Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Eman2052
Atlas
Level 160
God Stats
23W - 18L
1,717 SR
Queue Stats
77W - 76L
1,599 Elo+
Party 1
Awilix
Awilix
MenKDanTank
Awilix
Level 61
God Stats
6W - 5L
1,476 SR
Queue Stats
51W - 57L
1,487 Elo+
Solo
Nox
Nox
Ragnarok703
Nox
Level 147
God Stats
2W - 2L
1,487 SR
Queue Stats
66W - 69L
1,575 Elo+
Party 1
Chaac
Chaac
SrLuigryQ45
Chaac
Level 115
God Stats
8W - 11L
1,538 SR
Queue Stats
258W - 270L
1,555 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,543 Elo+

VS

Team Averages
Level 120
1,555 SR
1,497 Elo+
Sylvanus
Sylvanus
Brave_Baboon
Sylvanus
Level 160
God Stats
14W - 8L
1,511 SR
Queue Stats
398W - 398L
1,462 Elo+
Solo
Vulcan
Vulcan
DivineBooma
Vulcan
Level 158
God Stats
4W - 11L
1,378 SR
Queue Stats
366W - 378L
1,486 Elo+
Solo
Cupid
Cupid
LifeofBolivar
Cupid
Level 58
God Stats
7W - 6L
1,542 SR
Queue Stats
284W - 300L
1,516 Elo+
Solo
Loki
Loki
aG EaGle117
Loki
Level 95
God Stats
24W - 20L
1,673 SR
Queue Stats
182W - 171L
1,495 Elo+
Solo
Jormungandr
Jormungandr
oOAlterierOo
Jormungandr
Level 128
God Stats
34W - 17L
1,671 SR
Queue Stats
244W - 227L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 0
5,199
520
3,366
3,662
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Eman2052
Atlas
7
0 / 1 / 0
4,695
470
2,142
5,363
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
7
0 / 3 / 0
4,651
465
3,211
8,968
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,723
472
2,933
5,248
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,897
590
4,913
8,646
4,928
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brave_Baboon
Sylvanus
9
2 / 0 / 0
5,214
521
2,906
4,052
2,297
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
10
0 / 0 / 2
5,602
560
5,388
7,032
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 0 / 1
5,334
533
2,036
4,226
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 0
6,047
605
3,919
7,138
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
oOAlterierOo
Jormungandr
10
2 / 0 / 4
5,912
591
5,949
5,507
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Sylvanus
Brave_Baboon
Sylvanus
2
0
0
2
W
Vulcan
0
0
2
1
L
Atlas
Eman2052
Atlas
0
1
0
0
W
0
0
1
0.5
L
Awilix
0
3
0
0
L
0
3
0
0
L
1
1
0
1
W
4
1
0
4
W
Jormungandr
oOAlterierOo
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
20,198
31,887
Taken
27,955
14,117
Mitigated
15,853
8,879
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,366
1,307
0
1,638
3,662
1,055
0
979
2,639
0
36,827
W
Sylvanus
Brave_Baboon
Sylvanus
2,906
1,110
936
1,959
4,052
2,297
0
632
3,420
21,271
7,409
W
Vulcan
5,388
2,193
22
3,410
7,032
6,144
0
54
6,978
37,991
0
L
Atlas
Eman2052
Atlas
2,142
1,013
0
1,747
5,363
3,121
0
2,227
3,057
7,620
0
W
2,036
1,073
68
1,458
4,226
1,442
0
661
3,565
0
31,564
L
Awilix
3,211
1,466
0
2,653
8,968
2,974
0
1,779
7,030
0
24,042
L
2,933
246
0
0
5,248
2,039
0
2,626
2,328
23,685
0
L
4,913
405
0
2,841
8,646
4,928
257
4,838
3,103
0
46,694
W
3,919
945
0
3,394
7,138
3,275
0
766
6,372
0
39,435
W
Jormungandr
oOAlterierOo
Jormungandr
5,949
1,978
175
1,437
5,507
2,695
0
2,962
2,545
33,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
28,109
259
Minions Killed
310
0
Camps Cleared
0
1,044,060
Distance Traveled
1,026,881
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,199
520
71
7
0
189,755
1
W
Sylvanus
5,214
521
39
4
0
189,665
3
W
Vulcan
5,602
560
65
7
0
181,013
4
L
Atlas
4,695
470
10
1
0
201,762
5
W
Cupid
5,334
533
73
7
0
207,466
3
L
Awilix
4,651
465
50
5
0
224,796
0
L
Nox
4,723
472
44
4
0
197,665
4
L
Chaac
5,897
590
84
8
0
230,082
1
W
Loki
6,047
605
82
8
0
238,860
3
W
Jormungandr
5,912
591
51
5
0
209,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role