Player Matchup

Horus
Horus
ExpansiveGaming
Horus
Level 79
God Stats
1W - 0L
1,542 SR
Queue Stats
255W - 277L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Scorpion_fi
Baron Samedi
Level 66
God Stats
1W - 1L
1,188 SR
Queue Stats
104W - 98L
1,407 Elo+
Solo
Atlas
Atlas
SoulLikanz
Atlas
Level 104
God Stats
3W - 7L
1,661 SR
Queue Stats
704W - 649L
1,472 Elo+
Party 2
Chiron
Chiron
ag7yk
Chiron
Level 137
God Stats
4W - 2L
1,277 SR
Queue Stats
513W - 526L
1,438 Elo+
Party 1
Mercury
Mercury
txcdino
Mercury
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
539W - 513L
1,472 Elo+
Party 2
Team Averages
Level 91
1,433 SR
1,448 Elo+

VS

Team Averages
Level 97
1,373 SR
1,443 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DaddyAbaddon162
Baron Samedi
Level 67
God Stats
2W - 4L
1,364 SR
Queue Stats
23W - 24L
1,408 Elo+
Solo
Mercury
Mercury
LUVisRage9247
Mercury
Level 84
God Stats
1W - 5L
1,251 SR
Queue Stats
78W - 75L
1,396 Elo+
Solo
Tyr
Tyr
Sow-G00
Tyr
Level 89
God Stats
18W - 14L
1,466 SR
Queue Stats
315W - 299L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
arduvi27
Kumbhakarna
Level 117
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 36L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
9,781
466
8,278
16,776
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Scorpion_fi
Baron Samedi
17
6 / 5 / 6
10,965
522
14,122
16,716
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
18
7 / 2 / 5
11,361
541
14,728
22,641
11,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
ag7yk
Chiron
16
4 / 2 / 9
10,519
501
12,001
14,852
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
txcdino
Mercury
17
5 / 3 / 8
10,967
522
12,729
18,129
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 7 / 4
9,379
447
17,841
21,554
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
DaddyAbaddon162
Baron Samedi
16
5 / 6 / 1
9,575
456
10,762
17,608
13,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
1
0 / 0 / 0
5,507
262
0
156
36
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
18
4 / 5 / 2
11,184
533
21,219
26,858
30,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
arduvi27
Kumbhakarna
13
1 / 5 / 3
8,799
419
8,262
16,291
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
23
Kills
14
14
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
7
4
0.86
L
Baron Samedi
DaddyAbaddon162
Baron Samedi
5
6
1
0.92
W
1
2
9
2.75
L
Mercury
0
0
0
0
W
Baron Samedi
Scorpion_fi
Baron Samedi
6
5
6
1.8
W
Atlas
7
2
5
4.75
L
Tyr
4
5
2
1
W
Chiron
ag7yk
Chiron
4
2
9
4.25
L
Kumbhakarna
arduvi27
Kumbhakarna
1
5
3
0.5
W
Mercury
txcdino
Mercury
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
58,084
89,114
Taken
82,467
56,246
Mitigated
64,717
32,457
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
17,841
6,101
295
7,738
21,554
8,453
0
4,131
17,423
56,642
0
L
Baron Samedi
DaddyAbaddon162
Baron Samedi
10,762
967
922
3,413
17,608
13,466
0
7,424
10,184
52,340
0
W
8,278
3,855
1,444
5,396
16,776
19,621
49
7,745
8,881
0
33,966
L
Mercury
0
0
0
0
156
36
0
0
156
0
800
W
Baron Samedi
Scorpion_fi
Baron Samedi
14,122
1,624
1,208
4,138
16,716
9,592
750
8,823
7,382
78,911
0
W
Atlas
14,728
4,543
0
11,554
22,641
11,421
725
3,919
18,594
68,073
0
L
Tyr
21,219
947
0
11,845
26,858
30,990
621
11,865
14,993
0
105,438
W
Chiron
ag7yk
Chiron
12,001
5,210
1,734
4,847
14,852
6,841
2,058
8,254
6,560
0
76,859
L
Kumbhakarna
arduvi27
Kumbhakarna
8,262
1,085
0
2,124
16,291
11,772
0
5,430
10,861
35,198
0
W
Mercury
txcdino
Mercury
12,729
5,972
0
2,136
18,129
8,771
0
7,139
10,832
0
99,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
44,444
524
Minions Killed
360
0
Camps Cleared
0
1,967,133
Distance Traveled
1,430,937
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,379
447
73
3
0
357,478
1
L
Baron Samedi
9,575
456
82
4
0
328,402
2
W
Horus
9,781
466
41
2
0
376,161
2
L
Mercury
5,507
262
3
0
0
14,867
0
W
Baron Samedi
10,965
522
118
6
0
321,921
2
W
Atlas
11,361
541
108
5
0
395,634
1
L
Tyr
11,184
533
152
7
0
365,352
4
W
Chiron
10,519
501
107
5
0
411,263
0
L
Kumbhakarna
8,799
419
50
2
0
364,838
1
W
Mercury
10,967
522
150
7
0
462,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role