Player Matchup

Baron Samedi
Baron Samedi
DirePlains2
Baron Samedi
Level 124
God Stats
3W - 0L
1,913 SR
Queue Stats
211W - 121L
1,651 Elo+
Party 1
Sobek
Sobek
MastroFranck
Sobek
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Loki
Loki
SupermanRyan115
Loki
Level 128
God Stats
6W - 0L
1,762 SR
Queue Stats
108W - 86L
1,643 Elo+
Party 1
Team Averages
Level 108
1,725 SR
1,598 Elo+

VS

Team Averages
Level 48
1,428 SR
1,213 Elo+
Skadi
Skadi
ManorLevy11
Skadi
Level 69
God Stats
1W - 3L
1,776 SR
Queue Stats
25W - 55L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
eddf745
Nu Wa
Level 68
God Stats
2W - 3L
1,259 SR
Queue Stats
39W - 64L
1,290 Elo+
Party 2
Ymir
Ymir
maroma322
Ymir
Level 8
God Stats
17W - 19L
1,250 SR
Queue Stats
21W - 39L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirePlains2
Baron Samedi
15
10 / 0 / 9
9,554
869
17,763
11,622
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 12
8,219
747
3,402
7,389
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 2 / 7
9,151
832
10,611
8,238
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,710
610
3,878
10,587
4,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
eddf745
Nu Wa
10
1 / 7 / 0
6,539
594
5,056
10,098
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
1 / 5 / 0
7,277
662
2,618
14,312
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DirePlains2
Baron Samedi
10
0
9
14.5
L
0
7
2
0.14
W
1
0
12
7
W
8
2
7
5.75
L
Nu Wa
eddf745
Nu Wa
1
7
0
0.14
L
Ymir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
11,552
27,249
Taken
34,997
14,309
Mitigated
18,683
11,926
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DirePlains2
Baron Samedi
17,763
1,564
1,878
6,661
11,622
5,852
164
3,596
8,026
45,471
0
L
3,878
1,204
0
500
10,587
4,127
0
4,968
5,619
0
17,090
W
3,402
209
377
2,510
7,389
5,037
495
1,993
5,396
13,236
0
W
10,611
3,151
0
500
8,238
3,420
0
2,610
5,628
0
36,777
L
Nu Wa
eddf745
Nu Wa
5,056
2,268
0
0
10,098
3,927
0
7,079
3,019
15,530
0
L
Ymir
2,618
338
0
430
14,312
10,629
0
9,118
5,194
7,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
20,526
135
Minions Killed
70
8
Camps Cleared
1
603,527
Distance Traveled
486,201
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,554
869
56
5
2
188,142
3
L
Skadi
6,710
610
32
3
1
158,222
0
W
Sobek
8,219
747
18
2
0
201,864
0
W
Loki
9,151
832
61
6
6
213,521
1
L
Nu Wa
6,539
594
27
2
0
155,332
2
L
Ymir
7,277
662
11
1
0
172,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role