Player Matchup

Olorun
Olorun
Iso x Drako
Olorun
Level 108
God Stats
1W - 1L
1,574 SR
Queue Stats
34W - 22L
1,562 Elo+
Party 2
Ares
Ares
King_ExploZion
Ares
Level 126
God Stats
1W - 0L
1,831 SR
Queue Stats
33W - 21L
1,624 Elo+
Party 2
Anhur
Anhur
iLoveMarcus2
Anhur
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 12L
1,276 Elo+
Party 2
Team Averages
Level 84
1,635 SR
1,487 Elo+

VS

Team Averages
Level 43
1,521 SR
1,385 Elo+
Ra
Ra
FlashyLeeow
Ra
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 10L
1,406 Elo+
Party 1
Achilles
Achilles
Jebinkie
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Izanami
Izanami
Krengee
Izanami
Level 27
God Stats
3W - 4L
1,338 SR
Queue Stats
16W - 18L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 1 / 7
9,117
701
10,921
7,024
2,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 6
9,630
741
8,764
13,774
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 1 / 2
9,643
742
8,799
7,513
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,240
634
7,416
9,432
4,254
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Jebinkie
Achilles
12
0 / 4 / 1
7,373
567
6,340
13,605
11,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Krengee
Izanami
12
0 / 3 / 0
7,507
577
5,527
9,266
4,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Olorun
2
1
7
5.5
L
Achilles
Jebinkie
Achilles
0
4
1
0.13
W
2
0
6
5
L
Izanami
Krengee
Izanami
0
3
0
0
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
19,283
28,311
Taken
32,303
21,377
Mitigated
20,357
7,772
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,416
1,540
656
1,719
9,432
4,254
0
6,041
3,391
25,097
0
W
Olorun
10,921
5,671
944
2,750
7,024
2,993
1,822
3,454
3,570
42,616
0
L
Achilles
Jebinkie
Achilles
6,340
1,682
0
2,451
13,605
11,787
0
6,318
7,287
0
15,735
W
8,764
837
0
3,828
13,774
15,409
33
3,194
10,580
21,711
0
L
Izanami
Krengee
Izanami
5,527
2,737
0
736
9,266
4,316
76
7,669
1,597
0
37,313
W
8,799
3,268
0
250
7,513
2,975
1,022
1,376
6,137
0
21,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
23,120
133
Minions Killed
137
6
Camps Cleared
6
652,744
Distance Traveled
692,994
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,240
634
46
4
2
228,390
2
W
Olorun
9,117
701
64
5
3
207,642
4
L
Achilles
7,373
567
26
2
2
252,404
4
W
Ares
9,630
741
18
1
2
238,038
3
L
Izanami
7,507
577
65
5
2
212,200
4
W
Anhur
9,643
742
51
4
1
207,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role