Player Matchup

Ymir
Ymir
DarkGuardians101
Ymir
Level 27
God Stats
3W - 2L
1,991 SR
Queue Stats
6W - 5L
1,695 Elo+
Party 1
Izanami
Izanami
Sibrac
Izanami
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
adizzlert
Gilgamesh
Level 107
God Stats
1W - 1L
1,880 SR
Queue Stats
6W - 5L
1,695 Elo+
Party 1
Team Averages
Level 45
1,790 SR
1,630 Elo+

VS

Team Averages
Level 67
1,615 SR
1,697 Elo+
Tyr
Tyr
Caravannn
Tyr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,742 Elo+
Solo
Lancelot
Lancelot
SimpleSean5
Lancelot
Level 16
God Stats
20W - 10L
1,669 SR
Queue Stats
75W - 38L
1,600 Elo+
Party 2
Hel
Hel
SimpleStean
Hel
Level 119
God Stats
10W - 9L
1,676 SR
Queue Stats
151W - 88L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,398
723
10,644
16,842
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Sibrac
Izanami
12
1 / 10 / 3
8,398
646
7,260
14,156
6,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
adizzlert
Gilgamesh
11
1 / 6 / 3
7,827
602
13,488
18,128
18,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 11
11,279
868
22,949
22,234
20,393
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
SimpleSean5
Lancelot
12
7 / 3 / 8
9,831
756
7,298
13,673
5,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 16
10,419
801
12,402
10,787
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
22
22
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
L
2
6
2
0.5
L
Izanami
Sibrac
Izanami
1
10
3
0.25
W
Lancelot
SimpleSean5
Lancelot
7
3
8
3.67
W
4
0
16
12
L
Gilgamesh
adizzlert
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
42,649
49,126
Taken
46,694
37,650
Mitigated
30,459
10,127
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,949
5,152
0
5,767
22,234
20,393
1,044
6,499
15,735
0
49,853
L
10,644
2,732
0
3,500
16,842
13,423
0
5,738
11,104
27,412
0
L
Izanami
Sibrac
Izanami
7,260
4,304
0
867
14,156
6,076
0
3,181
10,975
0
28,695
W
Lancelot
SimpleSean5
Lancelot
7,298
1,389
0
1,061
13,673
5,733
374
3,466
10,207
0
23,863
W
12,402
1,195
5,993
5,230
10,787
4,333
645
1,318
9,469
48,579
0
L
Gilgamesh
adizzlert
Gilgamesh
13,488
5,548
431
5,329
18,128
18,151
0
3,621
14,507
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
31,529
101
Minions Killed
169
2
Camps Cleared
11
634,692
Distance Traveled
842,618
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,279
868
61
5
3
290,078
1
L
Ymir
9,398
723
31
2
0
213,567
2
L
Izanami
8,398
646
48
4
1
198,032
0
W
Lancelot
9,831
756
33
3
2
285,728
3
W
Hel
10,419
801
75
6
6
266,812
2
L
Gilgamesh
7,827
602
22
2
1
223,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role