Player Matchup

King Arthur
King Arthur
JaboiRawdog
King Arthur
Level 128
God Stats
6W - 10L
1,415 SR
Queue Stats
196W - 193L
1,387 Elo+
Solo
Sobek
Sobek
Nick Shinoda
Sobek
Level 23
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 7L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Punkin-Styx13
Ah Muzen Cab
Level 86
God Stats
5W - 4L
1,541 SR
Queue Stats
99W - 108L
1,452 Elo+
Solo
Fenrir
Fenrir
X0_Blood_Wolf_X0
Fenrir
Level 66
God Stats
7W - 11L
1,380 SR
Queue Stats
14W - 24L
1,275 Elo+
Solo
Baba Yaga
Baba Yaga
sabbrak
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 74L
1,652 Elo+
Party 1
Team Averages
Level 73
1,510 SR
1,438 Elo+

VS

Team Averages
Level 63
1,396 SR
1,291 Elo+
Izanami
Izanami
Lxvendar-
Izanami
Level 27
God Stats
16W - 31L
1,465 SR
Queue Stats
20W - 39L
1,357 Elo+
Party 2
Arachne
Arachne
SDS_Chillz
Arachne
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,367 Elo+
Solo
Horus
Horus
The-Hundreds_58
Horus
Level 33
God Stats
1W - 6L
1,080 SR
Queue Stats
5W - 11L
1,055 Elo+
Solo
Nu Wa
Nu Wa
TheMrHeaven777
Nu Wa
Level 119
God Stats
85W - 75L
1,506 SR
Queue Stats
829W - 840L
1,341 Elo+
Solo
Cthulhu
Cthulhu
X-WA-STED-X
Cthulhu
Level 63
God Stats
3W - 5L
1,430 SR
Queue Stats
26W - 49L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaboiRawdog
King Arthur
18
6 / 3 / 2
11,845
564
17,836
19,196
19,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 3
8,747
417
4,624
19,483
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Punkin-Styx13
Ah Muzen Cab
15
3 / 8 / 1
10,314
491
15,740
18,139
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 2
11,063
527
6,694
15,091
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
sabbrak
Baba Yaga
16
0 / 1 / 1
9,583
456
2,015
8,238
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lxvendar-
Izanami
17
9 / 5 / 1
10,772
513
15,325
20,119
9,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
SDS_Chillz
Arachne
1
0 / 0 / 0
5,483
261
0
0
0
14
2 / 5 / 0
8,696
414
7,511
19,871
12,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
1 / 1 / 3
11,690
557
15,335
10,369
4,771
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
X-WA-STED-X
Cthulhu
16
4 / 1 / 6
10,720
510
8,827
14,213
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
16
16
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JaboiRawdog
King Arthur
6
3
2
2.33
L
Izanami
Lxvendar-
Izanami
9
5
1
1.9
W
0
4
3
0.38
W
Ah Muzen Cab
Punkin-Styx13
Ah Muzen Cab
3
8
1
0.44
L
Arachne
SDS_Chillz
Arachne
0
0
0
0
L
2
5
0
0.4
L
1
1
3
2.5
L
Cthulhu
X-WA-STED-X
Cthulhu
4
1
6
7
W
3
0
2
4
W
Baba Yaga
sabbrak
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
46,998
80,147
Taken
64,572
58,950
Mitigated
47,274
25,382
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JaboiRawdog
King Arthur
17,836
2,438
0
7,188
19,196
19,987
252
4,020
15,176
0
100,045
L
Izanami
Lxvendar-
Izanami
15,325
11,765
0
5,901
20,119
9,076
1,773
2,598
17,521
0
84,744
W
4,624
340
0
2,227
19,483
21,646
488
5,491
13,992
17,336
0
W
Ah Muzen Cab
Punkin-Styx13
Ah Muzen Cab
15,740
7,543
242
4,057
18,139
6,938
2,677
4,188
13,951
0
82,617
L
Arachne
SDS_Chillz
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
7,511
4,935
671
5,188
19,871
12,346
222
569
19,302
0
49,222
L
15,335
5,867
0
4,751
10,369
4,771
466
2,025
8,112
131,039
0
L
Cthulhu
X-WA-STED-X
Cthulhu
8,827
683
130
2,735
14,213
21,081
334
1,215
12,998
54,105
0
W
6,694
1,138
0
9,287
15,091
7,726
1,084
4,080
11,011
0
101,463
W
Baba Yaga
sabbrak
Baba Yaga
2,015
43
0
2,381
8,238
2,653
551
6,383
1,855
81,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
47,361
573
Minions Killed
506
0
Camps Cleared
0
1,850,473
Distance Traveled
1,405,167
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,845
564
151
7
0
396,988
2
L
Izanami
10,772
513
143
7
0
335,135
0
W
Sobek
8,747
417
11
1
0
326,538
3
W
Ah Muzen Cab
10,314
491
116
6
0
278,429
3
L
Arachne
5,483
261
0
0
0
2,793
0
L
Horus
8,696
414
77
4
0
346,407
2
L
Nu Wa
11,690
557
209
10
0
341,289
3
L
Cthulhu
10,720
510
77
4
0
379,543
2
W
Fenrir
11,063
527
146
7
0
493,282
0
W
Baba Yaga
9,583
456
149
7
0
355,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role