Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
silverest_l3
Anubis
Level 68
God Stats
10W - 5L
1,702 SR
Queue Stats
150W - 153L
1,536 Elo+
Party 1
Ymir
Ymir
xDanfp97x
Ymir
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
429W - 231L
1,587 Elo+
Party 1
Team Averages
Level 118
1,626 SR
1,541 Elo+

VS

Team Averages
Level 109
1,682 SR
1,565 Elo+
Jing Wei
Jing Wei
ArcticCoffee392
Jing Wei
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
346W - 289L
1,650 Elo+
Party 2
Chaac
Chaac
l ROOKIE 98 l
Chaac
Level 61
God Stats
1W - 1L
1,753 SR
Queue Stats
11W - 11L
1,397 Elo+
Solo
Ah Puch
Ah Puch
xXHowChaoticXx
Ah Puch
Level 124
God Stats
42W - 15L
1,793 SR
Queue Stats
359W - 286L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 0 / 2
8,285
753
12,180
7,735
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
1 / 1 / 6
7,185
653
6,984
8,996
5,307
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
2 / 1 / 7
8,174
743
6,217
12,594
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 2 / 2
6,597
600
7,760
6,337
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 4 / 1
6,739
613
4,780
14,988
6,781
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 3 / 1
7,138
649
12,022
7,905
2,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
2
7
L
Jing Wei
0
2
2
0.5
L
1
4
1
0.38
W
Anubis
1
1
6
4
W
Ymir
2
1
7
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
24,562
29,325
Taken
29,230
23,056
Mitigated
11,610
7,757
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,180
2,199
0
1,720
7,735
4,062
0
3,101
4,634
0
39,307
L
Jing Wei
7,760
5,728
0
1,754
6,337
2,037
0
3,516
2,651
0
21,776
L
4,780
824
0
1,767
14,988
6,781
0
6,780
7,972
0
15,396
W
Anubis
6,984
337
0
3,153
8,996
5,307
0
5,209
3,787
26,356
0
W
Ymir
6,217
2,289
0
2,884
12,594
13,687
0
3,919
8,675
14,371
0
L
12,022
1,181
0
2,697
7,905
2,792
0
3,172
4,551
33,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
20,474
121
Minions Killed
113
7
Camps Cleared
3
595,877
Distance Traveled
578,129
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,285
753
52
5
6
234,264
3
L
Jing Wei
6,597
600
35
3
0
206,396
1
L
Chaac
6,739
613
22
2
0
203,050
0
W
Anubis
7,185
653
43
4
1
166,982
2
W
Ymir
8,174
743
26
2
0
194,631
2
L
Ah Puch
7,138
649
56
5
3
168,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role