Player Matchup

Apollo
Apollo
Hazior
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,352 Elo+
Solo
Anhur
Anhur
Lowtierhuman
Anhur
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,374 Elo+
Solo
Chernobog
Chernobog
Raynom
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,475 Elo+
Solo
Ra
Ra
destructor046
Ra
Level 138
God Stats
7W - 9L
1,448 SR
Queue Stats
572W - 568L
1,346 Elo+
Solo
He Bo
He Bo
patataelneni69
He Bo
Level 62
God Stats
5W - 1L
1,714 SR
Queue Stats
264W - 231L
1,395 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,389 Elo+

VS

Team Averages
Level 57
1,488 SR
1,333 Elo+
Achilles
Achilles
DiablloCZ
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,377 Elo+
Party 1
Thoth
Thoth
Frosibl
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,219 Elo+
Party 1
Medusa
Medusa
mistermatthewm
Medusa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,305 Elo+
Party 2
Nox
Nox
novadeerX
Nox
Level 89
God Stats
4W - 8L
1,371 SR
Queue Stats
354W - 340L
1,398 Elo+
Party 2
Horus
Horus
wixxon
Horus
Level 65
God Stats
3W - 3L
1,570 SR
Queue Stats
351W - 366L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hazior
Apollo
20
6 / 6 / 17
12,418
730
18,304
21,211
11,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 9 / 16
13,818
813
24,697
24,339
12,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Raynom
Chernobog
19
4 / 4 / 11
11,922
701
19,677
15,363
7,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 4 / 18
14,000
824
24,013
16,035
9,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 9 / 18
12,103
712
9,553
16,834
6,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiablloCZ
Achilles
18
4 / 4 / 14
10,850
638
8,528
22,327
27,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Frosibl
Thoth
19
2 / 4 / 16
11,067
651
17,748
15,862
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 10 / 9
13,941
820
27,130
25,239
13,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 5 / 14
12,732
749
16,503
18,985
10,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
wixxon
Horus
18
1 / 6 / 19
11,495
676
6,975
26,365
30,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
104
29
Kills
32
32
Deaths
29
80
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
DiablloCZ
Achilles
4
4
14
2.75
L
Thoth
Frosibl
Thoth
2
4
16
2.5
W
Apollo
Hazior
Apollo
6
6
17
2.42
W
9
9
16
1.89
W
Chernobog
Raynom
Chernobog
4
4
11
2.38
W
6
4
18
3.75
L
15
10
9
1.95
L
10
5
14
3.4
W
4
9
18
1.44
L
Horus
wixxon
Horus
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,244
Damage
76,884
93,782
Taken
108,778
47,935
Mitigated
90,411
34,644
Healing
43,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DiablloCZ
Achilles
8,528
1,713
1,410
4,231
22,327
27,307
167
6,742
15,585
0
13,730
L
Thoth
Frosibl
Thoth
17,748
873
1,032
2,236
15,862
8,219
781
5,444
10,418
41,128
0
W
Apollo
Hazior
Apollo
18,304
8,505
1,903
3,396
21,211
11,807
1,172
6,850
14,116
0
31,711
W
24,697
11,599
1,651
3,744
24,339
12,127
2,169
6,329
17,722
0
34,639
W
Chernobog
Raynom
Chernobog
19,677
12,082
997
3,338
15,363
7,682
2,351
9,469
5,856
0
36,834
W
24,013
803
12,365
5,748
16,035
9,362
1,572
5,172
10,819
68,702
0
L
27,130
9,890
1,671
3,545
25,239
13,535
595
8,464
16,775
0
44,862
L
16,503
373
7,114
5,281
18,985
10,998
388
5,158
13,827
40,831
0
W
9,553
198
834
668
16,834
6,957
850
6,431
10,328
16,829
0
L
Horus
wixxon
Horus
6,975
2,365
8,095
8,411
26,365
30,352
307
7,758
18,607
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,261
Gold Earned
60,085
184
Minions Killed
163
0
Camps Cleared
0
1,453,255
Distance Traveled
1,503,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,850
638
15
1
0
315,129
0
L
Thoth
11,067
651
45
3
0
296,457
0
W
Apollo
12,418
730
25
1
0
311,505
0
W
Anhur
13,818
813
29
2
0
293,456
1
W
Chernobog
11,922
701
18
1
0
267,469
0
W
Ra
14,000
824
104
6
0
303,359
0
L
Medusa
13,941
820
52
3
0
256,779
0
L
Nox
12,732
749
48
3
0
316,123
0
W
He Bo
12,103
712
8
0
0
277,466
0
L
Horus
11,495
676
3
0
0
319,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role