Player Matchup

Tyr
Tyr
AlinaIsHere
Tyr
Level 49
God Stats
10W - 2L
1,737 SR
Queue Stats
189W - 70L
1,658 Elo+
Party 3
Jormungandr
Jormungandr
Bloodsky98
Jormungandr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 132L
1,519 Elo+
Party 2
Anhur
Anhur
Desequilibre
Anhur
Level 87
God Stats
10W - 2L
1,843 SR
Queue Stats
295W - 294L
1,566 Elo+
Party 2
Mercury
Mercury
Kreide96
Mercury
Level 151
God Stats
1W - 3L
1,192 SR
Queue Stats
325W - 303L
1,504 Elo+
Party 3
Persephone
Persephone
Perilios99
Persephone
Level 155
God Stats
19W - 12L
1,563 SR
Queue Stats
365W - 317L
1,565 Elo+
Party 3
Team Averages
Level 98
1,567 SR
1,562 Elo+

VS

Team Averages
Level 45
1,415 SR
1,291 Elo+
Kumbhakarna
Kumbhakarna
BloodyLose
Kumbhakarna
Level 44
God Stats
3W - 4L
1,493 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
DrDraxic
Cernunnos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Nox
Nox
Kahbarina
Nox
Level 124
God Stats
2W - 3L
1,509 SR
Queue Stats
140W - 131L
1,481 Elo+
Party 1
Thanatos
Thanatos
Kukuksclan
Thanatos
Level 15
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Gilgamesh
Gilgamesh
ProfOakknows
Gilgamesh
Level 18
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,560
621
14,109
15,392
18,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Bloodsky98
Jormungandr
13
2 / 6 / 9
8,884
523
5,549
19,639
20,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 3 / 2
10,178
599
13,478
11,853
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Kreide96
Mercury
14
3 / 3 / 4
8,993
529
6,269
13,900
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Perilios99
Persephone
15
3 / 1 / 4
9,819
578
8,561
6,556
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodyLose
Kumbhakarna
10
1 / 4 / 4
6,679
393
3,039
16,039
9,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
DrDraxic
Cernunnos
14
6 / 5 / 3
8,524
501
14,066
13,251
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 4
8,168
480
8,337
10,192
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Kukuksclan
Thanatos
11
3 / 5 / 3
7,326
431
6,243
15,667
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ProfOakknows
Gilgamesh
9
0 / 8 / 0
5,874
346
3,024
12,982
12,626
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
13
13
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Jormungandr
Bloodsky98
Jormungandr
2
6
9
1.08
L
Kumbhakarna
BloodyLose
Kumbhakarna
1
4
4
0.75
W
8
3
2
3
L
Cernunnos
DrDraxic
Cernunnos
6
5
3
1.5
L
3
3
4
1.67
W
Mercury
Kreide96
Mercury
3
3
4
1.67
L
Thanatos
Kukuksclan
Thanatos
3
5
3
0.9
W
Persephone
Perilios99
Persephone
3
1
4
5
L
Gilgamesh
ProfOakknows
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
34,709
67,340
Taken
68,131
53,326
Mitigated
36,488
15,201
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,109
1,596
0
7,015
15,392
18,237
0
1,461
13,931
0
65,919
W
Jormungandr
Bloodsky98
Jormungandr
5,549
1,927
101
3,773
19,639
20,141
121
4,367
15,272
29,769
0
L
Kumbhakarna
BloodyLose
Kumbhakarna
3,039
775
45
2,615
16,039
9,658
0
4,249
11,790
24,105
0
W
13,478
6,049
0
3,088
11,853
6,101
948
2,742
9,111
0
79,525
L
Cernunnos
DrDraxic
Cernunnos
14,066
7,551
0
5,269
13,251
4,101
0
2,931
10,320
0
61,187
L
8,337
997
0
1,126
10,192
4,460
0
5,377
4,815
55,633
0
W
Mercury
Kreide96
Mercury
6,269
2,731
0
500
13,900
5,879
0
1,526
12,374
0
83,257
L
Thanatos
Kukuksclan
Thanatos
6,243
2,117
0
11,090
15,667
5,643
0
1,311
14,356
0
42,710
W
Persephone
Perilios99
Persephone
8,561
455
0
724
6,556
2,968
138
2,111
4,444
70,715
0
L
Gilgamesh
ProfOakknows
Gilgamesh
3,024
723
0
455
12,982
12,626
0
832
12,150
0
19,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
36,571
520
Minions Killed
327
0
Camps Cleared
0
1,638,065
Distance Traveled
1,458,599
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,560
621
105
6
0
374,069
1
W
Jormungandr
8,884
523
50
3
0
273,187
8
L
Kumbhakarna
6,679
393
34
2
0
305,183
2
W
Anhur
10,178
599
128
8
0
296,153
7
L
Cernunnos
8,524
501
89
5
0
267,730
1
L
Nox
8,168
480
92
5
0
315,010
3
W
Mercury
8,993
529
115
7
0
362,049
2
L
Thanatos
7,326
431
71
4
0
320,040
2
W
Persephone
9,819
578
122
7
0
332,607
4
L
Gilgamesh
5,874
346
41
2
0
250,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role