Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AyeLowkeyLoki
He Bo
Level 160
God Stats
2W - 6L
1,342 SR
Queue Stats
327W - 355L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Eman2052
Heimdallr
Level 160
God Stats
14W - 9L
1,574 SR
Queue Stats
1,074W - 1,116L
1,520 Elo+
Party 1
Hera
Hera
Lonquan22
Hera
Level 73
God Stats
1W - 1L
1,733 SR
Queue Stats
132W - 151L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Ragnarok703
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 1
Team Averages
Level 139
1,530 SR
1,470 Elo+

VS

Team Averages
Level 120
1,580 SR
1,514 Elo+
Ah Puch
Ah Puch
Goodro88
Ah Puch
Level 109
God Stats
2W - 1L
1,438 SR
Queue Stats
42W - 53L
1,431 Elo+
Solo
Sol
Sol
KUSHb4Dinner
Sol
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 101L
1,525 Elo+
Party 2
Chiron
Chiron
Lib3rtyRisk
Chiron
Level 157
God Stats
6W - 3L
1,739 SR
Queue Stats
293W - 301L
1,561 Elo+
Solo
Hades
Hades
OG JRAZ
Hades
Level 160
God Stats
8W - 3L
1,783 SR
Queue Stats
639W - 454L
1,595 Elo+
Party 2
Chaac
Chaac
itsKNOTZ
Chaac
Level 85
God Stats
3W - 3L
1,442 SR
Queue Stats
150W - 159L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 1 / 6
8,798
800
15,078
5,031
2,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 6
6,913
628
4,750
9,248
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Eman2052
Heimdallr
14
3 / 2 / 7
7,960
724
7,480
6,147
3,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hera
11
0 / 8 / 5
6,693
608
4,601
9,212
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Ragnarok703
Danzaburou
17
4 / 3 / 5
8,843
804
7,262
7,955
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Goodro88
Ah Puch
16
5 / 1 / 6
9,222
838
10,402
7,633
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 12
8,144
740
3,033
7,356
3,490
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
6 / 3 / 11
9,158
833
9,590
13,272
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
OG JRAZ
Hades
16
8 / 2 / 6
9,101
827
8,215
10,997
8,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
itsKNOTZ
Chaac
12
1 / 4 / 5
7,454
678
4,243
16,657
16,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
10
Kills
21
21
Deaths
11
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
6
6
L
0
7
6
0.43
L
Heimdallr
Eman2052
Heimdallr
3
2
7
3.25
W
Ah Puch
Goodro88
Ah Puch
5
1
6
8
W
1
1
12
7
W
Chiron
6
3
11
3.83
L
Hera
0
8
5
0.31
W
Hades
OG JRAZ
Hades
8
2
6
5.5
L
Danzaburou
Ragnarok703
Danzaburou
4
3
5
2.17
W
Chaac
itsKNOTZ
Chaac
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
35,483
37,593
Taken
55,915
17,223
Mitigated
39,041
6,681
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,078
485
231
1,453
5,031
2,278
0
2,383
2,648
30,255
0
L
4,750
234
1,253
1,011
9,248
3,606
0
4,615
4,633
12,356
0
L
Heimdallr
Eman2052
Heimdallr
7,480
2,600
454
252
6,147
3,092
0
2,809
3,338
0
16,006
W
Ah Puch
Goodro88
Ah Puch
10,402
92
2,133
2,060
7,633
3,970
198
2,726
4,907
23,219
0
W
3,033
408
926
1,381
7,356
3,490
985
2,824
4,532
8,566
0
W
Chiron
9,590
1,431
3,341
4,464
13,272
6,739
107
8,002
5,266
0
25,692
L
Hera
4,601
680
339
246
9,212
4,080
0
6,303
2,909
8,588
0
W
Hades
OG JRAZ
Hades
8,215
425
716
3,479
10,997
8,270
239
4,798
6,199
20,494
0
L
Danzaburou
Ragnarok703
Danzaburou
7,262
1,791
0
1,442
7,955
4,167
0
5,540
2,415
0
15,767
W
Chaac
itsKNOTZ
Chaac
4,243
378
1,487
4,357
16,657
16,572
128
6,079
10,578
0
12,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
43,079
130
Minions Killed
124
0
Camps Cleared
0
1,004,247
Distance Traveled
1,089,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,798
800
54
5
0
225,829
0
L
He Bo
6,913
628
18
2
0
172,436
1
L
Heimdallr
7,960
724
22
2
0
206,813
1
W
Ah Puch
9,222
838
29
3
0
215,421
0
W
Sol
8,144
740
15
1
0
277,422
0
W
Chiron
9,158
833
34
3
0
217,941
0
L
Hera
6,693
608
14
1
0
189,324
0
W
Hades
9,101
827
33
3
0
192,497
0
L
Danzaburou
8,843
804
22
2
0
209,845
1
W
Chaac
7,454
678
13
1
0
186,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role