Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HowDoShotWep
Thanatos
Level 85
God Stats
18W - 10L
1,720 SR
Queue Stats
103W - 128L
1,414 Elo+
Solo
Cerberus
Cerberus
IBillyGOATI
Cerberus
Level 27
God Stats
4W - 3L
1,523 SR
Queue Stats
188W - 155L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
wallington51
Nu Wa
Level 128
God Stats
2W - 3L
1,517 SR
Queue Stats
267W - 193L
1,580 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,504 Elo+

VS

Team Averages
Level 71
1,480 SR
1,425 Elo+
Osiris
Osiris
CosmaVed
Osiris
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
48W - 49L
1,582 Elo+
Party 2
Chang'e
Chang'e
HuHuyaHuyawhooo
Chang'e
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 239L
1,444 Elo+
Solo
Kali
Kali
Trangon
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 2
Ymir
Ymir
geodesic-pole1
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,234 Elo+
Party 3
Bakasura
Bakasura
liovi
Bakasura
Level 108
God Stats
43W - 31L
1,586 SR
Queue Stats
296W - 323L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 2
6,425
584
7,435
7,161
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
 
Osiris
10
0 / 1 / 1
5,711
519
4,584
9,206
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
HowDoShotWep
Thanatos
11
7 / 0 / 0
6,891
626
4,475
7,542
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
IBillyGOATI
Cerberus
10
0 / 0 / 6
6,299
573
5,284
8,180
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 4
6,833
621
7,241
4,410
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CosmaVed
Osiris
10
1 / 1 / 0
5,962
542
6,835
9,613
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,909
446
2,563
7,494
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Trangon
Kali
8
0 / 3 / 0
4,799
436
1,430
9,193
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,361
487
3,562
7,516
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
liovi
Bakasura
10
2 / 5 / 0
5,793
527
7,382
11,407
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
2
2.5
W
Osiris
 
Osiris
0
1
1
0.5
L
Osiris
CosmaVed
Osiris
1
1
0
1
W
Thanatos
HowDoShotWep
Thanatos
7
0
0
7
L
0
3
0
0
W
Cerberus
IBillyGOATI
Cerberus
0
0
6
3
L
Kali
Trangon
Kali
0
3
0
0
L
0
1
1
0.5
L
Bakasura
liovi
Bakasura
2
5
0
0.4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
21,772
36,499
Taken
45,223
21,036
Mitigated
21,134
20,776
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,435
5,660
0
2,398
7,161
2,189
0
919
5,200
0
60,707
W
Osiris
 
Osiris
4,584
1,453
0
4,151
9,206
7,534
0
0
9,206
0
31,172
L
Osiris
CosmaVed
Osiris
6,835
2,475
0
4,649
9,613
8,678
0
544
9,069
0
37,673
W
Thanatos
HowDoShotWep
Thanatos
4,475
1,413
0
9,355
7,542
3,430
0
487
6,890
0
39,718
L
2,563
747
341
1,713
7,494
2,505
0
4,092
3,402
29,901
0
W
Cerberus
IBillyGOATI
Cerberus
5,284
1,138
330
3,540
8,180
6,194
0
2,862
4,990
17,025
0
L
Kali
Trangon
Kali
1,430
344
0
926
9,193
3,194
0
1,736
7,457
0
27,624
L
3,562
922
0
2,144
7,516
3,683
0
3,014
4,502
14,075
0
L
Bakasura
liovi
Bakasura
7,382
4,553
0
2,878
11,407
3,074
0
3,139
8,268
0
30,619
W
7,241
1,631
0
1,002
4,410
1,689
690
1,857
2,553
57,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
26,824
371
Minions Killed
261
0
Camps Cleared
0
992,018
Distance Traveled
1,016,887
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,425
584
117
11
0
157,498
2
W
Osiris
5,711
519
56
5
0
197,313
3
L
Osiris
5,962
542
73
7
0
210,463
5
W
Thanatos
6,891
626
73
7
0
239,636
4
L
Chang'e
4,909
446
49
4
0
185,204
4
W
Cerberus
6,299
573
28
3
0
201,534
3
L
Kali
4,799
436
56
5
0
205,467
1
L
Ymir
5,361
487
15
1
0
203,423
2
L
Bakasura
5,793
527
68
6
0
212,330
0
W
Nu Wa
6,833
621
97
9
0
196,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role