
L
0
9
0
0
W
Hercules
GruleXy
Hercules
1
2
5
1.75
L
Achilles
IVMelixdasVI
Achilles
1
3
4
1
W
Ravana
OG Dooby42
Ravana
4
1
8
8
W
Kuzenbo
Sccoootttt
Kuzenbo
3
1
2
4
L
Nemesis
Teddynator94
Nemesis
1
3
1
0.5
L
3
5
1
0.7
W
Xbalanque
YaFkinSausage
Xbalanque
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
64,607
83,998
Taken
63,963
49,148
Mitigated
47,999
18,751
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CLAYMORE_VII
Amaterasu
6,794
3,174
0
6,333
20,565
13,076
992
10,325
9,463
0
65,382
W
Merlin
10,912
571
0
1,800
10,977
5,354
1,934
345
10,632
121,858
0
L
2,448
353
0
448
13,071
4,805
838
6,718
6,234
47,011
0
W
Hercules
GruleXy
Hercules
3,533
1,091
955
4,206
12,725
11,162
747
251
12,474
8,267
35,926
L
Achilles
IVMelixdasVI
Achilles
11,745
2,490
0
6,386
21,404
20,424
0
4,939
16,394
0
37,834
W
Ravana
OG Dooby42
Ravana
10,414
3,297
0
3,962
8,658
4,821
436
672
7,986
0
88,657
W
Kuzenbo
Sccoootttt
Kuzenbo
14,789
3,587
0
4,246
14,698
18,710
390
860
13,838
88,946
0
L
Nemesis
Teddynator94
Nemesis
5,858
1,932
0
2,839
15,315
5,814
0
2,687
12,547
0
87,443
L
9,004
4,580
0
2,745
13,643
5,029
0
380
13,223
0
80,515
W
Xbalanque
YaFkinSausage
Xbalanque
24,959
13,332
0
5,074
16,905
7,952
3,356
320
16,585
0
130,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
56,607
537
Minions Killed
737
0
Camps Cleared
0
1,902,962
Distance Traveled
2,019,579
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,249
440
142
7
0
399,920
1
W
Merlin
12,091
576
198
9
0
365,013
6
L
Agni
7,589
361
81
4
0
300,238
1
W
Hercules
8,991
428
56
3
0
392,721
8
L
Achilles
9,267
441
42
2
0
389,535
2
W
Ravana
10,948
521
122
6
0
462,948
5
W
Kuzenbo
12,102
576
173
8
0
402,982
1
L
Nemesis
9,536
454
135
6
0
435,316
4
L
Skadi
9,453
450
137
7
0
377,953
4
W
Xbalanque
12,475
594
188
9
0
395,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role