Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CampingCARL451
Horus
Level 89
God Stats
7W - 8L
1,444 SR
Queue Stats
166W - 176L
1,499 Elo+
Party 1
King Arthur
King Arthur
IceSwallow
King Arthur
Level 105
God Stats
5W - 6L
1,537 SR
Queue Stats
216W - 236L
1,455 Elo+
Party 1
Vulcan
Vulcan
NoLove4TheBest
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 270L
1,488 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,488 Elo+

VS

Team Averages
Level 75
1,524 SR
1,394 Elo+
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nomad7826
Janus
Level 106
God Stats
8W - 14L
1,459 SR
Queue Stats
37W - 42L
1,431 Elo+
Solo
Xing Tian
Xing Tian
NotAGoodJungle
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,355 Elo+
Solo
Odin
Odin
spwest01
Odin
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,285 Elo+
Solo
Neith
Neith
z420zKings
Neith
Level 107
God Stats
4W - 6L
1,663 SR
Queue Stats
392W - 455L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 1
5,864
586
4,543
7,123
1,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
 
Arachne
9
4 / 0 / 2
5,796
580
3,027
6,926
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
4,898
490
4,219
6,068
3,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
IceSwallow
King Arthur
10
0 / 1 / 2
5,815
582
2,939
7,484
5,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,958
596
4,265
3,882
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 2 / 0
4,973
497
2,514
6,555
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Nomad7826
Janus
8
0 / 2 / 0
4,936
494
3,238
5,746
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
NotAGoodJungle
Xing Tian
8
0 / 1 / 1
5,145
515
2,197
8,579
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
9
1 / 1 / 0
5,292
529
3,333
7,002
4,270
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
1 / 3 / 0
5,125
513
5,380
5,549
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Arachne
 
Arachne
4
0
2
5
L
Osiris
 
Osiris
0
2
0
0
W
1
0
2
2
W
King Arthur
IceSwallow
King Arthur
0
1
2
1
W
2
0
1
2.5
L
Janus
Nomad7826
Janus
0
2
0
0
L
Xing Tian
NotAGoodJungle
Xing Tian
0
1
1
0.5
L
Odin
1
1
0
1
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,993
Damage
16,662
31,483
Taken
33,431
15,387
Mitigated
16,751
11,376
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,543
2,297
0
3,491
7,123
1,970
0
397
6,726
44,472
0
W
Arachne
 
Arachne
3,027
2,286
480
1,649
6,926
2,441
0
900
6,026
0
29,458
L
Osiris
 
Osiris
2,514
1,173
0
1,540
6,555
4,108
0
285
6,270
0
35,974
W
4,219
2,051
1,046
2,210
6,068
3,565
0
2,353
3,715
0
12,426
W
King Arthur
IceSwallow
King Arthur
2,939
644
0
875
7,484
5,856
0
0
7,484
0
35,990
W
4,265
1,741
0
1,625
3,882
1,555
0
1,785
2,097
39,143
0
L
Janus
Nomad7826
Janus
3,238
198
0
1,376
5,746
1,704
0
2,688
3,058
34,981
0
L
Xing Tian
NotAGoodJungle
Xing Tian
2,197
220
76
1,349
8,579
4,893
0
2,584
5,995
18,269
0
L
Odin
3,333
805
0
1,450
7,002
4,270
0
0
7,002
0
29,864
L
Neith
5,380
2,894
0
1,747
5,549
1,776
0
3,251
2,298
0
29,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
25,471
312
Minions Killed
296
0
Camps Cleared
0
965,883
Distance Traveled
944,880
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,864
586
88
9
0
176,054
1
W
Arachne
5,796
580
52
5
0
161,257
1
L
Osiris
4,973
497
71
7
0
208,831
0
W
Horus
4,898
490
14
1
0
208,954
0
W
King Arthur
5,815
582
74
7
0
219,618
3
W
Vulcan
5,958
596
84
8
0
200,000
3
L
Janus
4,936
494
69
7
0
186,119
2
L
Xing Tian
5,145
515
29
3
0
195,298
3
L
Odin
5,292
529
61
6
0
184,331
0
L
Neith
5,125
513
66
7
0
170,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role