Player Matchup

Scylla
Scylla
Mundy_666
Scylla
Level 148
God Stats
3W - 1L
1,724 SR
Queue Stats
143W - 138L
1,481 Elo+
Solo
Jormungandr
Jormungandr
PaulTheOne
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 122L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Soundwave2446
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,432 Elo+
Solo
Neith
Neith
The-Doc-Is-Here
Neith
Level 160
God Stats
6W - 6L
1,485 SR
Queue Stats
285W - 295L
1,502 Elo+
Solo
Nemesis
Nemesis
bajou
Nemesis
Level 124
God Stats
3W - 1L
1,628 SR
Queue Stats
133W - 150L
1,420 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,463 Elo+

VS

Team Averages
Level 142
1,399 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
Filippone
Cu Chulainn
Level 146
God Stats
2W - 1L
1,191 SR
Queue Stats
47W - 34L
1,574 Elo+
Solo
Merlin
Merlin
NoMoreTime11
Merlin
Level 159
God Stats
12W - 10L
1,495 SR
Queue Stats
428W - 426L
1,518 Elo+
Solo
Neith
Neith
solnechniy
Neith
Level 120
God Stats
1W - 1L
1,550 SR
Queue Stats
32W - 28L
1,507 Elo+
Solo
Camazotz
Camazotz
tomiadalaki
Camazotz
Level 127
God Stats
3W - 3L
1,331 SR
Queue Stats
257W - 268L
1,459 Elo+
Solo
Discordia
Discordia
ugsland
Discordia
Level 160
God Stats
16W - 11L
1,425 SR
Queue Stats
804W - 817L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mundy_666
Scylla
20
7 / 9 / 12
17,809
685
30,905
27,826
16,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PaulTheOne
Jormungandr
20
2 / 4 / 20
16,078
618
20,216
39,863
54,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Soundwave2446
Hun Batz
20
5 / 11 / 13
14,871
572
23,379
33,794
20,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 10
17,127
659
44,377
30,963
19,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
bajou
Nemesis
20
5 / 1 / 16
16,331
628
20,434
31,178
38,080
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Filippone
Cu Chulainn
20
13 / 7 / 9
18,591
715
39,150
62,077
69,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
5
0 / 2 / 0
9,992
384
237
1,828
85
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 7 / 14
15,536
598
37,710
29,598
15,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
tomiadalaki
Camazotz
20
3 / 6 / 12
15,075
580
15,880
43,690
39,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
ugsland
Discordia
20
8 / 7 / 13
16,490
634
49,350
22,711
10,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
78
29
Kills
30
30
Deaths
29
71
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Filippone
Cu Chulainn
13
7
9
2.5
W
Scylla
Mundy_666
Scylla
7
9
12
1.44
L
Merlin
0
2
0
0
W
Jormungandr
PaulTheOne
Jormungandr
2
4
20
3
W
Hun Batz
Soundwave2446
Hun Batz
5
11
13
1.05
W
10
5
10
3
W
Nemesis
bajou
Nemesis
5
1
16
13
L
Neith
6
7
14
1.86
L
Camazotz
tomiadalaki
Camazotz
3
6
12
1.5
L
Discordia
ugsland
Discordia
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,311
Damage
142,327
163,624
Taken
159,904
147,854
Mitigated
135,930
58,859
Healing
70,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Filippone
Cu Chulainn
39,150
4,316
2,107
22,641
62,077
69,940
300
21,909
40,168
12,402
55,107
W
Scylla
Mundy_666
Scylla
30,905
1,190
2,325
1,932
27,826
16,320
2,813
9,461
18,365
84,041
0
L
Merlin
237
0
0
0
1,828
85
0
914
914
237
0
W
Jormungandr
PaulTheOne
Jormungandr
20,216
5,577
4,854
5,412
39,863
54,009
839
13,823
26,040
54,327
0
W
Hun Batz
Soundwave2446
Hun Batz
23,379
4,495
5,612
6,262
33,794
20,320
0
10,035
23,759
0
33,219
W
44,377
11,908
4,729
10,777
30,963
19,125
2,958
11,256
19,707
0
81,619
W
Nemesis
bajou
Nemesis
20,434
4,475
4,678
12,278
31,178
38,080
1,247
10,289
20,889
0
35,475
L
Neith
37,710
16,203
4,763
12,292
29,598
15,106
2,611
10,284
19,314
0
73,524
L
Camazotz
tomiadalaki
Camazotz
15,880
2,911
1,599
19,104
43,690
39,973
503
11,131
32,559
0
41,802
L
Discordia
ugsland
Discordia
49,350
1,154
2,378
5,716
22,711
10,826
941
6,883
15,828
85,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,216
Gold Earned
75,684
295
Minions Killed
246
0
Camps Cleared
0
2,229,789
Distance Traveled
1,755,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
18,591
715
53
2
0
475,390
0
W
Scylla
17,809
685
103
4
0
411,798
0
L
Merlin
9,992
384
0
0
0
21,494
0
W
Jormungandr
16,078
618
60
2
0
424,874
2
W
Hun Batz
14,871
572
26
1
0
450,133
0
W
Neith
17,127
659
80
3
0
419,755
0
W
Nemesis
16,331
628
26
1
0
523,229
0
L
Neith
15,536
598
81
3
0
380,719
0
L
Camazotz
15,075
580
27
1
0
450,301
0
L
Discordia
16,490
634
85
3
0
428,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role