Player Matchup

Cliodhna
Cliodhna
CommanderKumsock
Cliodhna
Level 68
God Stats
39W - 40L
1,436 SR
Queue Stats
119W - 149L
1,328 Elo+
Solo
Vulcan
Vulcan
K1nG_D3str0y3654
Vulcan
Level 31
God Stats
2W - 3L
1,545 SR
Queue Stats
41W - 67L
1,074 Elo+
Party 1
Da Ji
Da Ji
Shybaby147
Da Ji
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 76L
952 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpectreZeroX
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,076 Elo+
Party 1
Sol
Sol
xvaaii
Sol
Level 32
God Stats
11W - 23L
1,257 SR
Queue Stats
86W - 124L
1,118 Elo+
Party 1
Team Averages
Level 31
1,448 SR
1,110 Elo+

VS

Team Averages
Level 48
1,423 SR
1,324 Elo+
Gilgamesh
Gilgamesh
CrystaIust-
Gilgamesh
Level 44
God Stats
7W - 7L
1,498 SR
Queue Stats
92W - 89L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
RedDemoAntrax10
Kukulkan
Level 59
God Stats
15W - 14L
1,356 SR
Queue Stats
42W - 52L
1,376 Elo+
Solo
Achilles
Achilles
RicoFantana
Achilles
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,288 Elo+
Party 2
Hachiman
Hachiman
Who400
Hachiman
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,367 Elo+
Solo
Khepri
Khepri
vll Mercy llv
Khepri
Level 68
God Stats
3W - 4L
1,261 SR
Queue Stats
194W - 192L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,649
604
3,088
9,308
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 6 / 0
4,582
417
3,547
5,462
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
0 / 5 / 1
5,274
479
973
8,656
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SpectreZeroX
Cu Chulainn
7
0 / 3 / 0
4,634
421
2,247
5,837
3,111
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
xvaaii
Sol
6
0 / 4 / 1
4,347
395
4,360
7,815
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrystaIust-
Gilgamesh
12
5 / 0 / 1
7,293
663
4,733
6,362
3,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
11
4 / 3 / 0
6,895
627
6,613
6,242
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
RicoFantana
Achilles
9
4 / 0 / 2
6,020
547
2,202
5,718
3,008
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Who400
Hachiman
9
3 / 2 / 4
5,947
541
5,017
6,469
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 4
6,541
595
3,884
5,289
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
19
19
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Gilgamesh
CrystaIust-
Gilgamesh
5
0
1
5.5
L
1
6
0
0.17
W
Kukulkan
4
3
0
1.33
W
Achilles
RicoFantana
Achilles
4
0
2
5
L
Da Ji
0
5
1
0.1
L
Cu Chulainn
SpectreZeroX
Cu Chulainn
0
3
0
0
W
Hachiman
Who400
Hachiman
3
2
4
2.5
W
3
0
4
5
L
Sol
xvaaii
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,215
Damage
22,449
37,078
Taken
30,080
13,727
Mitigated
14,907
9,257
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,088
0
0
4,360
9,308
3,486
0
1,896
7,344
0
46,236
W
Gilgamesh
CrystaIust-
Gilgamesh
4,733
2,015
0
1,425
6,362
3,477
1,068
0
6,362
0
40,574
L
3,547
688
0
0
5,462
1,718
52
1,721
3,741
13,756
0
W
Kukulkan
6,613
994
0
390
6,242
2,577
433
237
6,005
45,837
0
W
Achilles
RicoFantana
Achilles
2,202
630
0
63
5,718
3,008
0
1,034
4,684
0
28,106
L
Da Ji
973
115
0
1,840
8,656
3,329
255
4,078
4,159
0
21,625
L
Cu Chulainn
SpectreZeroX
Cu Chulainn
2,247
848
0
94
5,837
3,111
0
0
5,837
0
12,862
W
Hachiman
Who400
Hachiman
5,017
2,504
0
750
6,469
2,568
27
2,793
3,676
0
27,740
W
3,884
443
0
1,854
5,289
3,277
609
3,843
1,446
28,675
0
L
Sol
xvaaii
Sol
4,360
2,069
0
2,963
7,815
2,083
0
2,307
5,500
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
32,696
197
Minions Killed
316
0
Camps Cleared
0
985,404
Distance Traveled
1,074,801
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,649
604
84
8
0
229,802
1
W
Gilgamesh
7,293
663
91
8
0
217,343
3
L
Vulcan
4,582
417
24
2
0
202,740
0
W
Kukulkan
6,895
627
88
8
0
179,796
0
W
Achilles
6,020
547
57
5
0
232,053
0
L
Da Ji
5,274
479
47
4
0
176,060
1
L
Cu Chulainn
4,634
421
28
3
0
178,446
0
W
Hachiman
5,947
541
38
3
0
211,592
3
W
Khepri
6,541
595
42
4
0
234,017
1
L
Sol
4,347
395
14
1
0
198,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role