Player Matchup

Agni
Agni
Alpha-220x
Agni
Level 120
God Stats
2W - 4L
1,455 SR
Queue Stats
314W - 373L
1,463 Elo+
Solo
Ares
Ares
AoKueka
Ares
Level 125
God Stats
5W - 6L
1,204 SR
Queue Stats
378W - 443L
1,470 Elo+
Solo
Nemesis
Nemesis
Nozvel
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,379 Elo+
Solo
Team Averages
Level 122
1,386 SR
1,438 Elo+

VS

Team Averages
Level 96
1,318 SR
1,423 Elo+
Ares
Ares
Dalmol
Ares
Level 104
God Stats
2W - 2L
1,282 SR
Queue Stats
65W - 92L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
ML3YN
Gilgamesh
Level 26
God Stats
1W - 1L
1,173 SR
Queue Stats
33W - 30L
1,434 Elo+
Party 1
Sol
Sol
Renizmi
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 157L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,641
664
8,118
9,315
4,096
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
AoKueka
Ares
9
1 / 3 / 1
6,457
646
6,350
12,095
10,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Nozvel
Nemesis
10
0 / 3 / 3
6,475
648
6,783
12,456
8,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dalmol
Ares
12
0 / 0 / 13
8,222
822
6,682
11,052
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
ML3YN
Gilgamesh
11
2 / 3 / 8
7,456
746
5,843
9,139
7,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
14
11 / 0 / 2
9,093
909
14,418
12,701
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Ares
AoKueka
Ares
1
3
1
0.5
W
Ares
Dalmol
Ares
0
0
13
6.5
W
Gilgamesh
ML3YN
Gilgamesh
2
3
8
2
L
Nemesis
Nozvel
Nemesis
0
3
3
0.5
W
Sol
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
26,943
33,866
Taken
32,892
23,191
Mitigated
26,240
7,672
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,118
833
0
211
9,315
4,096
0
5,926
3,389
26,383
0
L
Ares
AoKueka
Ares
6,350
320
390
2,697
12,095
10,317
0
7,330
4,765
10,916
0
W
Ares
Dalmol
Ares
6,682
667
506
5,214
11,052
12,348
37
5,544
5,508
13,066
0
W
Gilgamesh
ML3YN
Gilgamesh
5,843
1,463
0
823
9,139
7,288
31
3,472
5,667
0
15,514
L
Nemesis
Nozvel
Nemesis
6,783
2,530
780
3,594
12,456
8,778
0
7,844
4,612
0
10,847
W
Sol
14,418
7,602
0
8,998
12,701
6,604
2,288
5,747
6,954
54,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
24,771
53
Minions Killed
114
0
Camps Cleared
6
486,714
Distance Traveled
563,218
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,641
664
32
3
0
149,327
2
L
Ares
6,457
646
9
1
0
140,820
2
W
Ares
8,222
822
14
1
0
204,492
1
W
Gilgamesh
7,456
746
18
2
0
182,436
0
L
Nemesis
6,475
648
12
1
0
196,567
2
W
Sol
9,093
909
82
8
6
176,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role