Player Matchup

Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MrRDubs
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Xing Tian
Xing Tian
MrSweetface2313
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Saiyan444
Fenrir
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
26W - 32L
1,343 Elo+
Party 2
Team Averages
Level 51
1,453 SR
1,409 Elo+

VS

Team Averages
Level 74
1,428 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
BountyPilo
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrZeus24
Cu Chulainn
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 86L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
SneakyFingerIn
The Morrigan
Level 135
God Stats
34W - 34L
1,500 SR
Queue Stats
382W - 410L
1,412 Elo+
Solo
Ares
Ares
Wusssi
Ares
Level 69
God Stats
4W - 2L
1,263 SR
Queue Stats
14W - 24L
1,364 Elo+
Solo
Olorun
Olorun
guwien
Olorun
Level 79
God Stats
35W - 38L
1,375 SR
Queue Stats
211W - 226L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
5 / 5 / 2
11,026
501
10,955
25,373
19,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
14
2 / 9 / 5
9,487
431
12,423
22,955
11,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
MrRDubs
Olorun
10
1 / 13 / 1
7,140
325
5,097
18,390
7,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
MrSweetface2313
Xing Tian
14
2 / 10 / 6
10,120
460
3,565
28,907
36,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Saiyan444
Fenrir
14
4 / 7 / 2
9,453
430
5,128
22,252
11,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BountyPilo
Ah Muzen Cab
15
10 / 2 / 19
10,842
493
24,688
14,779
8,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MrZeus24
Cu Chulainn
15
7 / 5 / 18
10,518
478
17,508
17,628
13,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SneakyFingerIn
The Morrigan
19
6 / 3 / 7
12,353
562
12,750
12,892
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Wusssi
Ares
15
5 / 2 / 21
11,412
519
13,402
16,506
22,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
guwien
Olorun
19
16 / 2 / 14
12,906
587
30,240
19,029
13,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
14
Kills
44
44
Deaths
14
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
5
2
1.2
L
Heimdallr
 
Heimdallr
2
9
5
0.5
W
Ah Muzen Cab
BountyPilo
Ah Muzen Cab
10
2
19
9.75
L
Olorun
MrRDubs
Olorun
1
13
1
0.12
L
Xing Tian
MrSweetface2313
Xing Tian
2
10
6
0.5
W
Cu Chulainn
MrZeus24
Cu Chulainn
7
5
18
3.2
L
Fenrir
Saiyan444
Fenrir
4
7
2
0.71
W
The Morrigan
SneakyFingerIn
The Morrigan
6
3
7
3.17
W
Ares
Wusssi
Ares
5
2
21
7.75
W
Olorun
guwien
Olorun
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
98,588
117,877
Taken
80,834
86,940
Mitigated
64,174
12,961
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,955
1,836
0
2,030
25,373
19,431
654
13,919
11,454
11,521
53,914
L
Heimdallr
 
Heimdallr
12,423
6,245
0
3,090
22,955
11,503
68
11,236
11,719
0
61,566
W
Ah Muzen Cab
BountyPilo
Ah Muzen Cab
24,688
14,593
0
1,433
14,779
8,093
3,651
1,952
12,827
0
69,438
L
Olorun
MrRDubs
Olorun
5,097
4,260
280
2,081
18,390
7,647
61
5,167
13,223
18,192
0
L
Xing Tian
MrSweetface2313
Xing Tian
3,565
448
0
951
28,907
36,553
0
15,336
13,571
19,156
0
W
Cu Chulainn
MrZeus24
Cu Chulainn
17,508
4,348
0
73
17,628
13,026
1,060
2,789
14,839
5,591
53,306
L
Fenrir
Saiyan444
Fenrir
5,128
1,647
0
4,529
22,252
11,806
0
9,134
13,118
0
47,453
W
The Morrigan
SneakyFingerIn
The Morrigan
12,750
4,236
551
5,494
12,892
7,059
850
1,009
11,883
113,302
730
W
Ares
Wusssi
Ares
13,402
803
0
1,742
16,506
22,925
528
2,916
13,590
29,037
0
W
Olorun
guwien
Olorun
30,240
14,618
1,029
9,543
19,029
13,071
4,912
2,797
16,232
102,413
9,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
58,031
330
Minions Killed
502
0
Camps Cleared
0
1,658,494
Distance Traveled
2,025,560
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,026
501
111
5
0
375,443
1
L
Heimdallr
9,487
431
99
5
0
338,777
3
W
Ah Muzen Cab
10,842
493
94
4
0
394,778
2
L
Olorun
7,140
325
18
1
0
241,485
0
L
Xing Tian
10,120
460
19
1
0
323,832
2
W
Cu Chulainn
10,518
478
55
3
0
451,429
0
L
Fenrir
9,453
430
83
4
0
378,957
0
W
The Morrigan
12,353
562
181
8
0
347,117
3
W
Ares
11,412
519
14
1
0
438,985
6
W
Olorun
12,906
587
158
7
0
393,251
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role