Player Matchup

Nemesis
Nemesis
JMikecho
Nemesis
Level 123
God Stats
11W - 12L
1,467 SR
Queue Stats
130W - 110L
1,546 Elo+
Solo
Odin
Odin
Josew1000
Odin
Level 148
God Stats
2W - 2L
1,474 SR
Queue Stats
33W - 33L
1,581 Elo+
Party 2
Chronos
Chronos
Reex3
Chronos
Level 127
God Stats
9W - 7L
1,389 SR
Queue Stats
33W - 33L
1,581 Elo+
Party 2
Horus
Horus
strayhat
Horus
Level 160
God Stats
11W - 6L
1,774 SR
Queue Stats
265W - 239L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
zirrael25
Aphrodite
Level 159
God Stats
4W - 6L
1,425 SR
Queue Stats
277W - 257L
1,517 Elo+
Party 1
Team Averages
Level 143
1,506 SR
1,549 Elo+

VS

Team Averages
Level 95
1,634 SR
1,539 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
Dredbear
Thor
Level 85
God Stats
2W - 1L
1,668 SR
Queue Stats
36W - 30L
1,582 Elo+
Party 3
He Bo
He Bo
EatRhythm
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 384L
1,535 Elo+
Party 4
Skadi
Skadi
FatAndFurious25
Skadi
Level 111
God Stats
39W - 28L
1,715 SR
Queue Stats
137W - 175L
1,495 Elo+
Party 4
Baron Samedi
Baron Samedi
NoSeHoRn1
Baron Samedi
Level 22
God Stats
1W - 3L
1,786 SR
Queue Stats
55W - 45L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JMikecho
Nemesis
16
9 / 1 / 4
9,968
623
8,720
10,101
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
13
0 / 1 / 13
8,326
520
6,105
14,921
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Reex3
Chronos
15
1 / 1 / 1
8,781
549
3,257
8,474
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
strayhat
Horus
16
13 / 1 / 7
10,361
648
17,341
18,572
15,958
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
zirrael25
Aphrodite
16
5 / 0 / 10
9,992
625
10,935
9,893
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 10 / 2
7,059
441
4,313
15,621
10,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
0 / 6 / 3
7,068
442
5,125
13,507
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
EatRhythm
He Bo
13
2 / 6 / 0
8,027
502
6,099
12,104
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
7,556
472
6,770
9,773
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NoSeHoRn1
Baron Samedi
11
0 / 3 / 2
7,723
483
8,843
13,708
14,074
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
28
Kills
2
4
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
10
2
0.1
L
Thor
0
6
3
0.25
L
He Bo
EatRhythm
He Bo
2
6
0
0.33
L
0
3
2
0.33
W
Nemesis
JMikecho
Nemesis
9
1
4
11
W
Odin
0
1
13
6.5
L
Baron Samedi
NoSeHoRn1
Baron Samedi
0
3
2
0.33
W
Chronos
Reex3
Chronos
1
1
1
1.5
W
Horus
strayhat
Horus
13
1
7
16.5
W
Aphrodite
zirrael25
Aphrodite
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
31,150
61,961
Taken
64,713
43,051
Mitigated
37,535
26,584
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,313
1,003
0
570
15,621
10,920
1,110
1,011
14,610
0
49,589
L
Thor
5,125
1,008
0
3,707
13,507
5,265
0
3,667
9,760
0
46,844
L
He Bo
EatRhythm
He Bo
6,099
520
0
1,494
12,104
4,180
0
4,409
7,695
54,452
0
L
6,770
2,714
0
894
9,773
3,096
0
1,244
8,481
0
64,686
W
Nemesis
JMikecho
Nemesis
8,720
4,802
0
719
10,101
4,667
702
697
9,404
0
89,679
W
Odin
6,105
889
0
2,236
14,921
14,009
135
5,237
9,684
0
24,207
L
Baron Samedi
NoSeHoRn1
Baron Samedi
8,843
1,157
1,177
4,685
13,708
14,074
0
3,859
9,723
35,204
0
W
Chronos
Reex3
Chronos
3,257
185
0
1,298
8,474
3,340
2,646
2,135
6,339
81,641
0
W
Horus
strayhat
Horus
17,341
6,317
1,364
6,270
18,572
15,958
396
3,441
15,131
0
70,617
W
Aphrodite
zirrael25
Aphrodite
10,935
2,240
6,357
8,340
9,893
5,077
1,195
4,195
5,698
71,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
37,433
556
Minions Killed
418
0
Camps Cleared
0
1,718,916
Distance Traveled
1,333,049
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,059
441
79
5
0
232,131
1
L
Thor
7,068
442
83
5
0
286,301
2
L
He Bo
8,027
502
101
6
0
264,906
4
L
Skadi
7,556
472
126
8
0
299,610
4
W
Nemesis
9,968
623
135
8
0
389,630
2
W
Odin
8,326
520
35
2
0
353,247
6
L
Baron Samedi
7,723
483
29
2
0
250,101
4
W
Chronos
8,781
549
150
9
0
339,481
3
W
Horus
10,361
648
108
7
0
317,771
2
W
Aphrodite
9,992
625
128
8
0
318,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role