Player Matchup

Zhong Kui
Zhong Kui
KanekiUchiha66
Zhong Kui
Level 66
God Stats
1W - 1L
1,511 SR
Queue Stats
45W - 54L
1,445 Elo+
Party 2
Lancelot
Lancelot
SloppyMag
Lancelot
Level 142
God Stats
2W - 1L
1,609 SR
Queue Stats
166W - 168L
1,602 Elo+
Solo
Ymir
Ymir
Spookycoolaid
Ymir
Level 155
God Stats
5W - 5L
1,567 SR
Queue Stats
140W - 132L
1,538 Elo+
Party 2
Hercules
Hercules
TallTreesTFS
Hercules
Level 67
God Stats
1W - 1L
1,397 SR
Queue Stats
77W - 33L
1,727 Elo+
Party 2
Anhur
Anhur
shadowgun231
Anhur
Level 127
God Stats
3W - 10L
1,551 SR
Queue Stats
465W - 468L
1,583 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,579 Elo+

VS

Team Averages
Level 127
1,585 SR
1,557 Elo+
Ares
Ares
Chucharpikazard
Ares
Level 88
God Stats
2W - 1L
1,865 SR
Queue Stats
41W - 41L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
KingGeGeGe
Jing Wei
Level 109
God Stats
1W - 3L
1,513 SR
Queue Stats
406W - 398L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Titan Moros
Nu Wa
Level 143
God Stats
4W - 5L
1,537 SR
Queue Stats
294W - 281L
1,567 Elo+
Party 1
Merlin
Merlin
iPhersoni
Merlin
Level 146
God Stats
0W - 2L
1,507 SR
Queue Stats
212W - 187L
1,555 Elo+
Party 1
Arachne
Arachne
xDeathKnightx34
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 229L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KanekiUchiha66
Zhong Kui
15
1 / 1 / 8
8,455
769
9,231
9,039
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
SloppyMag
Lancelot
13
2 / 1 / 4
7,903
718
7,955
11,511
4,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 8
8,368
761
5,782
12,782
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TallTreesTFS
Hercules
14
3 / 1 / 10
8,065
733
7,544
11,554
7,511
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 0 / 6
8,685
790
7,166
5,859
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,750
705
8,202
11,415
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KingGeGeGe
Jing Wei
12
0 / 2 / 2
6,826
621
7,413
10,178
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 2
7,239
658
10,590
7,565
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
iPhersoni
Merlin
14
2 / 1 / 0
7,744
704
8,486
5,752
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
6,819
620
5,808
12,775
10,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
15
Kills
3
3
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Zhong Kui
KanekiUchiha66
Zhong Kui
1
1
8
5
L
Jing Wei
KingGeGeGe
Jing Wei
0
2
2
0.5
W
Lancelot
SloppyMag
Lancelot
2
1
4
4
W
3
0
8
7
W
Hercules
TallTreesTFS
Hercules
3
1
10
8
L
0
4
2
0.25
L
Merlin
iPhersoni
Merlin
2
1
0
2
W
6
0
6
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
40,499
50,745
Taken
47,685
33,781
Mitigated
32,702
13,100
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
623
0
864
11,415
11,885
0
3,756
7,659
14,286
0
W
Zhong Kui
KanekiUchiha66
Zhong Kui
9,231
745
0
3,632
9,039
7,446
0
4,297
4,742
37,779
0
L
Jing Wei
KingGeGeGe
Jing Wei
7,413
6,123
0
1,065
10,178
4,464
116
3,212
6,966
0
18,462
W
Lancelot
SloppyMag
Lancelot
7,955
906
0
2,593
11,511
4,671
504
5,317
6,194
0
31,662
W
5,782
482
0
2,830
12,782
11,740
155
7,389
5,393
20,312
0
W
Hercules
TallTreesTFS
Hercules
7,544
2,290
0
3,685
11,554
7,511
266
6,679
4,875
0
16,526
L
10,590
3,646
76
105
7,565
2,976
315
1,826
5,739
29,695
0
L
Merlin
iPhersoni
Merlin
8,486
347
0
1,144
5,752
2,605
0
771
4,981
36,668
0
W
7,166
2,691
0
360
5,859
2,413
3,427
3,596
2,263
0
29,612
L
5,808
3,453
0
2,410
12,775
10,772
0
5,448
7,327
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
36,378
240
Minions Killed
175
0
Camps Cleared
0
1,144,112
Distance Traveled
1,034,346
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,750
705
6
1
0
224,861
0
W
Zhong Kui
8,455
769
73
7
0
213,584
0
L
Jing Wei
6,826
621
26
2
0
178,543
1
W
Lancelot
7,903
718
57
5
0
261,848
0
W
Ymir
8,368
761
33
3
0
218,953
1
W
Hercules
8,065
733
23
2
0
223,429
0
L
Nu Wa
7,239
658
47
4
0
179,411
0
L
Merlin
7,744
704
71
6
0
227,421
0
W
Anhur
8,685
790
54
5
0
226,298
4
L
Arachne
6,819
620
25
2
0
224,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role