Player Matchup

Bastet
Bastet
Lil M Mitch
Bastet
Level 25
God Stats
17W - 13L
1,431 SR
Queue Stats
137W - 141L
1,319 Elo+
Party 1
Set
Set
NABS2020
Set
Level 44
God Stats
7W - 7L
1,402 SR
Queue Stats
130W - 150L
1,307 Elo+
Party 1
Anubis
Anubis
So Fixed
Anubis
Level 93
God Stats
36W - 20L
1,567 SR
Queue Stats
391W - 415L
1,348 Elo+
Party 1
Team Averages
Level 54
1,467 SR
1,325 Elo+

VS

Team Averages
Level 45
1,474 SR
1,266 Elo+
Eset
Eset
APaullo123
Eset
Level 27
God Stats
2W - 4L
1,465 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pastasauce18
Kumbhakarna
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,009 Elo+
Solo
Cliodhna
Cliodhna
RaZoR SNEAKY
Cliodhna
Level 36
God Stats
4W - 6L
1,457 SR
Queue Stats
11W - 14L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
4 / 3 / 12
14,520
726
15,727
13,777
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 5 / 10
12,616
631
9,301
15,199
12,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
So Fixed
Anubis
20
13 / 4 / 5
16,139
807
30,915
18,031
9,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 3
13,422
671
13,693
18,235
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Pastasauce18
Kumbhakarna
17
1 / 4 / 9
11,954
598
7,153
21,252
27,963
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
RaZoR SNEAKY
Cliodhna
17
3 / 7 / 9
12,471
624
11,461
23,680
11,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
18
Kills
11
12
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
W
Bastet
4
3
12
3.33
W
1
5
10
1.2
L
Kumbhakarna
Pastasauce18
Kumbhakarna
1
4
9
1.38
L
Cliodhna
RaZoR SNEAKY
Cliodhna
3
7
9
1.07
W
Anubis
So Fixed
Anubis
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,943
Damage
32,307
47,007
Taken
63,167
28,308
Mitigated
45,648
14,318
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,693
728
518
2,058
18,235
5,795
1,170
9,668
8,567
34,807
0
W
Bastet
15,727
2,754
0
3,517
13,777
5,461
874
6,119
7,658
0
39,454
W
9,301
3,763
0
2,150
15,199
12,938
614
6,259
8,940
0
46,561
L
Kumbhakarna
Pastasauce18
Kumbhakarna
7,153
456
0
270
21,252
27,963
222
7,024
14,228
35,071
0
L
Cliodhna
RaZoR SNEAKY
Cliodhna
11,461
2,274
0
1,107
23,680
11,890
624
14,635
9,045
0
51,090
W
Anubis
So Fixed
Anubis
30,915
764
0
8,651
18,031
9,909
849
9,273
8,758
87,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
37,847
224
Minions Killed
181
8
Camps Cleared
8
996,370
Distance Traveled
959,406
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,422
671
53
3
2
304,622
1
W
Bastet
14,520
726
50
3
1
358,865
0
W
Set
12,616
631
47
2
2
320,971
0
L
Kumbhakarna
11,954
598
40
2
0
335,454
0
L
Cliodhna
12,471
624
88
4
6
319,330
2
W
Anubis
16,139
807
127
6
5
316,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role